The “Check suspicious floor” objective in Where Winds Meet stops a lot of players because the cracked slab at the General’s Shrine in Qinghe ignores the normal interact button. It is not a prompt you press. It is a cue to use a downward slam attack from the air so you can drop into the cave underneath the shrine.
Quick answer: Equip the Mighty Drop movement skill, stand on the cracked slab, jump, then perform Mighty Drop while airborne (left trigger on controller, or Q on PC). The slam shatters the floor and drops you into the deep cave.

When the suspicious floor appears in Echoes in the Shrine
The cracked slab does not register until you reach the right point in the Echoes in the Shrine quest. This is a Jianghu Legacy side story you pick up by talking to Zhang San, the man kowtowing in front of the shrine’s altar in Qinghe.
Check on him, and he collapses from exhaustion. Wake him up, listen to his story about the fake martial arts book he bought from the Wayfarer, and he storms off, dropping the fake book on the ground. Inspect that book, and the quest updates to mark a nearby stone slab as the suspicious floor.
A boy named Shitou stands close to the slab, near a barking dog. He explains that his cuju ball fell onto the rock and that there is a deep cave below, which sets up the slam you are about to perform. Reaching this story beat is required before the game lets you interact with the slab.
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Add to Google Preferences →Required skill: Mighty Drop (Airborne Light Attack)
The slab only breaks when you hit it with an airborne slam. The game refers to this in two related ways. In the mission text, it is called using an Airborne Light Attack to crack the stone slab. In your menus, it is a Movement Mystic Skill called Mighty Drop.
Because it is treated as a Mystic Skill rather than a weapon combo, simply attacking mid-jump will not work. You need Mighty Drop learned and active before you stand over the slab.
Check that Mighty Drop is equipped

Controls to break the suspicious floor (PC and controller)
| Platform | Input to perform Mighty Drop |
|---|---|
| Controller (PlayStation / Xbox) | Press the jump button, then press the left trigger while still in the air |
| PC (keyboard) | Press Space to jump, then press Q while still in the air |
Tip: If you only see a regular aerial attack instead of a clear downward slam, you are not triggering Mighty Drop. Reopen the Movement Mystic Skills menu, confirm the slam is available, and use the exact input the ability lists.

What to do right after you drop into the cave
Landing in the cave triggers a “can’t muster your strength” warning, and several traversal abilities are restricted in this area. Lightness Skills, climbing, Wallstride, and mounted riding are all blocked, so you move on foot along the ground.
Grab Shitou’s cuju ball right beside your landing spot before going deeper; otherwise you have to backtrack through fights and puzzles to retrieve it. A little further ahead, a chest holds Flaming Arrows, which you need for the rest of the quest.
The fire arrows carry you through everything that follows in Echoes in the Shrine. They are used to burn vines off walls and release a suspended bridge, light a brazier or oil lamp that alerts the Tiger Fort Bandits, and detonate explosive barrels to open passages and weaken enemies, including the boss Zhang Lang later on.

Once you treat the cracked slab as a Mighty Drop cue rather than an interact prompt, this step takes seconds. Stand on the marking, jump, slam down, and the whole underground stretch of Echoes in the Shrine opens up beneath you.






