The Clockwork Scythe is a melee weapon in Mortal Shell 2 carried by Sariel, the Endless, and the only way to take it is to beat him inside the Chamber of Becoming. That dungeon sits at the southern edge of the map in the Silent Steps area of the Ruins of Mammon, and the fight has a twist that stops Sariel from dying until you deal with the room around him.
Quick answer: Fast travel to the Silent Steps Beacon, cross the fortress above to fight Sariel on the open platform, then enter the Chamber of Becoming behind the statue. In the lower arena, destroy all four glowing stone tablets in the corners, then kill Sariel to receive the Clockwork Scythe.
Route to the Chamber of Becoming from the Silent Steps Beacon
The dungeon is a long trek, so it fits a mid-game character better than an early one. Levelling up a few times and upgrading your gear first makes the whole detour smoother, but a confident player can push through with minimal upgrades.



Note: the first encounter on the platform has no barriers, so you can retreat and regroup if you are not ready. Sariel drops some Gloom and a Glimpse here before he relocates into the dungeon below.
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Sariel deals lightning damage, and every hit that lands on you inflicts Lightning that slowly drains your health. Equip the Galvanic Shard for Lightning mitigation before the fight, whether as a passive or active effect, to blunt that chip damage. Watch for his ranged homing projectiles fired from the back of his armor and his unpredictable lightning melee swings.


You will know it worked when Sariel drops instead of standing back up, and the on-screen prompt confirms the Clockwork Scythe has been acquired. If he keeps reviving, at least one tablet is still intact.
Every reward from the Chamber of Becoming
Sariel’s arena hands over more than the scythe. After the kill, your screen pulses red to signal a nearby Shell. Approach it to trigger Sariel’s memory, let it play out, and you gain the option to switch to Sariel’s Shell. Then head up the stairs to grab the Caged Hystrix sidearm before you leave.
| Reward | Type | How you get it |
|---|---|---|
| Clockwork Scythe | Weapon | Automatic drop for defeating Sariel |
| Sariel’s Shell | Shell | Interact with his body after the fight |
| Caged Hystrix | Sidearm | Found up the stairs inside the dungeon |

Buying the Clockwork Scythe map from Merrick
If you would rather have the dungeon pinned on your map before setting out, Merrick sells the Location: Clockwork Scythe map fragment for 3,000 coins. He is found at the Marrow Keep. The map only marks where the weapon is; you still have to run the dungeon and beat Sariel to claim it.
Upgrading the Clockwork Scythe
The scythe wields a long curved thorned blade and carries the Clockwork Chainsaw ability once upgraded. Each level raises its damage, using Ventrium at low levels, then Laterite, then Dorsalite alongside rising coin costs.
| Level | Damage | Materials |
|---|---|---|
| +1 | 105% | Ventrium x2, Coin x100 |
| +3 | 115% | Ventrium x4, Coin x300 |
| +6 | 130% | Ventrium x18, Coin x1,250 |
| +7 | 135% | Laterite x2, Coin x2,750 |
| +10 | 150% | Laterite x13, Coin x4,250 |
| +12 | 160% | Dorsalite x2, Coin x5,750 |
| +16 | 180% | Dorsalite x18, Coin x8,750 |
For Tarstones, the Clockwork Shardstone and Scholar’s Wormstone lean into the weapon’s chainsaw ability, while the Voltaic Crown adds a Lightning infusion that fits its theme. The Thief’s Stone is a solid combat pick, and Arbiter’s Prize is another infusion option worth slotting.
Once you have the scythe, Sariel’s Shell, and the Caged Hystrix in hand, you can leave the Chamber of Becoming and carry on exploring the rest of the Silent Steps area.






