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007 First Light Platinum Trophy Roadmap (PS5)

007 First Light Platinum Trophy Roadmap (PS5)

007 First Light is an easy, single-playthrough platinum. IO Interactive built it with the same stealth-action foundations as the Hitman series, but the story runs on rails across 17 linear chapters, and most of the trophy list takes care of itself as you play. The only deliberate work is sweeping up 92 collectibles and spending about half an hour in the online TacSim mode after the credits.

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Quick answer: Finish all 17 chapters (every story trophy auto-unlocks), grab all 92 collectibles using Chapter Select for cleanup, knock out the five combat trophies during normal fights, then play TacSim online to finish 3 Escalations, complete 1 Operation, and reach Clearance Level 3. Difficulty does not matter, so use the easiest setting. Total time is around 20 hours.

007 First Light platinum requirements and setup

There are no missable trophies and nothing glitched, though a few unlocks can lag behind, especially collectible totals and TacSim Clearance Level 3. You only need one playthrough, and Chapter Select lets you replay any section afterward to clean up. The game has no New Game+ and uses a single autosave, but you get five profile slots if you want separate runs without overwriting progress.

DetailValue
Total trophies38 (1 Platinum, 3 Gold, rest Silver and Bronze)
Difficulty ratingLow (about 2 out of 10)
Time to platinum~20 hours
Offline / online split33 offline, 5 online (TacSim)
Missable trophies0
Difficulty affects trophies?No, play on the easiest setting (Novice)
Minimum playthroughs1
Chapter Select after story?Yes
New Game+?No
PlatformsPS5 (no PS4 version)
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Set the game to Novice (the easiest difficulty) before you start. No trophy is locked behind a harder setting, so there is no reason to make the combat tougher than it needs to be.
Image credit: IO Interactive A/S

Step 1: Play the story and collect all 92 items

The bulk of the platinum happens across one full run of the 17 chapters. Eighteen trophies pop automatically through story progress, so the only thing to actively track is collectibles. Pick them up as you go rather than after the fact, because there is no per-chapter collectible tracker. Pressing the Touchpad shows totals by category, and that view is disabled in certain story sections.

If you miss anything, it is not lost. Chapter Select reopens every level, and the menu shows your progress per type so you can target what is still outstanding. The final collectible reward only unlocks once every category is complete.

Collectible typeCountTrophy
Playing Cards36Casino Royale (Silver)
Intel (MI6 Files)23For your eyes only (Silver)
Mementos14Recovered assets (Silver)
Postcards10The world is not enough (Silver)
Legacy Items9(counts toward the full set)
All collectibles92A collector's habit (Gold)

Story trophies and where each one unlocks

You cannot miss any of these. They fire either during a key moment or at the end of the listed chapter, just from advancing the plot.

TrophyUnlocks
IcebreakerEnd of Chapter 1: Against the Odds
From Malta with loveEnd of Chapter 5: A New Home
Shaken not stirredEnd of Chapter 6: A Night Out
I expect you to dieDuring Chapter 8: All the Time in the World (after the cellar bomb)
SkyfallEnd of Chapter 8: All the Time in the World
Win, lose or dieDuring Chapter 10: The Past Never Dies (after the drone auction)
Nobody lives foreverDuring Chapter 10: The Past Never Dies (after the tripwire ship)
Trigger MortisEnd of Chapter 10: The Past Never Dies
A hard man to killDuring Chapter 11: Uninvited (after the sniper rooftop)
You only live twiceDuring Chapter 11: Uninvited (after the Murto fight)
Agent under fireEnd of Chapter 11: Uninvited
All time highDuring Chapter 12: Knightfall (entering the penthouse)
No time to dieEnd of Chapter 12: Knightfall
Double or dieDuring Chapter 14: Time to Die (after the Murto fight)
You know my nameEnd of Chapter 14: Time to Die
SoloEnd of Chapter 15: Man of the Hour
The writing is on the wallEnd of Chapter 16: Wave of the Future
For king and country (Gold)End of Chapter 17: For England
Image credit: IO Interactive A/S

Combat trophies and the best chapters to earn them

These five usually pop on their own during normal firefights. If any slip past you, repeat the listed encounter through Chapter Select, or knock them out in TacSim after the story. Most are about timing rather than skill.

TrophyHow to trigger itGood spot
Soft landingHold R2 on an enemy near a drop and run into the ledge so you fall together; keep R2 held for the full animationChapter 5: A New Home, "Search the Compound" (Steal the flag)
Sleight of handShoot the weapon out of an aiming enemy's handComes naturally during Chapter 3 training
Positively shockingDrag an enemy (hold R2) into a taser enemy's blue aim line so the shock hits the one you're pushingChapter 8: All the Time in the World, "The laundry"
Short fuseShoot an enemy mid-throw so he drops his grenade; use L3 or the Q-Watch (L1) to slow timeChapter 10 "Ambush"; also Chapter 11 "Webb Exhibition"
He'll liveKeep shooting an enemy in the legs until he goes downAny sustained shootout
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If you're unsure how to pull off a combat objective during TacSim, press the Touchpad and hover over the objective to see the exact button prompts.

Step 2: Finish the TacSim online trophies

TacSim is the online-only mode, so you need an internet connection for these. Escalations open up after Chapter 6: A Night Out, but Operations only appear once the main story is finished. After the credits, you can reach TacSim straight from the Title Screen. The whole set takes only a few minutes.

Step 1: Connect online and open TacSim. Complete 3 Escalations to reach Tier 3. Each one runs roughly one to three minutes.

Step 2: Complete 1 Operation, which is a short replay of a story encounter with new objectives. Budget about three minutes.

Step 3: Reach Clearance Level 3, the mode's main rank. If you aren't there automatically after the other tasks, replay the shortest Escalations and finish their in-match Challenges (press Touchpad to view them) for fast XP.

TacSim is the online-only mode | Image credit: IO Interactive A/S (via YouTube/Casas Plays)
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The online-only Challenges scattered across nine bigger chapters are not required for any trophy. They only unlock new Suits for TacSim, so you can ignore them for platinum purposes.

How to confirm the platinum

You'll know each milestone landed when the matching trophy notification appears. Collectible trophies only pop after a full category is complete, and the Gold "A collector's habit" requires all 92 items, so check the menu progress if it feels delayed. Once every other trophy is earned, "The name's Bond. James Bond" unlocks automatically as the platinum. No downloadable content is needed.

If a trophy seems stuck, the usual cause is a delayed counter rather than a true bug. Collectible totals and TacSim Clearance Level 3 are the most common ones to lag, so finishing one more Escalation or re-entering the collectible menu will normally push the unlock through.