Gaming How-To

Where Winds Meet: How to Break the Suspicious Floor in Echoes in the Shrine

Use the Mighty Drop slam over the cracked slab at the General's Shrine to open the cave below.

Use the Mighty Drop slam over the cracked slab at the General’s Shrine to open the cave below.

The “Check suspicious floor” objective in Where Winds Meet stops a lot of players because the cracked slab at the General’s Shrine in Qinghe ignores the normal interact button. It is not a prompt you press. It is a cue to use a downward slam attack from the air so you can drop into the cave underneath the shrine.

Quick answer: Equip the Mighty Drop movement skill, stand on the cracked slab, jump, then perform Mighty Drop while airborne (left trigger on controller, or Q on PC). The slam shatters the floor and drops you into the deep cave.


When the suspicious floor appears in Echoes in the Shrine

The cracked slab does not register until you reach the right point in the Echoes in the Shrine quest. This is a Jianghu Legacy side story you pick up by talking to Zhang San, the man kowtowing in front of the shrine’s altar in Qinghe.

Check on him, and he collapses from exhaustion. Wake him up, listen to his story about the fake martial arts book he bought from the Wayfarer, and he storms off, dropping the fake book on the ground. Inspect that book, and the quest updates to mark a nearby stone slab as the suspicious floor.

A boy named Shitou stands close to the slab, near a barking dog. He explains that his cuju ball fell onto the rock and that there is a deep cave below, which sets up the slam you are about to perform. Reaching this story beat is required before the game lets you interact with the slab.


Required skill: Mighty Drop (Airborne Light Attack)

The slab only breaks when you hit it with an airborne slam. The game refers to this in two related ways. In the mission text, it is called using an Airborne Light Attack to crack the stone slab. In your menus, it is a Movement Mystic Skill called Mighty Drop.

Because it is treated as a Mystic Skill rather than a weapon combo, simply attacking mid-jump will not work. You need Mighty Drop learned and active before you stand over the slab.

Check that Mighty Drop is equipped

Open your character menus and go to the section that lists your abilities and gear. Find the Mystic Skills area, then switch to the Movement category.
In Movement Mystic Skills, highlight the slam move listed as Mighty Drop. The control hint shows how to descend while in the air on your platform.
Confirm Mighty Drop is learned and active, not locked or unequipped. Note the exact button or key it uses, since that is the input you will need over the slab.
Confirm Mighty Drop is learned and active, not locked or unequipped.

Controls to break the suspicious floor (PC and controller)

PlatformInput to perform Mighty Drop
Controller (PlayStation / Xbox)Press the jump button, then press the left trigger while still in the air
PC (keyboard)Press Space to jump, then press Q while still in the air
Stand directly on top of the marked slab, roughly in the center of the cracked stone.
Jump straight up using your normal jump button.
While airborne over the slab, trigger Mighty Drop. Your character slams downward, the floor shatters, and you fall into the first level of the deep cave. The quest objective updates to explore the underground area, which confirms it worked.

Tip: If you only see a regular aerial attack instead of a clear downward slam, you are not triggering Mighty Drop. Reopen the Movement Mystic Skills menu, confirm the slam is available, and use the exact input the ability lists.

While airborne over the slab, trigger Mighty Drop.

What to do right after you drop into the cave

Landing in the cave triggers a “can’t muster your strength” warning, and several traversal abilities are restricted in this area. Lightness Skills, climbing, Wallstride, and mounted riding are all blocked, so you move on foot along the ground.

Grab Shitou’s cuju ball right beside your landing spot before going deeper; otherwise you have to backtrack through fights and puzzles to retrieve it. A little further ahead, a chest holds Flaming Arrows, which you need for the rest of the quest.

The fire arrows carry you through everything that follows in Echoes in the Shrine. They are used to burn vines off walls and release a suspended bridge, light a brazier or oil lamp that alerts the Tiger Fort Bandits, and detonate explosive barrels to open passages and weaken enemies, including the boss Zhang Lang later on.


Once you treat the cracked slab as a Mighty Drop cue rather than an interact prompt, this step takes seconds. Stand on the marking, jump, slam down, and the whole underground stretch of Echoes in the Shrine opens up beneath you.