Gaming

Solarpunk Mods: Five Early CurseForge Downloads Worth Installing

The first community mods for the new floating-island survival game add a pause button, more hotbar slots, and faster startup.

The first community mods for the new floating-island survival game add a pause button, more hotbar slots, and faster startup.

Solarpunk, the survival game set across futuristic floating islands, launched on June 9, 2026, and the modding community moved quickly. Within a day, the first downloadable mods appeared, focused mostly on quality-of-life fixes that smooth out the vanilla experience rather than overhaul it. The earliest set covers pausing, player movement, hotbar layout, and skipping the intro screen.

Quick answer: Five working mods are live now on CurseForge. Pause adds a pause button, Player Tweaks improves movement, Better HUD expands the hotbar from 8 to 14 slots, Gem Toy Hammer reskins the Build Hammer, and No Intro removes the startup logo screen. Download each from its CurseForge page, and the change applies the next time you launch the game.


The five early Solarpunk mods on CurseForge

Each of these mods is small and targeted, so you can mix and match without much risk of conflicts. Three of them come from the same creator, Caites, and together they tidy up some of the rougher edges in the launch build.

ModCreatorWhat it does
PauseyakuzadesoAdds a pause button so you can stop play without quitting your current game.
Player TweaksCaitesSlightly raises movement speed, jump height, and interaction distance.
Better HUDCaitesIncreases hotbar slots from 8 to 14, resizes some gauges, and hides clutter.
Gem Toy HammerMoxxyHavenReplaces the Build Hammer with a Toy Hammer for a cosmetic twist.
No IntroCaitesRemoves the logo screen and intro so the game boots straight into play.

Pause: add a pause button

The base game does not give you a clean way to stop the action mid-session. Pause, by yakuzadeso, fills that gap by adding a real pause button, letting you step away without exiting to the menu or losing your spot. You can grab it from the Pause mod page on CurseForge.


Player Tweaks: faster movement and longer reach

Player Tweaks adjusts a few core character values. It bumps up your movement speed and jump height, and it extends how far away you can interact with objects. The result is less time spent walking and lining up actions, which makes day-to-day building and gathering feel quicker. The download lives on the Player Tweaks mod page.


Better HUD: 14 hotbar slots and a cleaner display

If the default eight-slot hotbar feels cramped, Better HUD widens it to 14 slots so you can keep more tools and materials within reach. It also resizes some of the on-screen gauges and hides information that gets in the way. Install it from the Better HUD mod page.


Gem Toy Hammer: reskin the Build Hammer

This one is purely for fun. Gem Toy Hammer by MoxxyHaven swaps the standard Build Hammer for a Toy Hammer, giving your construction tool a different look while you shape the world. You can find it on the Gem Toy Hammer mod page.


No Intro: skip the startup screen

No Intro strips out the logo screen and opening sequence, so the game drops you straight into play after launch. It is a minor change, but it saves a few seconds every single boot. Download it from the No Intro mod page.


How to confirm a mod is working

Each mod produces a visible change you can check right away. With Pause installed, a pause control appears in-game. Better HUD shows the wider 14-slot hotbar as soon as you load a world. No Intro is obvious because the logo screen no longer plays at startup. If you do not see the expected change, make sure the mod was placed in the correct mods folder and that the game was fully restarted afterward.

The full Solarpunk catalog sits on the CurseForge Solarpunk page, where new community mods are being added as creators continue building them. The game itself is available on its Steam store page if you still need a copy.

For now, these five cover the most common requests right after launch, and given how fast the early mods arrived, expect the list to keep growing in the days ahead.