Gaming

WoW Forever Mage Abilities by Level: All 47 Trainable Spells From 1 to 60

All 47 trainable Mage spells grouped by level range, plus the Frostfire Bolt, Cone of Cold and Blizzard changes.

All 47 trainable Mage spells grouped by level range, plus the Frostfire Bolt, Cone of Cold and Blizzard changes.

A Mage casting at a white bear in the snow in World of Warcraft: Forever

Image: Blizzard Entertainment

Quick answer: A Mage learns 47 trainable class abilities from level 1 to 60. Arcane Intellect, Fireball and Frost Armor come at level 1, and Polymorph: Cow arrives last at 60.

Mage abilities from level 1 to 19

The first stretch of World of Warcraft: Forever gives a Mage 16 abilities. Fireball is there from level 1, alongside Arcane Intellect and Frost Armor. Frostbolt follows at level 4, and Polymorph opens at level 8 together with Arcane Missiles. Frost Nova closes out the early core at level 10.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
1Arcane IntellectArcane14, 28, 42, 56Increases the target's Intellect by 2 for 1 hr.
1FireballFire6, 12, 18, 24, 30, 36, 42, 48, 54, 60Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec.
1Frost ArmorFrost10, 20Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
4Conjure WaterArcane10, 20, 30, 40, 50, 60Conjures 2 bottles of water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
4FrostboltFrost8, 14, 20, 26, 32, 38, 44, 50, 56, 60Launches a bolt of frost at the enemy, causing 18 to 20 Frost damage and slowing movement speed by 40% for 5 sec.
6Conjure FoodArcane12, 22, 32, 42, 52, 60Conjures 2 muffins, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
6Fire BlastFire14, 22, 30, 38, 46, 54Blasts the enemy for 24 to 32 Fire damage.
8Arcane MissilesArcane16, 24, 32, 40, 48, 56Launches Arcane Missiles at the enemy, causing 24 Arcane damage each second for 3 sec.
8PolymorphArcane20, 40, 60Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
10Frost NovaFrost26, 40, 54Blasts enemies near the caster for 19 to 21 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
12Dampen MagicArcane24, 36, 48, 60Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min.
12Slow FallArcaneSingle rankSlows falling speed for 30 sec.
14Arcane ExplosionArcane22, 30, 38, 46, 54Causes an explosion of arcane magic around the caster, causing 30 to 34 Arcane damage to all targets within 10 yards.
16FlamestrikeFire24, 32, 40, 48, 56Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
18Amplify MagicArcane30, 42, 54Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min.
18Remove Lesser CurseArcaneSingle rankRemoves 1 Curse or Bane from a friendly target.

Mage abilities from level 20 to 39

Levels 20 to 39 hold 19 abilities, and level 20 alone brings a large share of them. Blink, Blizzard, Evocation and Mana Shield all become trainable at 20. The first teleports arrive at the same time, covering Ironforge, Orgrimmar, Stormwind and Undercity. Counterspell follows at level 24, and Cone of Cold opens at level 26.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
20BlinkArcaneSingle rankTeleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
20BlizzardFrost28, 36, 44, 52, 60Ice shards pelt the target area doing 192 Frost damage over 8 sec.
20EvocationArcaneSingle rankWhile channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.
20Fire WardFire30, 40, 50, 60Absorbs 162 Fire damage. Lasts 30 sec.
20Mana ShieldArcane28, 36, 44, 52, 60Absorbs 120 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
20Teleport: IronforgeArcaneSingle rankTeleports the caster to Ironforge.
20Teleport: OrgrimmarArcaneSingle rankTeleports the caster to Orgrimmar.
20Teleport: StormwindArcaneSingle rankTeleports the caster to Stormwind.
20Teleport: UndercityArcaneSingle rankTeleports the caster to Undercity.
22Frost WardFrost32, 42, 52, 60
22ScorchFire28, 34, 40, 46, 52, 58Scorch the enemy for 35 to 43 Fire damage.
24CounterspellArcaneSingle rankCounters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.
26Cone of ColdFrost34, 42, 50, 58Targets in a cone in front of the caster take 92 to 102 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
28Conjure Mana AgateArcaneSingle rankConjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.
30Ice ArmorFrost40, 50, 60Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
30Teleport: DarnassusArcaneSingle rankTeleports the caster to Darnassus.
30Teleport: Thunder BluffArcaneSingle rankTeleports the caster to Thunder Bluff.
34Mage ArmorArcane46, 58Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
38Conjure Mana JadeArcaneSingle rankConjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.

Mage abilities from level 40 to 60

The final range adds 12 abilities. Frostfire Bolt arrives at level 40, along with portals to Ironforge, Orgrimmar, Stormwind and Undercity. Teleport: Dalaran opens at level 50. Arcane Brilliance comes at 56, and Polymorph: Cow is the last spell to unlock at level 60.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
40Frostfire BoltFire50, 60Launches a bolt of frostfire at the enemy, causing 92 to 108 Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
40Portal: IronforgeArcaneSingle rankCreates a portal, teleporting group members that use it to Ironforge.
40Portal: OrgrimmarArcaneSingle rankCreates a portal, teleporting group members that use it to Orgrimmar.
40Portal: StormwindArcaneSingle rankCreates a portal, teleporting group members that use it to Stormwind.
40Portal: UndercityArcaneSingle rankCreates a portal, teleporting group members that use it to Undercity.
48Conjure Mana CitrineArcaneSingle rankConjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.
50Portal: DarnassusArcaneSingle rankCreates a portal, teleporting group members that use it to Darnassus.
50Portal: Thunder BluffArcaneSingle rankCreates a portal, teleporting group members that use it to Thunder Bluff.
50Teleport: DalaranArcaneSingle rankTeleports the caster to Dalaran.
56Arcane BrillianceArcaneSingle rankInfuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hr.
58Conjure Mana RubyArcaneSingle rankConjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes.
60Polymorph: CowArcaneSingle rankTransforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

New and changed Mage abilities in WoW Forever

Blizzard’s class changes for WoW Forever add one new Mage spell and tune two Frost tools that made mass kiting too easy. Polymorph keeps its place in the kit as before.

  • Frostfire Bolt (level 40) deals Fire and Frost damage with a 3 sec cast. It hits, adds damage over time and slows the target.
  • Cone of Cold now has a shorter duration.
  • Improved Blizzard now slows by 40%, down from 65%.
  • Polymorph is still among the strongest spells for controlling crowds.

FAQ

What level does a Mage get its first abilities?

At level 1. A new Mage starts with Arcane Intellect, Fireball and Frost Armor.

How many abilities does a Mage learn?

By level 60, a Mage can train in 47 class abilities. This total excludes talent abilities, which you get through talent trees rather than from a trainer. The Mage talents breakdown covers those.

Where do you learn new Mage abilities?

Visit a Mage trainer at each level to learn them. The trainer can also teach you higher ranks of spells you already know. You can learn an ability’s new rank once you reach the level required for it.