Clans in Sailor Piece are permanent passive upgrades that sit underneath your whole build. They change your damage, max HP, luck, and in many cases your drop rates, so the clan you settle on affects every dungeon run, boss fight, and farming loop. There are 17 confirmed clans, ranging from the common Sasaki starter to the Legendary picks players chase for endgame content.
Quick answer: You change clans by using a Clan Reroll from the Items tab of your inventory. Each reroll gives a random clan, and after 500 rerolls the game guarantees a Legendary clan through the pity system.
What clans do in Sailor Piece
Clans were added on February 23rd, 2026, in the King & Monarch update. Each one applies a fixed set of stat bonuses, and the stronger clans also carry a unique passive that rewards a specific playstyle, such as burst damage after chaining abilities, extra item drops while farming, or bonus damage against low-health enemies. Your clan stays with your character until you reroll it, which is why it matters more than most of the weapons or fruits you swap in and out.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →All Sailor Piece clans, stats, and passives
The table below lists every clan by rarity, with its full stat line and passive. Use it to decide whether a roll is worth keeping before you spend more rerolls.
| Clan (Rarity) | Stats | Passive |
|---|---|---|
| Sasaki (Common) | +7% Damage, +10% Max HP, +10% EXP Gain | None |
| Raikage (Uncommon) | +10% Damage, +15% Max HP, +10% Jump Height, +10% Money Gain, +10% Gems Gain | None |
| Zoldyck (Rare) | +15% Damage, +20% Max HP, +20% Sprint Speed, +15% Gems Gain | None |
| Mugetsu (Epic) | +20% Damage, +25% Max HP, +5% Damage Reduction, +2% Lifesteal | None |
| Yamato (Epic) | +17% Damage, +27% Max HP, +5% Melee Damage, +20% Gems Gain | None |
| Monarch (Legendary) | +27% Damage, +40% Max HP, +7% Sword Damage, +10% Luck | 20% chance to duplicate any drop |
| Voldigoat (Legendary) | +25% Damage, +35% Max HP, +7% Melee Damage, +10% Damage Reduction | +25% damage to enemies below 50% HP |
| Pride (Legendary) | +30% Damage, +45% Max HP, +10% Sword Damage, +10% Luck | Each hit builds stacks up to +20% damage, resets after 6s of no damage |
| Espada (Legendary) | +32% Damage, +50% Max HP, +10% Sword Damage, +10% Luck | Every 10th ability grants +20% damage for 6 seconds |
| Alter (Legendary) | +35% Damage, +50% Max HP, +10% Melee Damage, +12% Luck | Every 5 abilities, the next one deals +50% damage |
| Eminence (Legendary) | +35% Damage, +55% Max HP, +12% Sword Damage, +12% Luck | 25% chance for +1 drop |
| Upper (Legendary) | +40% Damage, +50% Max HP, +12% Melee Damage, +12% Luck | Each skill has a 20% chance to deal 25% more damage for 8 seconds |
| Frostbane (Legendary) | +40% Damage, +47% Max HP, +10% Sword Damage, +12% Luck | Stacking damage, 0.00225x per tick, caps at 1.25x for 6 seconds |
| Devil (Legendary) | +42% Damage, +60% Max HP, +12% Sword Damage, +15% Luck | 30% chance for +1 drop |
| Senzu (Legendary) | +45% Damage, +55% Max HP, +15% Melee Damage, +12% Luck | Every sixth skill deals 1.65x damage |
| Kuchiki | +45% Damage, +52% Max HP, +17% Sword Damage, +15% Luck | After 5 abilities, the next one deals 1.6x damage |
| King | +45% Damage, +45% Max HP, +15% Melee Damage, +12% Luck | Stacking damage, 0.0025x per tick, caps at 1.3x for 6 seconds |
How to get Clan Rerolls
Clan Rerolls are the only item that changes your clan, and they come from several routes across the game economy. Higher Luck improves your odds on the drop-based sources, so a farming-focused setup speeds up the grind.
- Redeeming active Sailor Piece codes for free, untradeable rerolls
- Clearing dungeons and defeating bosses and elite NPCs
- Opening chests earned from quests and enemy drops
- Buying from NPC shops, including the Sailor Island Merchant, Rush Shop, Tower Shop, and the Defense Merchant on Punch Island in Sea 2
- Purchasing reroll packs in the in-game Shop with Robux
Sea Beasts are one of the stronger farming targets, since each kill rewards roughly 25 Clan Rerolls. Stacking those over a few runs builds toward the pity threshold quickly.

How to reroll your clan

Tip: Because each roll is fully random, hold a reroll until you can test the result on a boss or a farming loop before committing to it.
How the Legendary pity system works
Sailor Piece includes a pity mechanic so bad RNG streaks do not lock you out of the top clans. After 500 Clan Rerolls, the game guarantees a Legendary clan. The catch is that pity only promises a Legendary, not a specific one, so you may still need extra rerolls if you want a particular pick like Senzu, Devil, or Kuchiki. The most efficient route is to save large stacks of rerolls and roll them in bulk as you approach the threshold.
Best clans by build focus
The strongest clan depends on what you are building toward. Melee, sword, and farming setups each have a clear front-runner, with reliable fallbacks below them.
| Build focus | Top pick | Strong backups |
|---|---|---|
| Melee | Senzu | King, Upper, Alter |
| Sword / weapon | Kuchiki | Frostbane, Devil, Eminence, Pride |
| Farming / drops | Devil | Senzu, Eminence, Monarch |
| Boss finishing | Voldigoat | Espada, Pride |
Senzu leads melee builds thanks to its high HP and melee shell plus a 1.65x burst on every sixth skill, which fast-cooldown rotations can trigger repeatedly in long fights. Kuchiki is the new sword target with the highest sword-damage line and is required for the Frost Empress F move mastery. Devil is the farming standout, pairing strong damage and Luck with a 30% chance for an extra drop. Several clans also gate F move masteries, including Frostbane for Ice Queen, Upper for Moon Slayer, Eminence for Atomic, Monarch for Shadow Monarch, Espada for True Aizen, Alter for Saber Alter, and Voldigoat for the Anos fighting style.
When to reroll based on progression
Spend rerolls in line with where you are in the game rather than chasing the perfect roll early. The breakdown below keeps you from burning rerolls before they pay off.
| Stage | Goal |
|---|---|
| Early game | Keep any clan that boosts damage or HP and save the rest of your rerolls |
| Mid game | Aim for utility picks such as Yamato for gems, Mugetsu for sustain, or Zoldyck for speed |
| Late game | Push for endgame powerhouses like Senzu, Devil, Kuchiki, Pride, or Alter |
Clan Rerolls (often shortened to CCR) double as one of the main trading currencies in Sailor Piece, so unused rerolls hold value even if you are happy with your current clan. Developers continue to add clans with new updates, so the roster is likely to keep growing past the current 17.






