Chapter 6 of 007 First Light drops Bond into a packed dance club for a field test that quickly spirals into a full intel operation. A Night Out hands you a contact pickup, a phone hack, a target to neutralize, and a confrontation with a buyer, with most stages offering multiple solutions. The mission opens after the training segments in A New Home and closes with a brawl at the exit.

Find the contact in red at the bar
Head straight to the bar opposite the DJ booth. A cutscene triggers as Bond approaches the woman in red, but she is not the contact. Her boyfriend pulls her away, leaving you free to look for the actual handoff.
The real contact is a man wearing red standing nearby. Speak with him, and he points you toward a package hidden elsewhere in the club.

Locate the dead drop in the men's toilet
Step 1: Walk past the main stage and turn left to reach the men's restroom entrance.
Step 2: Open the third stall door from the left and check the cabinet at the back to pick up the package.
Step 3: A cutscene starts the moment you grab it. The jealous boyfriend storms in for a fistfight.

Beat the jealous boyfriend
The brawl uses the standard melee rules. Dodge red attacks, parry yellow ones, and chain strikes between openings. Grabs work well to break his rhythm. Landing combos also builds Instinct, which is useful for the bluff options later in the mission.
After the fight, leave the toilet and speak with Nash. Ask the available questions to update your journal with the next objectives.

Reach the upstairs lounge
Joshua Pike is on the upper level. There are four ways up, and any of them progresses the mission.
| Route | How it works |
|---|---|
| The Stamp | Eavesdrop in the side room near the bar to learn the name "Jones." Tell the stamp counter NPC opposite the bathroom that you are Jones to get the wrist stamp, then take the main stairs past the bouncer. |
| Above and Beyond | Eavesdrop near the dance floor to hear about a backstage climb. Go right of the DJ stage, squeeze through the gap, climb the equipment and platforms, and jump across to the balcony. |
| Staff Only | Use the Dart Phone on the bartender guarding the door behind the bar. Slip past her, crouch past the second NPC inside, then climb the back stairs. |
| Brute Force | Pick up chemicals from the side room, dart both bouncers blocking the main staircase, and walk through while they are disoriented. |
The Stamp route is the calmest if you want zero suspicion. Above and Beyond is the fastest if you skip the dialogue stops.

Hack Joshua Pike's phone
Pike is on the dance floor in a white shirt. Use the Q-Lens to mark him, then equip the Q-Watch to start the hack. You need to stay within range to keep the data transfer running.
He moves around the floor, and the woman in red interrupts mid-hack. Pick either the "Turn her down" or "Play along" prompt to dismiss her without breaking the hack. Brushing against Pike does not raise suspicion.
Pike eventually walks into the exclusive booth, which is gated by a bouncer. Take the door to the right of the bar counter, then the next door on the right inside the staff corridor. Climb the platforms at the back and squeeze through the gap to come out beside the booth. Stand near the window line until the hack finishes, then head to Cressida.

Get rid of Pike
Cressida explains that Pike is meeting his buyer at the club, so you need to remove him cleanly and impersonate him at the meet. Two trap locations are offered, but the men's toilet is the most direct.
Step 1: Walk into the men's toilet to register it as the trap location.

Step 2: Return to the dance floor, find Pike, and speak with him so he tails Bond.
Step 3: Lead him back to the toilet and pick the Sabotage prompt to take him out and jam the door.
Step 4: Meet Cressida again at the objective marker to confirm the trap worked.

Confront Pike's contact
The buyer is a woman in black, sitting in the back area behind the stamp counter. Approach her and start the conversation. The woman in red interrupts again partway through, and you can rotate between both dialogue threads without failing.
A reliable dialogue chain that triggers the call:
- The price is up
- Reason
- Talk to the woman in red
- Talk to contact
- Talk to the woman in red
- Convince
The Convince prompt closes the exchange and pushes her to phone her handler, completing the objective.

Fight to the extraction point
Follow the objective marker toward the club exit. The jealous boyfriend returns with several goons and blocks the way out, kicking off a group brawl. Monroe joins the fight, so focus on parrying, dodging red strikes, and finishing staggered enemies with grabs.
Clearing the last attacker ends A Night Out and rolls straight into chapter 7, A Matter of Considerable Delicacy, where Bond reports to Q and picks new gadgets before the next field assignment.
