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Slime RNG Upgrade Priority: What to Unlock First (Roblox)

Pallav Pathak
Slime RNG Upgrade Priority: What to Unlock First (Roblox)

Slime RNG is an incremental simulator where you roll for slimes, equip them to auto-battle enemy slimes, and spend coins to expand your upgrade tree. The order you buy upgrades decides how fast you progress. Pick the wrong nodes early and coin costs balloon before you can keep up, so the first handful of purchases matter far more than they look.

Quick answer: Unlock Auto-Roll first, then Teleporter, Goop Drops, Slime Slots, and Diamond Rolls. After those five, pour everything into Coin Income in the Loot Tree.
Image credit: Roblox (via YouTube/@ViewSIM)

Priority upgrade order in Slime RNG

These five upgrades come before anything else. Each one either generates a resource you spend later or removes a bottleneck that slows the rest of your run.

OrderUpgradeWhere to find itWhat it does
1Auto-RollUpgrade treeRolls for slimes automatically in the background. Rolls also act as a currency you spend on other upgrades, so this should be your very first unlock.
2TeleporterPlayer Skill TreeFast-travel between zones you have already unlocked, including the zones where crafting is available.
3Goop DropsEnemy Skill TreeLets enemies drop Goop, the currency used to Rebirth. Unlocking it early stockpiles Goop for later.
4Slime SlotsTop left of the Skill TreeAdds more slime slots so more slimes fight at once, clearing enemies and earning coins faster.
5Diamond RollsBottom left of the Skill TreeA pity system with a higher counter than Golden Rolls that guarantees rarer slimes after a set roll count.
Note: Golden Rolls and Diamond Rolls track on completely separate counters. Triggering a guaranteed slime from the Golden counter does not reset your Diamond progress, so both safety nets build at the same time.

How to earn coins faster after your core unlocks

Once the five priority upgrades are in place, coins become the main thing holding you back. The cost gap between early-game and mid-game nodes is steep, so building income early prevents a wall later.

Coin Income in the Loot Tree is the single best place to invest after your core unlocks. It increases the coins dropped when you defeat enemies, and the payoff is immediate. Stack it as high as you can afford.

More Enemies in the General Tree raises enemy spawn count, giving you more targets and more coins per cycle. Later upgrades unlock Big, Shiny, and Huge enemy variants that drop significantly more coins than standard ones.

Roll Speed sits in the bottom right of the upgrade tree. Faster rolls collect slimes quicker and also generate roll currency faster, so spending some rolls here pays back over time.

Luck raises the chance of rolling higher-tier slimes. Paired with Diamond Rolls, it makes rare pulls far more consistent because Luck lifts your baseline odds while Diamond Rolls guarantee a rare result after a set count.

The cost gap between early-game and mid-game nodes is steep | Image credit: Roblox (via YouTube/@ViewSIM)

Slime RNG upgrade tree reference

The upgrade system splits across three trees. Use this as a map of what every node changes.

General Tree nodeEffect
LuckRaises the chance to roll a high-tier slime.
Roll SpeedSpeeds up rolling.
Golden / Diamond / Void RollsPity systems that guarantee a high-tier slime after a certain roll count.
More CloversMore frequent Clover Rolls, which let you reroll.
Slime SlotsMore slimes active on the field.
GoopCurrency used for Rebirth.
Goop Drip / FloodIncreases the chance of dropping Goop.
EnemiesMore enemies spawn.
Big Slimes / EnemiesChance to roll or spawn Big variants.
Huge Slimes / EnemiesChance to roll or spawn Huge variants.
Slimy Slimes / EnemiesChance to roll or spawn Slimy variants.
Inverted Slimes / EnemiesChance to roll or spawn Inverted variants.
Target RangeWider slime target range.
Loot Tree nodeEffect
Coin IncomeMore coins drop when enemies are defeated.
OverkillOverkilled enemies drop more coins.
PotionsEnemies can drop boosts for Luck, Roll Speed, Currency, and Ultra Luck.
FoodEnemies drop food you feed to slimes to level them up.
Player Tree nodeEffect
TeleporterTeleport between unlocked zones.
Walk SpeedPlayer moves faster.
MagnetAutomatically gathers loot.
Image credit: Roblox (via YouTube/@ViewSIM)

When Rebirth and crafting fit into the plan

Rebirth resets your zone progress but keeps your slimes, upgrades, and items while improving your Luck and Goop stats for the next run. Because later runs are stronger, it pays to push well into your current run before triggering a Rebirth rather than resetting early with little to show for it. Leveling slimes with Food beforehand carries over too, so early enemy clearing is faster next cycle.

Crafting becomes available at Heaven, the seventh zone. Once you collect recipe scrolls scattered across zones, you can craft slimes that may outperform anything you roll naturally. Unlocking the Teleporter early is what makes reaching crafting zones quick, which is the main reason it sits so high in the priority order.

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Crafting only works starting at the Heaven zone. Holding recipes in earlier zones will not let you craft there.
Rebirth resets your zone progress but keeps your slimes, upgrades, and items | Image credit: Roblox (via YouTube/@ViewSIM)

How to confirm an upgrade is working

Each node shows its effect right away. Auto-Roll begins rolling on its own once unlocked, your roll counter climbs without input, and the Teleporter adds zone destinations you can select. Coin Income changes the coin numbers that pop off defeated enemies, and added Slime Slots show extra slimes on the field immediately. If an upgrade does not appear active, check that you bought the node in the correct tree, since Teleporter lives in the Player Skill Tree and Goop Drops in the Enemy Skill Tree rather than the General Tree.

Stick to the priority order, build Coin Income before chasing rarer variants, and the rest of the tree opens up far faster than buying nodes at random.