Gaming Guide

Washed Out Badge in Bedside Manner: Secret Ending Walkthrough (Roblox)

Skip the boarded exit in Chapter 1, pull a hidden lever in the Janitor room, and escape through the basement.

Skip the boarded exit in Chapter 1, pull a hidden lever in the Janitor room, and escape through the basement.

Image: Tween2Worlds

Bedside Manner’s first chapter, St. Aldous, has two endings. Most players pry the planks off the hospital exit, start four generators outside, and reach Main Story Ending 1/2. The second route is hidden in the Janitor room. It sends you down into the basement, through a chase, and out a sewer pipe into a forest pond. That escape is Alternative Ending 2/2, and it awards the Washed Out badge.

Quick answer: After you get the Crowbar in the Janitor room, leave the exit planks alone. Pull the hidden red lever behind the boxes and shelving, then go through Stairwell B and survive the basement chase.


What triggers the Bedside Manner secret ending

Both endings follow the same path until the Janitor room. Once you collect the Crowbar there, the game shows the objective “Pry all the planks off the exit.” Following it locks you into the main ending. The alternate ending needs three things instead:

  • The Janitor room is open and the Crowbar is in your inventory.
  • The hidden red wall lever behind the storage boxes and shelving has been pulled.
  • You enter the STAIRWELL B / BASEMENT door and reach the drain at the end of the tunnel.

Do not pry any planks off the exit door. That door leads outside to the generator section and the main ending, not to the badge.


Chapter 1 St. Aldous route to the Janitor room

Make a party from the lobby. Solo works fine, and a party holds up to four players. Pick Chapter 1: St. Aldous and start. On PC, F kicks, E interacts, and Q toggles the flashlight. Collect the colored code slips as you go, because you need all four for the keypad.

Kick open the door of the room you wake up in. Press the EMERGENCY OPEN button to get into Room 2, then pick up the Hammer.
Answer the ringing phone in the waiting area. Look under the nearby vending machine for the blue code slip, then read it to log its number.
Phone Call & Blue Clue01:10Phone Call & Blue Clue
The blue code slip near the waiting area is the first of four keypad fragments. Shown at 01:10 in Roblox Master Guides’s video. Image: Tween2Worlds
Go into the Security room and pull the red lever on the wall. This opens Room 3.
Kick into Room 3 and break the wooden crates to find the Flashlight. Press the room’s emergency button to move on.
Room 3 Flashlight & Button01:48Room 3 Flashlight & Button
Room 3's emergency button opens the path once the Flashlight is in your inventory. Shown at 01:48 in Roblox Master Guides’s video. Image: Tween2Worlds
Go into Room 4. A tape plays when you enter. Use the Hammer to smash the lock on the safe and take the Keys.
Activate the emergency switch in Room 4. This opens the way toward Room 6.
Room 4 Safe & Keys02:10Room 4 Safe & Keys
The Room 4 emergency switch comes after you take the Keys from the safe. Shown at 02:10 in Roblox Master Guides’s video. Image: Tween2Worlds
In Room 6, kick the hanging wooden mannequin marked “Kick me.” It drops the Access Card.
Smash the electrical box on the wall in Room 6. A purple code slip falls out.
Room 6 Access Card & Purple Clue02:44Room 6 Access Card & Purple Clue
The purple slip drops from the electrical box in Room 6. Shown at 02:44 in Roblox Master Guides’s video. Image: Tween2Worlds
Kick open the low wall vent in the hallway outside. The green code slip is inside.
Green Clue02:59Green Clue
The green fragment is hidden behind a kickable hallway vent. Shown at 02:59 in Roblox Master Guides’s video. Image: Tween2Worlds
Scan the Access Card at the terminal next to the shutter to raise the security gate. Soon after, a tall monster breaks through a door frame and runs down the corridor. Get away from it before you go on.
Access Card Gate03:18Access Card Gate
Scanning the Access Card here raises the shutter toward the keypad hallway. Shown at 03:18 in Roblox Master Guides’s video. Image: Tween2Worlds
Find the red pipe valve in the hallway and smash it with the Hammer. The red code slip appears underneath.

Janitor room keypad code

The keypad has colored lights that show the order to enter the digits. The numbers on the slips are not the same every match. One session gave 7782, and another gave a different code with different digits. So read your own slips and follow the light order on the keypad. Here is a sample run with the light order Blue, Red, Green, Purple:

Keypad orderColorDigitWhere it was found
1stBlue7Under the waiting-area vending machine
2ndRed7Under the smashed pipe valve
3rdGreen8Inside the kicked hallway vent
4thPurple2Behind the Room 6 electrical box

That run’s code was 7782. Once you enter the right code, the Janitor room opens. Break the crate inside to get the Crowbar.


Hidden lever and Stairwell B

The lever is easy to miss because it sits behind the clutter. You do not need to buy anything or meet any extra condition. You just need to squeeze into a tight gap.

Stay inside the Janitor room after you take the Crowbar. Push through the narrow gaps behind the metal shelves and the stacked cardboard boxes.
Find the red lever on the wall back there. Interact with it when the [E] Pull prompt appears.
Leave the Janitor room and head to the door marked STAIRWELL B / BASEMENT, which is now open. Press its green emergency button and go down the stairs.

Basement chase and Washed Out badge confirmation

The basement is one long tunnel, and you have to sprint the whole way. Hazards come at you from every side as you run:

  • Falling debris from the ceiling
  • Rolling gurneys and sliding crates
  • Yellow caution cones in the way
  • Monster arms reaching out of the wall vents

Drop into the drainage opening at the end of the shaft. A cutscene plays as you get carried through the sewer pipe and pushed out of an outflow pipe into a pond in the woods.

You can confirm it worked in two ways. First, the completion screen says “END OF CHAPTER 1 – ALTERNATIVE ENDING 2/2.” Second, a Roblox badge notification says you won ‘Washed Out’. If the screen says Main Story Ending 1/2 instead, you took the exit door and need to run the chapter again using the lever route.