Gaming Guide

Silent Hill: Townfall — How to Solve the Strange Puzzle in Chapter 15

Enter the five keypad sequences in order to clear the system faults and open the facility's basement doors.

Enter the five keypad sequences in order to clear the system faults and open the facility’s basement doors.

The Strange Puzzle in Chapter 15 of Silent Hill: Townfall locks you out of the facility’s basement until you feed the right symbol-and-number sequences into a wall terminal. The terminal reads out incident logs on a printer ticker, and each log points to a specific fault you clear by pressing the matching symbols and a numeric code. Get all five inputs correct and the door mechanism releases.

Quick answer: Power on the terminal, then enter these five sequences (symbols first, then numbers, then Enter): 62, 518, 950, 6470, and finally 9862. The last sequence unlocks the basement doors.


What the terminal is and how the keypad is laid out

The console is a single wall unit with a power toggle switch, a CRT monitor, a dot-matrix ticker that prints the incident logs, and two input pads. On the left is a 4×4 grid of symbol buttons. On the right is a standard 0–9 number pad with an Enter key. Every sequence follows the same order: pick the symbols first, type the number code, then press Enter.

Finding the Blue Bottle
An ornate blue bottle appears in an Item Discovered popup. Image: Screen Burn / via @MakeWayForCat

Because the symbols are easy to misread, the positions below are given as row and column on the symbol grid, counting rows from the top and columns from the left. The row/column positions are the reliable reference if you cannot tell one symbol from another.

OrderSymbol positionsNumber code
1R2C2, R4C462
2R4C1, R4C3518
3R1C2, R1C3950
4R3C2, R1C36470
5R4C1, R3C2, R1C3, R2C49862

Enter the five sequences in order

Flip the power toggle switch to turn on the terminal. The CRT shows “CONNECTING —” and then links to the Filter Unit, printing the first incident log.
For the auxiliary line error, press the symbol at Row 2, Column 2 (pipe), then the symbol at Row 4, Column 4 (slotted ramp). Type 6, 2 and press Enter.
First code input00:18First code input
The symbol keypad after the first sequence, with the code 62 entered before pressing Enter. Shown at 00:18 in Ghosts of Reykjavik’s video. Image: Screen Burn
The next log covers an air line error and a fire. Press the symbol at Row 4, Column 1 (open switch), then the symbol at Row 4, Column 3 (needle gauge). Type 5, 1, 8 and press Enter.
Second log printout & input00:39Second log printout & input
Entering the second sequence, 518, after the air line and fire log prints. Shown at 00:39 in Ghosts of Reykjavik’s video. Image: Screen Burn
Fan 03 and Valve 4 appear in the ticker. Choose the fan icon in Row 1, Column 2, followed by the diode/box valve icon in Row 1, Column 3. Enter 9, 5, 0, then press Enter.
For the update about Regulator 1 and Valve 4, press the symbol at Row 3, Column 2 (valve line), then the symbol at Row 1, Column 3 (diode/box valve). Type 6, 4, 7, 0 and press Enter.
Fourth log review & input01:31Fourth log review & input
The fourth sequence uses code 6470; the 4, 7 and 0 keys light as you enter it. Shown at 01:31 in Ghosts of Reykjavik’s video. Image: Screen Burn
The final log describes opening another facility door. This sequence uses four symbols. Press Row 4, Column 1 (open switch), Row 3, Column 2 (valve line), Row 1, Column 3 (diode/box valve), then Row 2, Column 4 (funnel). Type 9, 8, 6, 2 and press Enter.
Final log review & door unlock code02:19Final log review & door unlock code
The final door-unlock input on the control panel, ending with code 9862. Shown at 02:19 in Ghosts of Reykjavik’s video. Image: Screen Burn

How to confirm the basement doors are open

After the fifth sequence is accepted, the console confirms the operation and triggers the unlock mechanism for the basement doors. That final confirmation is the signal the puzzle is solved. If a sequence does not register, press Enter to finish it, then re-check the symbol positions against the row and column values above before trying the next code, since each input must be completed before the terminal prints the following log.

Identifying Truth Conduit
A wooden carved figurine on the shop shelf is labeled Truth Conduit. Image: Screen Burn / via @MakeWayForCat