The Class on Grass Evolution turns a striker into an endgame finisher in FC 26, pushing the chosen card to a 98 overall with maxed shooting, a stack of PlayStyles, and a full set of five upgrade levels. It costs 200 Pre-Season tokens from the Token Store, and every stage only asks you to play a single match. The trick is picking a card that fits inside the entry caps while still gaining the most from the boosts.
Quick answer: Enter a striker or attacking card rated 97 or lower, with no more than five positions, 10 PlayStyles, and four PlayStyle+. Top picks include Gullit TOTY Icon, Ibrahimovic TOTY Icon, Kane TOTS, Zidane GOTG Icon, and Dembele Star Performers.
Entry requirements and cost
Before a card is eligible, it has to sit under every cap below. Anything over 97 overall, or already carrying five PlayStyle+ slots, gets locked out. You unlock the evolution by spending tokens in the Token Store.
| Requirement | Limit |
|---|---|
| Overall | Max 97 |
| Total positions | Max 5 |
| PlayStyle | Max 10 |
| PlayStyle+ | Max 4 |
| Token cost | 200 Pre-Season tokens |
The recommended position is ST, and the finished card ends up as a striker regardless of where it started, since Level 1 adds the ST slot outright.
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Add to Google Preferences →Upgrade path across all five levels
Each level unlocks a batch of stat gains and new PlayStyles, and every level only requires one match in any mode with your active EVO player. Combined, the path adds around +413 to the overall stat total.
| Level | Key upgrades |
|---|---|
| 1 | +30 OVR (98), Acceleration 97, Sprint Speed 96, Positioning 98, adds ST, Finesse Shot+ |
| 2 | Finishing 98, Long Shots 96, Shot Power 97, +4 Weak Foot, Low Driven Shot+ |
| 3 | Balance 98, Curve 97, Short Passing 96, Vision 94, Power Shot+, Quick Step |
| 4 | Ball Control 97, Dribbling 98, Reactions 97, Composure 98, +5 Skills, Incisive Pass |
| 5 | Stamina 95, Strength 98, Rapid+, Gamechanger, First Touch |
By the end, the card carries maxed finishing, strong pace, and a deep PlayStyle set, which is why it lands as a complete striker rather than a one-dimensional poacher.
Best players to use in Class on Grass
The strongest results come from Icon and high-rated special cards that already have elite dribbling or passing traits the evolution does not fully cover. A few of these need chains to drop under the caps first, so factor that in before committing tokens.
| Player | Card / note |
|---|---|
| Gullit | TOTY Icon |
| Ibrahimovic | TOTY Icon |
| Zidane | GOTG Icon |
| Kane | TOTS |
| Dembele | Star Performers |
| Wirtz | PTG |
| Neto | PTG |
| Brahim Diaz | PTG |
| Ginola | Joga Bonito (requires multiple chains) |
| Paralluelo | FC Fantasy (requires multiple chains) |
Tip: If you plan to run chains, apply cheaper evolutions first to nudge a card under the 97 overall or PlayStyle+ caps, then finish with Class on Grass for the biggest single jump.
How to confirm each level completed
If a level does not tick over, the usual cause is playing a match without the EVO card actually on the pitch, or having swapped the active card mid-path. Keep the same player in your starting lineup until the whole evolution is done, and each stage will register in order.
With low match requirements and a huge stat swing, Class on Grass is one of the more efficient ways to build a finisher this year. Pick a card that already brings the dribbling or creativity you want, make sure it clears the caps, and let five quick matches do the rest.






