Gaming Guide

Where Winds Meet: All Zenithstride Chest Locations (Divinecraft Dungeon)

Every one of the seven chests inside Zenithstride, plus the quest letter that finishes The Elder's Legacy II.

Every one of the seven chests inside Zenithstride, plus the quest letter that finishes The Elder’s Legacy II.

Zenithstride is a Divinecraft Dungeon tucked into Goldflow Slope, inside the Heaven’s Threshold section of Hidden Mountain in Where Winds Meet. It is a vertical platforming cavern rather than a combat run, and it holds seven chests along with a letter needed for the Wandering Tale: The Elder’s Legacy II quest. The whole dungeon reads as one long downward path, so once you know where each chest branches off, a full clear is fast.

Quick answer: Enter through the gear puzzle, drop the opening shaft for Chest 1, grab Chests 2–4 around the central rotating chain hub, zipline to the pavilion for Chest 5, then glide down to the final temple for Chests 6 and 7. Pick up the letter Travels Beyond VI next to the final chests before leaving.


Before you enter Zenithstride

Travel to Goldflow Slope in Hidden Mountain and glide down to the cave entrance. Pi the Fifth, a Mohist Hill Disciple, stands near the door and starts the dialogue that lets you unlock it. You will hand a quest item back to this same NPC after finishing, so remember where they wait.

Note: the dungeon restricts certain skills. On entry the game warns that “There’s something off about this place. Your strength feels drained,” and lists a “Restriction: Certain Skills” condition. Movement tools like wind gliding, ziplines, and the Celestial Seize ability still work, and those are all you need to clear it.

Open the entrance gear puzzle

Approach the mechanism pillars outside the stone door. Use Celestial Seize to link and rotate the gears until the mechanism engages.
Character standing beside the entrance gear device with an F prompt during the Wait for developments objective
Solving the gear mechanism at the entrance with Celestial Seize opens the main stone door. Image credit: Everstone Studios / via @ThanhPlays
Once the gears align, the stone door slides open. Walk through the cave passage to begin the descent.

All 7 Zenithstride chest locations

Here is where each chest sits along the route so you can plan the run before dropping in.

ChestWhere it is
Chest 1On a ledge after dropping down the opening shaft past the waterfall
Chest 2Side room at the central rotating chain hub
Chest 3Opposite side room, reached across the chains
Chest 4Platform beside a zipline landing below the chain hub
Chest 5Inside a wooden pavilion off the main path, reached by zipline
Chest 6Final courtyard next to the stone wheels
Chest 7The final treasure mechanism at the temple

Chest 1: the opening shaft

Enter the dungeon and drop down through the waterfall shaft. Land on the small ledge below to open Chest 1, which holds Jade Fish, Trace Jade, and Enlightenment.
Character entering the dungeon interior with the objective to find the Final Treasure and collect seven chests
Dropping into the first cavern where Chest 1 waits on a ledge below the entrance. Image credit: Everstone Studios / via @ThanhPlays
Continue down the vertical shaft using the zipline. Along the way you will pass a Hero’s Tomb checkpoint, so activate it to save your progress before the tricky platforming.

Chests 2, 3, and 4: the central chain hub

The middle of the dungeon opens into a large chamber built around a rotating chain lantern mechanism. This hub feeds into two side rooms and a lower zipline, so treat it as your base for three chests in a row.

Follow the wooden paths and wind currents across the chasm, leaping between floating lanterns and stone towers until you reach the central chamber.
Character crossing a wooden platform above the mist while pursuing the chest objectives
Wind gliding across the floating platforms and lanterns that lead into the central chamber. Image credit: Everstone Studios / via @ThanhPlays
At the rotating chain hub, grapple onto the chain lantern mechanism and leap into the first side room to open Chest 2.
Return to the chain pillar and jump across to the opposite side room. Open Chest 3 there.
Character on a suspended lantern platform with the Collect Chests objective displayed
Crossing the chain lanterns to reach the opposite side room for Chest 3. Image credit: Everstone Studios / via @ThanhPlays
Take the long zipline down from the hub to a lower platform. Chest 4 sits right beside the zipline landing.

Tip: If you mistime a jump and get defeated in this chamber, you respawn at the nearest checkpoint. Simply run back along the lanterns to pick up where you left off, so a bad leap does not cost a full restart.


Chest 5: the hidden pavilion

From the Chest 4 platform, grab the next zipline to descend further into the lower cavern.
Character approaching a highlighted F Zipline prompt to cross the gap
Riding the zipline across the canyon toward the wooden pavilion that holds Chest 5. Image credit: Everstone Studios / via @ThanhPlays
Glide around the exterior of the wooden house structure and drop through an open pavilion window. Chest 5 is inside this hidden alcove, off the main path.

Chests 6 and 7: the final temple

Cross the moving lantern course and rotating circular platforms that stretch over the foggy expanse. Landing cleanly across this sequence unlocks the Spin to Win achievement.
Spin to Win interaction prompt active while the player stands on a circular rotating platform
The rotating platforms near the finale, where clearing the jumps unlocks the Spin to Win achievement. Image credit: Everstone Studios / via @ThanhPlays
Reach the lower temple gate and glide down the central air stream into the large chasm. This drops you onto the final courtyard.
Open Chest 6 beside the stone wheels on the courtyard. Then move up to the final treasure mechanism to open Chest 7 and complete the dungeon for its mechanism rewards.

Grab the letter for The Elder’s Legacy II

Near the final chests, a small box holds the letter Travels Beyond VI. This is the journal item required for the Wandering Tale: The Elder’s Legacy II quest, so open it before you leave the temple area. The chest on the right side of the final room is where it sits.

Collect Travels Beyond VI from the box beside the final treasure.
Exit the dungeon and speak to Pi the Fifth at the entrance. Submit Travels Beyond VI to complete Wandering Tale: The Elder’s Legacy II.

How to confirm a full clear

You know Zenithstride is done when the final treasure mechanism awards its rewards and the dungeon shows the “Complete” status. If the chest counter still reads fewer than seven, the missing chest is almost always the pavilion (Chest 5), since it branches off the main zipline path and is easy to fly past. Backtrack to the wooden house window if your count is short before you leave.

With all seven chests looted, the Spin to Win achievement earned, and Travels Beyond VI handed to Pi the Fifth, Zenithstride is fully cleared and the linked Wandering Tale is closed out.