The Interdictor is the long-range sniper rifle added to Battlefield 6 with the Top Gun mid-season content, and it does not sit anywhere in the Season 4 Battle Pass tiers. It is locked behind the event economy instead, which means the only way to hold it is to grind the Top Gun challenge list until you can pay for it.
Quick answer: Bank 100 Ace Medals by completing Top Gun event challenges, open the Event tab, select the Interdictor in the top-left reward slot, and press X (Xbox) or Square (PlayStation) to claim it.
Interdictor unlock cost and currency requirements
Ace Medals are a limited-time currency tied entirely to the Top Gun event. They cannot be bought, and no other activity in Battlefield 6 or REDSEC produces them. Every medal you own comes from finishing an event challenge, and each challenge lists its payout on the right side of the entry.
| Detail | Value |
|---|---|
| Price | 100 Ace Medals |
| Currency source | Top Gun event challenges only |
| Where to claim | Event tab, top-left reward slot |
| Challenge refresh | None — the list is fixed and no new challenges are added |
| Progress tracking | Carries over between matches and sessions |
Because roughly half the challenges pay out between 30 and 80 medals, expect to finish two or three of them before the rifle is affordable. The larger 120 and 150 medal objectives can cover most of the cost on their own if you are already playing heavily.
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Carrier Strike is the most efficient mode for the vehicle-focused objectives, since the airspace is crowded with helicopters and jets. Taking an AA Tank and holding a protected vantage point can clear the 4,000 vehicle damage challenge in a single match, as long as you stay clear of infantry flanks.
Every Top Gun challenge and its Ace Medal payout
| Challenge | Medals |
|---|---|
| Get 120 kills or assists in any mode. Counts double in Carrier Strike or Battle Royale. | 150 |
| Earn 75,000 points in any mode. Counts double in Battle Royale. | 150 |
| Multiplayer: capture, neutralize, arm, disarm, or destroy 30 objectives. REDSEC: play the objective 20 times, with Battle Royale missions counting double. | 120 |
| Get 30 kills or assists in vehicles (double in aircraft), or 20 gadget kills and assists in REDSEC (double in Battle Royale). | 120 |
| Deal 10,000 damage to enemies. Counts double in Battle Royale. | 120 |
| Destroy or assist in destroying 10 aircraft (double while in aircraft), or get 10 squad wipes in REDSEC (double in Battle Royale). | 80 |
| Destroy or assist in destroying 10 ground vehicles, or land 30 headshots in REDSEC (triple in Battle Royale). | 80 |
| Deal 4,000 damage to vehicles (double against aircraft), or qualify through 10 Gauntlet rounds or place top 20 in Battle Royale. | 80 |
| Perform 30 Support revives, Recon spot assists, or Assault kills, or earn 75,000 Engineer repair points. Both count triple in Battle Royale. | 50 |
| Multiplayer: capture 15 objectives while in a vehicle. Gauntlet: earn 2,000 objective score in missions. | 50 |
| Earn 5,000 score using vehicles. Counts double in aircraft. | 50 |
| Complete 2 matches in any mode. Counts double in Carrier Strike or Gauntlet: Fighter Sweep. | 50 |
| Repair 500 vehicle damage. Aircraft repairs count double. | 30 |
| Get 10 kills or assists with explosives. Counts triple in Battle Royale. | 30 |
| Deal 500 damage with gadgets. | 30 |
There is one more event challenge that sits outside the medal economy. Pulling off a Rendezook — bailing out of a jet mid-air, destroying an enemy jet with a rocket launcher, and getting back into your own aircraft before it hits the ground — awards the Showtime player card icon rather than Ace Medals.
Claiming the Interdictor and confirming the unlock

If the purchase prompt does not appear, the cause is almost always an incomplete challenge. Partial progress on multiple objectives does not convert into medals — a challenge has to be fully finished before its payout lands in your balance.
Interdictor performance and attachment setup
Out of the box, the Interdictor ships with a 10x scope, a bipod, and a five-round magazine. Damage per shot is extreme, but so is the penalty: the fire rate is very slow and recoil is punishing, which makes swapping between nearby targets awkward inside 75 meters.
Past 100 meters the trade pays off. High bullet velocity and heavy damage make distant, exposed targets easy work, and the rounds carry an explosive component that chips lightly armored vehicles such as helicopters. It is not a substitute for a launcher, but it can finish off a damaged truck or chopper.
For attachments, a Mag Catch speeds up reloads, Anti-Glare Coating hides your scope glint, and an extended magazine reduces how often you are caught empty. There is little on offer to tame the recoil since underbarrel options are thin, though Grip Pods are worth considering in urban fights where you can mount on windows, walls, or railings.
Because the Top Gun challenge list never rotates and no additional objectives are being added, the medal ceiling is fixed. Work through the vehicle and aircraft objectives while Carrier Strike is busy, and the 100 medals should arrive well before the event closes.






