Skip to content
Join readers who trust AllThings.How for practical guides Opens in a new tab

007 First Light Collectibles Guide: Every Postcard, Intel, Memento, Card, and Legacy Item

007 First Light Collectibles Guide: Every Postcard, Intel, Memento, Card, and Legacy Item

007 First Light hides 92 collectibles across its 17 chapters, and tracking them down is the only meaningful obstacle between you and the Platinum trophy. The good news: a chapter select option lets you mop up anything you missed without replaying the campaign from scratch.

IO Interactive's James Bond origin story splits its pickups into five categories — Postcards, Intel (MI6 files), Mementos, Playing Cards, and Legacy Items — each tied to its own trophy. Most are tucked just off the critical path, and the game autosaves the moment you grab one, so a single checkpoint visit is enough to register the find.


Collectible totals and trophies

Five categories, five trophies. Here is what you are chasing and what each set unlocks.

CollectibleCountTrophy
Postcards10The World Is Not Enough
Intel (MI6 Files)23For Your Eyes Only
Mementos14Recovered Assets
Playing Cards36Casino Royale
Legacy Items9(Bond movie references)

Intel files behave differently from the rest: interacting with one logs it to your menu but leaves the object in the world. Their visual design also varies wildly — folders, computer screens, even a wooden spoon — so it pays to interact with everything you walk past.


All postcard locations

Ten postcards, one per location theme. The Mauritania pickup in Chapter 10 requires the Laser Strap gadget you earn in Chapter 9, so loop back for it on a second pass.

PostcardChapter NumberCheckpointWhere to find it
Iceland106 Central CampInside container B2 after a stealth takedown, on the guard's table.
Malta301 Basic trainingFolding table in the training arena, near the water bottles.
Slovakia807 Accessing Room 206Pickpocket the maid for the 205 keycard, then check the nightstand.
Mauritania1003 Black MarketCut the padlocked gate with the Laser Strap; postcard sits on a table inside.
Kensington1106 Security OfficeOn the table inside the CCTV room.
City of London1202 Executive 1st FloorClimb to the balcony window with Greenway; among the bottles on the table.
Vietnam1405 The three targetsSmall table by the bar while talking to Ellis White.
Q-Lab1504 The betrayalClimb the lockers in Q-01 gym, cross the ledge, then check the hallway table.
Antarctica1616 Safety offOn a cart near a window on the way to Hyperion.
MI61706 BackstairsOn the floor between the shelves after grabbing the earpiece.

All Intel (MI6 file) locations

The 23 MI6 files flesh out backstory for characters like 009, Caliban, and the Murto twins. Two of them sit behind cabinets — Q's Photo in Chapter 15 uses the code 4397, taken from the license plate of the car parked next to it.

