Gaming Guide

Star Wars: Galactic Racer – Every Planet and Track

A full reference to the seven racing worlds and their named circuits, plus how forward, reverse, and podrace layouts rotate.

A full reference to the seven racing worlds and their named circuits, plus how forward, reverse, and podrace layouts rotate.

Image: Fuse Games

Star Wars: Galactic Racer spreads its circuits across seven planets, from the wreckage fields of Jakku to the salt plains of Crait. The track system does not work like a normal racing game, though, so the full count on paper is larger than the number of distinct layouts you will recognize by name.

Quick answer: There are 7 planets and 46 named tracks, but forward, reverse, and podrace variants push the playable total past 80.

Image credit: Secret Mode via YouTube/@MKIceAndFire

Every planet and track in Star Wars: Galactic Racer

Each circuit below is tied to a lap count, which stays fixed for that track whenever it appears. Point-to-point routes run as a single pass, while loop tracks repeat for the listed number of laps.

PlanetTrackLaps
JakkuThe Giants’ Graveyard1
JakkuThe War Fields2
JakkuDebris Dunes2
JakkuStar Destroyer Speedway5
JakkuScrap Spiral5
JakkuFallen Empire5
LantaanaAhlren Jungle Speedway5
LantaanaDhunkri River Circuit5
LantaanaGriffin’s Flight2
LantaanaMoro Kehn Tunnels2
LantaanaOverflow Rally4
LantaanaThe Pyroducts5
Ando PrimeAndobi Edge4
Ando PrimeDai Bendu Ascension1
Ando PrimeIce Field Circuit2
Ando PrimeMawhonic Speedway2
Ando PrimeMonastery Mountains2
Ando PrimeMountain to Sea1
Ando PrimeVonium Pipeline4
Derven AcosGalactic Gauntlet2
Sentinel IBlood River Run1
Sentinel ICaustic Fields2
Sentinel ICorrosion Hypersphere4
Sentinel IMineral Loop5
Sentinel ISentinel Lakes2
Sentinel ISkakoan Gambit6
Sentinel IThe Acid Ring6
CraitCrimson Mines2
CraitCrystal Caverns6
CraitForgil Canyon2
CraitQuadinaros’ Revenge2
CraitRhodochrosite Run1
CraitSalt Circle8
TatooineMos Espa Speedway3
TatooineHunk of Junk1
Image credit: Secret Mode via YouTube/@MKIceAndFire

How tracks are picked in Campaign and Multiplayer

In both Campaign and Multiplayer, you are handed a randomly selected track from a planet rather than choosing a specific circuit. That track can run forward, run in reverse, or show up as a podrace, which is why the named list above multiplies into a much larger pool of layouts once Races and Eliminator events are counted.

Because of that rotation, the exact number of distinct tracks is hard to pin down. There are around 36 core layouts, but the forward, reverse, and podracer combinations push the technical total past 80.

Track names only appear in Arcade mode, where each circuit runs as its own labelled experience. If you want to learn a specific layout like Moro Kehn Tunnels or Andobi Edge before wagering credits, practice it in Arcade first.


What each planet does to your vehicle

Planets are not just backdrops. Ice, heat, acid, water, and wreckage all apply conditions that change how hard you can push your build. The table sums up the terrain and the main hazard on each world.

PlanetEnvironmentMain hazard
JakkuDesert and Imperial wreckageCrashed Star Destroyers and walkers narrow the racing line
LantaanaJungle and geothermal terrainLava builds heat; water cools the engine back down
Ando PrimeFrozen glaciers and ice tunnelsCold can freeze vehicle systems
Sentinel IToxic industrial wastelandAcid rivers and toxic fumes interfere with engines
CraitSalt flats and mineral cavernsTight cavern runs mixed with wide salt plains
TatooineOpen desert, podracing countryHigh-speed straights and sharp dune sections
Derven AcosPurpose-built League arenaCombines conditions from across the tour

Ando Prime and Tatooine both carry history from Star Wars Episode I: Racer, with Ando Prime’s ice returning and Tatooine still tied to the Mos Espa racing tradition. Derven Acos is the odd one out, a constructed stadium that the Galactic League uses as its showpiece finale and stacks the earlier hazards together.


Will more tracks be added?

Fuse Games CEO Matt Webster says Star Wars: Galactic Racer has plans for content beyond launch, but the studio has made “no comment” about what it will include. No additional tracks, planets, or release dates have been officially announced.

The game is out now on PlayStation 5, Xbox Series X|S, and PC, developed by Fuse Games and published by Secret Mode. For the moment, the seven planets and their named circuits above are the complete roster you can race across.