Snezhnaya is the seventh main nation of Teyvat and became accessible with the Version 7.0 update. You don’t need to be caught up on the whole story to walk its snowy terrain. A single Teleport Waypoint opens the door once you clear a short stretch of early quests.
Quick answer: Complete the Mondstadt Prologue up to Act 3, “Song of the Dragon and Freedom,” while at Adventure Rank 19 or higher. The “Volkodlak Tundra” Teleport Waypoint in the northern tip of Nod-Krai then unlocks automatically, and teleporting to it drops you straight into Snezhnaya.
Requirements to unlock the Volkodlak Tundra waypoint
There are two conditions, and both must be met before the waypoint appears on your map. You do not have to unlock Nod-Krai or any earlier nation first, and you do not have to follow the Archon Quest Chapter VII storyline to get there.
| Requirement | Detail |
|---|---|
| Story progress | Finish the Mondstadt Prologue up to Act 3, “Song of the Dragon and Freedom” |
| Adventure Rank | At least Adventure Rank 19 |
Once both are satisfied, the “Volkodlak Tundra” Teleport Waypoint unlocks on its own. Reaching it this way skips roughly 400 hours of story progression that would otherwise stand between the Prologue and Snezhnaya.
Reach Snezhnaya with the Volkodlak Tundra Teleport Waypoint

You’ll know it worked when the loading screen resolves into Snezhnaya’s Slavic-inspired snowfields rather than Nod-Krai’s terrain. If the waypoint still isn’t visible, the requirements above haven’t been met yet, and the marker will not appear until they are.
Note: enemies in Snezhnaya can be far stronger than the ones you faced during the Prologue. If your characters are underleveled, expect early fights to be punishing until you build up your team.
Reach Snezhnaya through Nod-Krai on an existing account
If you have already explored Nod-Krai, you can also cross into Snezhnaya on foot rather than using the shortcut waypoint. Returning players who unlocked Nod-Krai can simply use the Snezhnaya waypoint once it opens, or travel there manually.
Start Snezhnaya’s Archon Quest early
The same Prologue requirement also unlocks the option to quick-start Snezhnaya’s first Archon Quest. After clearing “Song of the Dragon and Freedom,” head to the Volkodlak Tundra waypoint and you’ll be able to jump straight into the opening chapter.

Quick-starting here does not lock you out of anything. You can still return later to play the earlier Archon Quests you skipped, so nothing is permanently missed.
That said, jumping straight in comes with a caveat. Snezhnaya is the payoff for six years of Fatui plotting across Teyvat, and going in cold means missing a great deal of context and character history that hundreds of hours of earlier story built up. In-game lore summaries can outline who the Fatui Harbingers are, but a few paragraphs won’t replace the full arc.
Once you’re through, Snezhnaya opens up as the Cryo nation ruled by the Tsaritsa, the homeland of Tartaglia and the main base of the Fatui, with its own puzzles, mechanics, and regions to work through at your own pace.