IntelCh.CheckpointWhere to find it
Workshop Notice (Selina Tan)
Workshop Notice (Selina Tan)
404 Q-LabSmall table near two scientists in the room where you meet Q.
Recruit Stats (00 Recruits)
Recruit Stats (00 Recruits)
404 Q-LabComputer terminal in the Stress Testing area, behind the SUV.
Family Photo (Lennox Monroe)
Family Photo (Lennox Monroe)
501 HomeMini cupboard in the living room corner of the new penthouse.
Dress Box (Cressida Bright)a
Dress Box (Cressida Bright)
501 HomeGift box on the bed in Cressida's room.
Arrowhead Report (Arrowhead)
Arrowhead Report
707 OperationsWalk opposite Moneypenny's pod; red file under the TV screen.
009 Profile (009)
009 Profile
708 Master ManipulatorManila folder on Moneypenny's desk before her briefing.
Facial Composite (Niko and Tero Murto)
Facial Composite (Murto twins)
905 Talk to MoneypennyDesk in the right-hand corner of Operations after exiting the elevator.
Delivery Box (Bawma)
Delivery Box (Bawma)
1003 Black MarketMarket stall near the shooting range.
Photo of Greenway (John Greenway)
Photo of Greenway
1008 Examine the crime sceneNext to the head statue in the back room of 009's boat.
Bond Family Photo (James Bond)
Bond Family Photo
1102 Back homeNightstand in Bond's bedroom.
Webb Industries Press Pack
Webb Industries Press Pack
1105 Get upstairsDistract the guard and bluff into the press room at the gala.
Security Notice (Stephen Bright)
Security Notice (Stephen Bright)
1106 Security OfficeCenter of the conference room table on the second floor.
Wooden Spoon (Roger Finch)
Wooden Spoon (Roger Finch)
1202 Executive 1st FloorDisplay piece in Finch's office, accessed with the Office Keycard.
Employment Contract (Isola Vale)
Employment Contract (Isola Vale)
1202 Executive 1st FloorPaper to the left of the computer in Damian's office.
Psych Profile (Damien Webb)
Psych Profile (Damien Webb)
1203 The PenthouseShelf under the statues in the back-right corner of the penthouse.
Driving Gloves (Q)
Driving Gloves (Q)
1304 In the zoneDesk to the right after meeting Q.
Keynote Presentation (Theresa Lorca)
Keynote Presentation (Theresa Lorca)
1405 The three targetsGround near the pool loungers after the Lorca cutscene.
Caliban Profile
Caliban Profile
1407 Suit upLiving room desk after the bowtie minigame.
Gun Case (Riptide)
Gun Case (Riptide)
1415 Tracking DamienBlack case on a bundle of cables after the quarry sniper section.
Q's Photo (Rhys Beckett)
Q's Photo (Rhys Beckett)
1504 The betrayalQ-03 Stress Testing furnace room; cabinet code 4397.
M Profile (M)
M Profile
1612 Operations DepartmentDesk near the vent exit in the security room.
Webb's Manuscript (Sir Nicholas Webb)
Webb's Manuscript
1612 Operations DepartmentChair on the rock by the cat statue you need to move.
Wallet (Eve Moneypenny)
Moneypenny's Wallet
1710 Utility tunnels IInside the fan vent, on a rusted pipe before the ladder.

All memento locations

The 14 mementos cover the Recovered Assets trophy and lean heavily on optional rooms — pickpocketed keys, restricted areas, and lockers. The Tero Murto Locket in Chapter 11 needs the Restoration Room Keycard, found in a metal box in the same basement after the boss fight.

MementoCh.CheckpointWhere to find it
Satellite Part
Satellite Part
106 Central CampComputer desk inside container G9.
Cocktail Napkin
Cocktail Napkin
605 Get upstairsFourth shelf of the central bar counter.
Pillow Mint
Pillow Mint
803 The game is onWooden cupboard in the Staff-Only room (pickpocket a staffer for the key).
Championship Badge
Championship Badge
803 The game is onOn a container near a locked door, backstage of the chess match.
Pirate Grillz
Pirate Grillz
1003 Black MarketStand of the merchant in white shirt and cap under the red umbrella (needs $100K).
Crocodile Tooth
Crocodile Tooth
1009 Leaving AlephCrate beside the Land Rover Defender before boarding.
Anniversary Pin
Anniversary Pin
1105 Get upstairsCart shelf in the cloak room after distracting the guard.
Tero Murto Locket
Tero Murto Locket
1107 BasementTable in Room 4 Restoration, opened with a keycard from the nearby metal box.
Office Toy
Office Toy
1202 Executive 1st FloorTable in front of a painting in the office.
Diving Watch
Diving Watch
1407 Suit upNightstand in your villa bedroom.
Niko Murto Locket
Niko Murto Locket
1502 Stand downCorner of the desk down the mini stairs after the Moneypenny cutscene.
Snow Globe
Snow Globe
1604 The gatehouseFar end of the reception desk where you collect the ID Wristbands.
Robot Keychain
Robot Keychain
1619 Silo entrancePodium next to the projector screen in the conference room.
Dashboard Toy
Dashboard Toy
1714 Q Lab showdownCoffee table with scattered papers on the way to Valhalla keys.

All playing card locations

Playing cards are the largest set at 36, and several need gadgets or codes: the Manager's Office safe in Chapter 8 opens with 1952, and the Chapter 11 maintenance room padlock takes 3256 (or a Laser Strap).

