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100 Days At Sea Update 30: Rival Survivors Storyline and Sniper Class

The game's 30th update adds a second main storyline, a Sniper class, three buildables and the RIVAL code.

The game’s 30th update adds a second main storyline, a Sniper class, three buildables and the RIVAL code.

Stranded Devs has rolled out the 30th update to 100 Days At Sea, and the headline is a whole second storyline. Instead of every run steering toward the Ghost Pirates, a new Rival Survivors path can now take over, pitting you against other survivor crews that raid your raft and build bases nearby. The studio laid out the patch on Discord, where it also dropped a fresh code, RIVAL.

The 100 Days at Sea update post in the game's Discord server
Posted in the 100 Days at Sea Discord on 02 October 2026. Open on Discord

New storyline: Rival Survivors

Each run now rolls one of two storylines at the start — either the existing Ghost Pirates, or the new Rival Survivors. The Rival path is built around other crews who want you gone:

100 Days at Sea update screenshot
Image: 100 Days at Sea developers
  • Rival Survivors raid your base at night using Boats, Hot Air Balloons and Blimps.
  • They sometimes build a base near yours — destroy its Beacon before they finish construction.
  • Three Key Rival Bases exist. Find them and destroy their Beacons.
  • Once all three Key Rival Bases are defeated, the Stronghold appears.
  • Completing the Stronghold awards the Galleon Bell, Sniper Rifle and a +1 Day Multiplier.

Because the storyline is chosen per run, you will not see both in a single session. For now, Stranded Devs says the Rival Survivors path is guaranteed until October 3, 2026 (11:00 PM UTC), after which runs go back to rolling between the two options.


New class: Sniper

The update adds a Sniper class that starts with a Sniper Rifle whose damage scales up as you get kills. It also carries a hunger reduction and three upgrade levels.

TierEffect
BaseStarts with Sniper Rifle (levels up damage with kills), +10% Less Hungry
Lvl 1+30 starting Ammo
Lvl 2More damage per kill
Lvl 3+2 bullets per magazine, +15 starting ammo
Max Lvl bundleR$1199

The rifle is a kill-scaling weapon, so its output grows across a run as you rack up kills, and the level perks stack starting ammo and magazine size on top of that.


New buildables

  • Metal Floor
  • Metal Window
  • Goo Generator — earned by defeating Key Rival Bases

The Metal Floor and Metal Window are standard additions to the build menu, while the Goo Generator is tied directly to the new storyline, unlocking as you clear the Key Rival Bases.


Redeem the RIVAL code

Alongside the patch, Stranded Devs released a new code, RIVAL. Enter it through the in-game codes menu to claim its reward. You can launch the latest build from the official 100 Days At Sea Roblox page.