Gaming

SCROOMS: Bluestone Caverns Scrooms and Their Rarity

The 14 named scrooms of SCROOMS' second area, their rarity tiers, and how to reach the caverns to catch them.

The 14 named scrooms of SCROOMS’ second area, their rarity tiers, and how to reach the caverns to catch them.

The Bluestone Caverns is the second area in SCROOMS, and its Index page holds 15 cards. Fourteen of those scrooms are named and spread across five rarity tiers, from Common up to a single Fabled. The last card stays a silhouette until it is caught.

Quick answer: The Bluestone Caverns page lists 14 named scrooms across Common, Uncommon, Rare, Wondrous and Fabled, with one card still hidden.


Bluestone Caverns scrooms by name and rarity

The Index sorts the caverns’ scrooms by rarity, and uncaught cards already show their tier colour before you catch them. Grey marks Common, green Uncommon, teal Rare, purple Wondrous and orange-red Fabled. The bottom rows of the page carry the teal Rare cards, the purple Wondrous cards and the one orange-red Fabled card.

ScroomRarity
FlintcapCommon
FungstoneCommon
GemscroomCommon
NightcapCommon
QuartzbudCommon
CrystallinaUncommon
TrufflecrustUncommon
AzurineRare
LumencapRare
MalignyteRare
MossbudRare
AmorlithWondrous
EndoscroomWondrous
GaionFabled

Index card details for the caught scrooms

Each caught card lists the scroom’s rarity, its frequency range and a short Index line. The Common and Uncommon cards read as follows.

The Bluestone Caverns page of the SCROOMS Index at Completion 46% with seven caught cards
The caverns' Index page at 46%: seven cards caught, the rest still silhouettes.
ScroomRarityFrequencyIndex line
FungstoneCommon52.5 Hz – 87.5 Hz“Confused him for a statue at first!”
QuartzbudCommon78.7 Hz – 131.2 Hz—
FlintcapCommon78.7 Hz – 131.2 Hz“He’d make a good spear.”
GemscroomCommon93.7 Hz – 156.2 Hz“Ooh! Precious!”
NightcapCommon93.7 Hz – 156.2 Hz“You woke him from his slumber. Shame on you!”
CrystallinaUncommon217.5 Hz – 362.5 Hz“Purple sapphire? Or no… is it amethyst?”
TrufflecrustUncommon217.5 Hz – 362.5 Hz“Mushrooms growing atop a mushroom. Mush-ception.”
Flintcap's Index entry open under Bluestone Caverns with the page at 46% completion
Flintcap selected in the Bluestone Caverns Index, showing its model, rarity and the page’s 46% completion.
Crystallina highlighted in the Bluestone Caverns Index with its Uncommon details shown
Crystallina highlighted in the Index, displaying its Uncommon rarity and frequency range.

Frequencies run higher than Songkeeper’s Grove

Frequencies in the caverns are far above those in the first area. Grove Commons fall at roughly 18 Hz to 75 Hz; cavern Commons reach 156 Hz, and Uncommons rise to 362 Hz. Catch in the first room by the entrance; from the very first song, you mostly get Fungstone, Nightcap, Quartzbud, Crystallina and Gemscroom.

ScroomCaught frequency
Fungstone60 – 83 Hz
Nightcap95 – 157 Hz
Quartzbud93 – 113 Hz
Gemscroom125 Hz
Flintcap104 Hz
Crystallina224 – 250 Hz
Melodic Trufflecrust250 Hz

How to get into the Bluestone Caverns

Take the main quest Beyond the Grove, which reads “Find your way into the Bluestone Caverns.” and pays 2,925 XP and 500 Chimes.
Walk through the part of Songkeeper’s Grove marked Bluestone Approach, banner “The trees thin as the path winds toward the cold stone of the caverns beyond.” Follow it to a grass ledge facing a blue cave mouth across a gap.
The grass ledge at the end of the Bluestone Approach facing the blue cave mouth across a gap
The ledge at the end of the Bluestone Approach, facing the cave mouth across the gap.
Open your backpack with G and put on the Songtreads. The boots make you run much faster, so take a run-up and jump to carry the gap in a running jump.

Landing shows “Bluestone Caverns” with the line “The sound of metal striking rock resonates throughout the dense cavern air.” Once you have entered, the Titles page adds a “Bluestone Caverns [0/5]” group.

Bluestone Caverns area banner on landing inside the cave mouth
The “Bluestone Caverns” banner on landing.

Catch a Fungstone for Marina

At the landing, Marina wears a yellow hard hat and sits on a bench. She offers the quest New Ground, “Catch and give Marina a Fungstone.”, which awards 420 XP and 130 Chimes. When you arrive, a line appears: “Marnie might have something for me now.”

Catching in the first room right by the entrance gives mostly Fungstone, Nightcap, Quartzbud, Crystallina and Gemscroom from the very first song, so a Fungstone comes quickly. Fungstone sits at 52.5 Hz to 87.5 Hz. To hand it in, press G to open the backpack and hold the Fungstone from there before giving it to Marina.

Holding a Fungstone next to Marina, who shows a green exclamation mark
Holding the Fungstone: Marina's “?” turns into “!”.
Cavern view with the prompt Press G to open backpack above the hotbar
The “Press G to open backpack!” prompt above the hotbar, used to hold the Fungstone for Marina.

You can confirm progress on the Index page for the caverns, where caught scrooms fill in their rarity colour and the page tracks a completion percentage. With 7 of the 15 cards caught, the page reads “Completion: 46%”.