St. Amelia’s Shorefront Family Clinic lies northeast of Town Square. It is the first Silent Hill: Townfall location that stays inaccessible no matter what you try. A metal shutter seals the entrance; opening it requires the staff card found in the organ transport box at Zoe’s house. Since Chapter 4 relies on these steps, apartment 2A is where the clinic route actually begins.
Quick answer: Open the organ box in Zoe’s kitchen using 956 on the left and 133 on the right to get Zoe’s Lanyard, scan it at the clinic shutter, then unlock Reception with 2896.
Get Zoe’s Lanyard before the clinic will open
Nothing at the clinic responds to Simon until the lanyard is in your inventory. It lives inside the Human Organ Box on the kitchen table in Zoe’s house, which needs light, power, and two lock combinations before it will open. Work through the house in this order.
- Flashlight (No Batteries) from the drawer left of the washing machine.
- AA Batteries from the cabinet in the second room on the left upstairs, combined with the flashlight in your inventory.
- Clue: Organ Transplant Card from the red rug in Zoe’s en-suite bathroom.
- Key Item: Go around behind Peter’s Newsagent to enter, then take the Prepaid Power Card from the cash register.

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Leave the house and tune the CRTV to Channel 16. The signal locks onto a transmission for Shorefront Children & Family Health and shows the front of the building, which is useful if you are unsure which alley you are aiming for.

The path northeast runs through the cobblestone plaza with the protest-covered monument and the abandoned market stalls. Enemies patrol fixed routes between those stalls, so crouch, use the striped stalls and wooden crates as cover, and cross in the gaps rather than walking a straight line. A chase here only drains health you will want later.

Past the blue barricades, an alley marked with a “Welcome to Shorefront Family Clinic” sign leads to the shutter. Hold Zoe’s Lanyard to the card reader beside the door and the shutter rolls up, unlocking the front door permanently.
The shutter is loud. As soon as it starts moving, drop into cover behind the bins or the dumpster in the alley and wait for the patrolling enemy to wander off before you walk in.
Clinic Reception code: 2896
A four-digit electronic lock secures the Reception door in the corridor. Its code is provided on a Post-it in the back office rather than through a puzzle, and the keypad will not accept the entry until you examine that note.


Everything you can collect inside the Shorefront Family Clinic
| Item | Type | Location |
|---|---|---|
| Note on Patient Records | Document | Desk drawer, first office on the right |
| Scalpel | Equipment | Green case on the “Z Ellis” desk |
| Resignation Letter | Clue | Stack of boxes in Zoe’s office |
| Clinic emails (x2) | Clue | Office computer |
| Post-it Note (2896) | Clue | Beside the office monitor |
| Nurse’s Rounds Form | Document | Reception counter |
The Scalpel is the one pickup you cannot skip. It sits in the open green case on the desk, it travels with you when you leave, and it is what cuts open the gate leading through St. Amelia Park later. The Resignation Letter has to be inspected before it is added, so do not just brush past the boxes. Gauze, IV Fluid, and an Empty IV Bag are scattered across the surrounding rooms.
How to confirm the clinic investigation is finished
Inside Reception, take Document: Nurse’s Rounds Form from the counter, then interact with the telephone and play the answering machine message. The recording tells Nurse Ellis to head to the pharmacy on Main Street, and listening to it is the actual completion check for the chapter.
A Pharmacy marker numbered 7 now appears on the map. If it is absent, you either failed to open the Reception door or left before playing the message. Nothing else needs to be triggered or awaited.
The Reception phone doubles as a manual save point. Use it before stepping back into the fog, since the route to the Pharmacy runs straight back past the patrol.
From there, leave the clinic and head toward the Pharmacy. Use the Scalpel on the gate outside to cut through St. Amelia Park, which loops back toward Town Square and opens up a handful of new streets — including the dumpsters behind building 3, where Strange Postcard 2 is lying on the ground.






