Gaming How-To

Keep the Door Locked (Anomaly): How to Get the Hallway Ending

Survive ten nights, accept the manager's key, and clear the Door Breaker chase to earn the Ending 1 badge and 15,000 Cash.

Survive ten nights, accept the manager’s key, and clear the Door Breaker chase to earn the Ending 1 badge and 15,000 Cash.

The Hallway ending is the first of the four major conclusions in Keep the Door Locked (Anomaly), and it is the one most players reach on an early full run. It rewards you for lasting all ten nights, but the payoff is grim. After the Front Desk manager hands over the exit key, your escape turns into a chase that ends with the Door Breaker monster cornering your character.

Quick answer: Survive to Night 10, click “Open Door” to take the key from the Front Desk manager, then leave your room and run down the red-carpet hallway, dodging left and right past every obstacle until the chase ends at the blocked wall.


Requirements before the Hallway ending can trigger

The Hallway ending only becomes available once you clear ten full nights in the hotel. That means surviving every anomaly event and following the rules the Front Desk manager reads out over the telephone. Correctly telling human visitors apart from anomalies, resetting the window threat, hiding from the Door Breaker when it attacks your room, and never sleeping alone all keep you alive long enough to reach the final night.

If you die on any earlier night, you do not get the key and the ending cannot start. There is no shortcut. The ten-night survival run is the entry condition.


Take the key from the Front Desk manager on Night 10

On Night 10, wait for the Front Desk manager to knock on your door. He offers the key that supposedly lets you leave the hotel.
Listen to his dialogue. He warns that “the monsters are not going anywhere,” hinting there may be no real way out. Ignore the warning for this ending.
Front Desk interaction offering the exit key
The Front Desk manager hands over the exit key on Night 10.
Click the “Open Door” option to accept the key. This is required. Without taking the key, the hallway path stays closed and the ending will not begin.

Survive the Door Breaker chase

With the key in hand, leave your room and walk down the hallway. Move past the electricity generator and keep going along the red carpet.
A cutscene plays as the Door Breaker monster appears behind your character. This starts the chase sequence automatically.
Hallway corridor showing the red Run prompt during the chase
The red “Run!” prompt appears once the Door Breaker begins its pursuit.
Run forward and steer left or right to weave around obstacles in the corridor. React quickly. If a structure blocks you, the Door Breaker catches your character and the ending fails.

The only failure condition during this stretch is running into an obstacle. Keep your movement clean, and the chase carries you to its scripted finish.


What happens at the end and how to confirm it worked

At the end of the path, there is no exit. A wall blocks your way forward, which reveals that the promised escape route was never real. Your character turns to face the monster, the Door Breaker jumps you, and the screen fades to black.

You know the ending registered when the screen goes dark and the reward screen appears. The Hallway ending grants the Ending 1 badge and 15,000 Cash. The run ends completely at this point, so you cannot resume from a checkpoint after the fade.

DetailValue
Trigger nightNight 10
Required actionAccept the key via “Open Door”
MonsterDoor Breaker
Fail conditionHitting an obstacle during the chase
BadgeEnding 1
Cash reward15,000

Despite the reward, the Hallway ending is one of the bad conclusions to the Story mode, since it ends with your character being attacked rather than escaping. If you are chasing the game’s better outcomes, treat this as the baseline ending you clear on the way to the other three, including the Ritual ending, which follows a different set of choices.