CardCh.CheckpointWhere to find it
7 of Acorns
7 of Acorns
104 Deployment CampShelves under the tube light after the car crash.
Under of Acorns
Under of Acorns
502 Advanced TrainingLedge ahead after hacking the training gate.
7 of Roses
7 of Roses
510 Search the compoundOn a pallet stack inside the large double-door room.
Ober of Bells605 Get upstairsOn a pipe you cross behind the disco room.
Ace of Acorns802 In PositionBy the railings after going up the stairs and back down.
Ober of Shields803 The game is onOne of the dining tables upstairs in the hotel.
6 of Roses803 The game is onManager's Office safe, code 1952.
6 of Acorns808 Delivery AreaTerrace table beyond the blue power cable corridor.
7 of Bells810 The vanishingOn a crate in the cellar after the dining room puzzle.
6 of Bells1002 Arriving at AlephInside the Black Market bathroom.
9 of Acorns1003 Black MarketInside the market fish tank — break the glass with the Laser Strap.
Ober of Acorns1003 Black MarketLocked cabinet behind a truck at the padlocked gate.
Ace of Roses1003 Black MarketCorner room box on the Fight Club rooftop.
Banner of Shields1007 Find 009Table surrounded by flower pots on 009's ship.
6 of Shields1010 Find a way inside the shipwreckOn a barrel on the far side of the wreck.
8 of Acorns1104 Gala EntranceStone bench beside the gala reception desk.
Ober of Roses1105 Get upstairsWhite box upstairs from the guarded cloakroom.
King of Shields1109 Storage roomTable behind you after freeing yourself from Isola's escape.
8 of Roses1109 Storage roomTable immediately right after the balcony crossing.
9 of Shields1110 The courtyardMaintenance room via the piano-room vent; padlock code 3256.
Banner of Roses1202 Executive 1st FloorMaintenance Room ceiling vent on Perch level 2 (Laser Strap).
Banner of Bells1202 Executive 1st FloorBilliard table in the room Greenway unlocks.
7 of Shields1202 Executive 1st FloorEinstein's office desk, accessed by hacking from Bohr's office.
King of Acorns1202 Executive 1st FloorBalcony tables opened with the Security Access Key.
Under of Shields1209 Cargo floorCrate in the small storage room below the flight deck.
Banner of Acorns1403 A Package from QVilla bathroom near the main sink.
8 of Shields1405 The three targetsOn a lantern by the Ocean View bar platform.
9 of Roses1405 The three targetsLeft shelf of the storage room (pickpocket the phone caller's key).
Under of Bells1405 The three targetsBathroom floor in the Hung Villa where you meet Ramon Hernandez.
King of Roses1405 The three targetsCounter of the Lotus Bar.
Under of Roses1603 The gantriesOn a crate at the end of the hallway before the scaffolds.
Ace of Bells1604 The gatehouseSofa with two sleeping NPCs after the cable car.
9 of Bells1608 Robotics DepartmentInside a box by the Utility door.
King of Bells1703 Null SpaceTable in the room past the injured lady.
Ace of Shields1708 Moneypenny's podMoneypenny's desk after breaching the door.
8 of Bells1712 THEIATable after clearing the enemies post-elevator.

All legacy item locations

Legacy Items are the smallest set, but they're the most fan-service-heavy — nine references to past Bond films, from the ATAC Device to Jaws' design specs.

Legacy ItemCh.CheckpointWhere to find it
Cruciform Key106 Central CampShelf next to the TV inside container F8.
Dagger Shoes703 Field EquipmentTable in the Q-07 Wearables section of Q-Lab.
Chess Biography803 The game is onTable beside two NPCs on the lower floor.
ATAC Device1003 Black MarketOn a crate on the metal beam below the signal tower.
Concert Poster1105 Get upstairsTable on the right inside the gala cafe.
Blades Club Badge1203 The PenthouseTable in front of the bar in Webb's penthouse.
Tarot Deck1405 The three targetsRamon Hernandez's bedroom nightstand.
Trilby Hat1504 The betrayalChanging room near the Q-Lab elevator.
Jaws Design Specs1608 Robotics DepartmentOn a crate down the left corridor of the 54th floor.

Because Intel files autosave the instant you interact with them and the chapter select preserves progress, the cleanest approach is to play through the story once for narrative beats and then run focused replays per chapter — especially Chapters 8, 10, 11, 12, and 14, which carry the heaviest collectible density.