Gaming Guide

Tides of Annihilation Gameplay Guide: How the Knight System Works

A breakdown of Gwendolyn's Spectral Knight sets, defensive prompts, gear passives, checkpoints, and the game's boss structure.

A breakdown of Gwendolyn’s Spectral Knight sets, defensive prompts, gear passives, checkpoints, and the game’s boss structure.

Tides of Annihilation drops Gwendolyn into a version of London that has been torn open by an invasion from another realm, and hands her a power that once belonged to King Arthur alone. She controls the Fog, and the Fog lets her call the Knights of the Round Table into a fight. That single mechanic shapes almost everything else in the game, from how combos are built to how puzzles are solved.

Quick answer: You equip two knight sets, each with one Main Knight and one Sub Knight, and swap between them mid-combo. Counter enemy attacks that flash red, and jump over the ones that flash yellow.


Tides of Annihilation basics: developer, platforms, and setting

It is a single-player, third-person action-adventure game and the debut title from Eclipse Glow Games, a Chengdu-based studio working in Unreal Engine 5 with investment from Tencent. The world splits between a fractured modern London and the mythical realm of Avalon, with landmarks rebuilt and then warped by the invasion. The developers ran on-site research trips in London with Tsinghua University’s Academy of Arts & Design, visiting the British Museum, Buckingham Palace, and Westminster Abbey, and that work shows up in locations such as the museum on Great Russell Street.

DetailCurrent status
Developer and publisherEclipse Glow Games
EngineUnreal Engine 5
PlatformsPlayStation 5, Xbox Series X/S, PC
ModeSingle-player, third-person
Estimated lengthAround 30 hours
Boss countOver 30 unique encounters
Weapon typesFour, including swords, bows, and fists
Release dateNot announced

Main Knights and Sub Knights: how the two loadout slots differ

Gwendolyn can summon more than ten legendary knights, but only four are active at once. They are arranged as two sets, and each set holds one Main Knight and one Sub Knight. You switch between the two sets on the fly, including in the middle of a combo, which is how longer strings are chained together.

The two roles do different jobs. A Main Knight is a combat partner with its own combo-triggered attacks and an Enhanced Knight Skill that works as an ultimate. A Sub Knight is closer to a support tool, adding assist strikes, ranged pressure, and teleport-style repositioning. During the Anubis fight, the game explicitly asks for a Sub Knight ranged attack, mapped to Guardian Knight Attack on R2.

Anubis boss fight with a prompt to summon a Sub Knight and use Guardian Knight Attack on R2
The Anubis fight prompts a Sub Knight summon and a ranged Guardian Knight Attack (R2). Image: Eclipse Glow Games

Individual knights carry signature kits. Lamorak fights with a spear, Bors fires rope arrows and cleaving bolts, and Palamedes smashes through walls and shifts heavy objects. Others named so far include Bedivere, Gawain, Kay, and Galleris. Each knight’s configuration and abilities can be customized, so the same roster supports different playstyles.


Defense rules: red flash, yellow flash, stagger, and executions

Gwendolyn has light and heavy attacks, jumps, dodges with invincibility frames, and a deflect. Aerial play matters too, with double jumps and mid-air juggling built into the combo system. The enemy tells are strict and color-coded, so reading them is the difference between a counter and a hit.

Enemy tellCorrect response
Red flashCounterattack
Yellow flashJump over it
Standard attackDodge or parry

Sustained pressure fills a stagger bar. Break it and you open a window for critical hits and a scripted execution animation, which is the fastest way to remove chunks of a boss health bar. The on-screen control prompts cover Dodge, Jump, Counterattack/Execution, Enhanced Skill, and Quick Switch, which is a compact summary of everything the combat asks you to track.

Combat HUD listing Dodge, Jump, Counterattack, Enhanced Skill and Quick Switch prompts during a fight
The combat prompt list covers Dodge, Jump, Counterattack/Execution, Enhanced Skill, and Quick Switch. Image: Eclipse Glow Games

Progression: levels, skill tree, and gear passives

Progression is light RPG rather than full build-crafting. You level up, spend points in a skill tree, and manage equipment bought or found along the way. Gauntlets, shields, weapons, armor, and talismans all carry stats, and the interesting part is the passive line rather than the raw numbers.

