Chapter 2 of the Roblox horror game Homer Nightmares picks up the night after the basement explosion. You wake in the wrecked Simpson house, deal with the police, find that Bart has been taken, and end the chapter by slipping into the Springfield Nuclear Power Plant. The path is linear, but two moments can stall you: clearing the basement debris and surviving a timed chase before help arrives.
Quick answer: Grab the flashlight from Homer’s room and the crowbar downstairs, clear all 6 pieces of debris to reach the basement, call emergency services from the garage phone, survive the 120-second chase, then follow Lisa to the tear in the fence west of the gatehouse lamps to finish Chapter 2.
Talk to Bart and Officer Wiggum first
E on the door to leave the room. Head downstairs through the damaged hallway and past the police tape, then go out the front door.

Get the flashlight, crowbar, and clear the basement debris
E. Return downstairs and pick up the crowbar you find there.
E Clear) to remove the rubble. The counter reads Debris cleared 0/6, so keep clearing until all six pieces are gone.
Call for help and survive the 120-second chase
Once the tunnel is discovered, Homer is active in the house. This is the most dangerous stretch of the chapter, and the goal is to reach a phone and then stay alive until the police arrive.


Tip: The timer is fixed, so there is nothing to collect during the chase. Focus entirely on movement and spacing until the sequence ends on its own.
Bart is gone: the badge in the backyard
After the chase, go back inside, and you will find Bart missing. Homer carried him out the back door about two minutes earlier. Talk to Wiggum outside, and the case is logged as case 4-1-7 CLOSED with a follow-up note dismissing the basement hole. Wiggum treats Bart as a minor who is simply with his parent.

A transition reading “Hours later…” moves you to the backyard the next morning. Inspect the grave in the yard to dig up Homer’s nuclear plant work badge. The badge details point directly to where Bart was taken.
| Badge detail | Value |
|---|---|
| Name | H. Simpson |
| Badge number | 4471 |
| Facility | Springfield Nuclear |
| Sector | 7-G |
| Level | 3 |
Talk to Lisa in the yard. She confirms Bart is at the plant and explains that Homer has not clocked in since March, yet the badge still opens the gate. Homer left the car behind and went on foot, so you and Lisa head to the plant together.

Enter Springfield Nuclear through the fence
The plant is four miles out and running on emergency power. Sector 7-G is the low building past the cooling towers, and the gatehouse has a light on, meaning a guard stayed.


You know Chapter 2 is finished when the on-screen “We’re in” line plays at the fence and the HOMER NIGHTMARES — Chapter 2 title card displays. From there the story continues inside the plant, where Homer has taken Bart.