Gwendolyn striking an enemy with a spear as a blue energy burst erupts around the impact
Spear attacks land with a burst of Fog energy as knight abilities feed into Gwendolyn’s combos. Image: Eclipse Glow Games
EquipmentWhat it does
Rebirth GorgetRevives you once per rest
Curved DeathbladeGrants Life Siphon
Skyward GauntletsGauntlet option with its own stat spread
Fogbound GauntletsAlternate gauntlet set
Arrowstorm / Echoing ArrowBow-side options
TalismansPassive effects such as summoning meteors

Note: a cheat-death passive like the Rebirth Gorget only refreshes when you rest, so treat it as one extra life per checkpoint rather than a permanent safety net.


Fogcrystals: resting, fast travel, and boss phase checkpoints

Checkpoints are called Fogcrystals. Activating one lets you rest and unlocks it as a fast travel point, and resting is what restores per-rest passives. There are multiple difficulty options, and on normal difficulty long boss fights place checkpoints between phases, so a wipe in a later phase does not send you back to the opening.


Boss fights: Mordred, Anubis, Tyronoe, and Colossal Knights

There are more than 30 bosses, each with its own ability set, and some are optional high-difficulty encounters rather than story gates. Several of them rewrite the rules of the arena partway through, which is where the knight-swapping matters most.

BossWhat defines the fight
MordredMulti-phase duel that starts in a library and collapses into a chamber flooded with crimson water, with light-based projectiles and Pendragon attacks in phase two
AnubisSpatial magic and mid-fight phase transitions
Tyronoe, The FerrymanFought partly inside a mirror fold realm, where only summoned knights can deal damage until the barrier shatters
GareitLightning-based moveset
Kingdom Silent ReaperLarge-scale encounter built around reading long wind-ups
Colossal KnightsTowering roaming giants you scale and explore as vertical levels before fighting them
Gwendolyn attacking Mordred with the boss health bar and player HUD on screen
The Mordred duel, with the boss health bar tracking each phase. Image: Eclipse Glow Games

The Ferryman encounter is the clearest example of the knights being a requirement rather than a convenience. Gwendolyn cannot cross the fold realm barrier herself, so the damage has to come from a summon while she handles what is happening on her side of the mirror.

Kingdom Silent Reaper boss fight in progress with combat prompts shown on screen
The Kingdom Silent Reaper encounter in progress. Image: Eclipse Glow Games

Exploration and knight-based puzzles

The story is relatively linear and split into levels, but each one contains open space to poke around in. Knights double as traversal tools outside combat. Bors creates ziplines with rope arrows and cuts suspended objects loose with cleaving bolts, while Palamedes breaks walls and shifts heavy obstacles. Puzzle rooms lean on that split, using things like Veilbreaker Crystals to expose platforms across pools of scarlet water.

Fold realms are the other exploration wrinkle. These are otherworldly spaces where geometry bends, streets run vertically, and the route forward is a chase across surfaces that should not be walkable.


Release status and the Gwendolyn recast

No release date has been announced. The game is confirmed for PlayStation 5, Xbox Series X/S, and PC, with PS5 Pro support including ray tracing and a 60fps mode, and you can follow it from the Tides of Annihilation Steam page.

Gwendolyn’s voice role changed hands from Jennifer English to Angela Sant’Albano, and the character received a visual redesign to match the new performer. Sant’Albano described Gwen as a heroine driven by love for her sister and her homeland, carrying self-doubt without letting it stop her.

If you are trying to work out whether the knight system is more than a gimmick, the answer is in how often the game makes it mandatory. Bosses that can only be damaged by a summon, walls only one knight can break, and combos that require a set swap mid-string all point the same direction. Gwendolyn is the character you control, but the Round Table is the mechanic you are learning.