Gaming Guide

Star Wars Zero Company: How to Unlock All 53 Achievements

Every unlock condition for the full trophy and achievement set, grouped by difficulty, story, bonds, and combat.

Every unlock condition for the full trophy and achievement set, grouped by difficulty, story, bonds, and combat.

Star Wars Zero Company: How to Unlock All 53 Achievements

Star Wars Zero Company carries a full set of 53 achievements, and only a handful come naturally from finishing the campaign. Most demand deliberate effort in combat, squad management, and long-term bond building, which is why a complete run pushes you well past the credits.

Quick answer: Beat the campaign on Expert with Beskar Mode active, clear every named story mission and each Operator’s personal story, raise all listed pairs to Very High Bond, and complete the combat, recruitment, and customization tasks below. Earning every other achievement automatically triggers Zero Company Legend, the completion award.

Image credit: Electronic Arts

Achievement count and platforms

The full list totals 53 entries worth 1,000 Gamerscore on Xbox Series X|S. On PlayStation 5 the same list appears as trophies, topped by the Zero Company Legend Platinum. Twenty-nine of these are hidden trophies tied to story spoilers and character outcomes, so expect to reveal them as you play. The game released on August 27, 2026.


Difficulty completion achievements

Finishing the game unlocks stacked awards based on the difficulty you clear it on. A single Expert run with Beskar Mode enabled covers every lower tier at once, so pick the hardest setting you can hold to save repeat playthroughs.

AchievementRequirement
Hired GunBeat the game on Story or higher
VeteranBeat the game on Normal or higher
OperatorBeat the game on Hard or higher
CaptainBeat the game on Expert
LegendBeat the game on Expert with Beskar Mode active
Image credit: Electronic Arts

Story mission achievements

These fire automatically as you push through named campaign missions. You cannot miss them on a normal playthrough, since each ties to a fixed point in the story. They also count as hidden trophies, so their names hint at plot beats you have not reached yet.

AchievementRequirement
In a galaxy far, far away….Complete your first mission
Scum And VillainyComplete “Eavesdropping”
Fathom RevealedComplete “Dark Waters”
One Less ClankerComplete “Smugglers’ Den”
Sky HighComplete “Casualties of War”
A Way to Pass the TimeComplete “Enemy Intelligence”
Luunata ReclaimedComplete “Behind Enemy Lines”
A New OrderComplete “Stillwatch”
Jungle WarfareComplete “Deep Cover”
With Friends Like TheseComplete “Unfinished Business”
An End of the InfiniteComplete “The Infinite Coil”
Image credit: Electronic Arts

Operator story achievements

Each core squad member has a personal story arc that resolves through their own missions and interactions. Completing all six covers the roster of authored characters, and each one unlocks separately.

AchievementRequirement
The TrooperComplete Trick’s story
The UmbaranComplete Luco’s story
The PrizefighterComplete Kabb’s story
The BaronessComplete Jae’s story
The MandalorianComplete Cly’s story
The PadawanComplete Tel’s story

Squad bond achievements

Bonds grow when you deploy characters together on missions and talk to them at The Den between operations. Reaching Very High Bond for each listed pair is the most time-consuming part of a full completion, so plan your deployments around the specific duos you still need. Two of these use flexible slots rather than named characters, meaning any two custom Operators or any two astromechs will do.

AchievementPair to reach Very High Bond
Old FriendsHawks and Trick
Sharp ShootersHawks and Luco
Mate and MarrowHawks and Kabb
Class and DistinctionHawks and Jae
Word Of HonorHawks and Cly
Lost CausesHawks and Tel
Heroes on Both SidesTrick and Luco
The Baroness and the BoxerKabb and Jae
Thick As ThievesAny two custom Operators
Beep BoopAny two astromechs

Tip: prioritize the pairing you want to raise by keeping both members on the same deployment as often as possible, then follow up with base conversations after each mission.

Image credit: Electronic Arts

Combat and tactical achievements

This group rewards specific battlefield actions. A few are situational and easy to set up on demand, while If You Know You Know is a grind that accumulates across your whole campaign. The Never Tell Me the Odds and Do or Do Not pair reward beating and failing the hit-chance odds, so a low-percentage shot that lands and a high-percentage shot that misses each count once they happen.

AchievementRequirement
Never Tell Me the OddsLand a shot with a 10% or lower chance to hit
Do or Do NotMiss a shot with a 90% or greater chance to hit
ForcefulUse the Force to Push or Pull an enemy into another enemy
Watch That First StepKnock an enemy out of the combat space
The High GroundDefeat 10 enemies from a higher elevation
See Your Own DemiseDefeat a Seer in a single blow
Angry BeepsComplete a mission using 4 astromechs
If You Know You KnowKill 1,138 enemies in tactical missions

Recruitment, rewards, and customization achievements

These cover the management side of Zero Company, from filling out your roster to spending at The Black Market and modifying gear. Across the Stars requires unlocking every Regional Reward, so treat the optional map objectives as part of your completion route rather than side content.

AchievementRequirement
Dress CodeCustomize a member of Zero Company
Signature FlairCustomize a weapon
Fully GearedEquip 4 weapon mods to a single weapon
Where Credit Is DueMake a purchase at The Black Market
Sign HereRecruit an Operator
Full RosterRecruit 20 Operators in a single campaign
Your Focus Determines Your RealityApply a Focus Point
A Natural Part of LifeLose a member of Zero Company
Active DutyComplete 50 optional missions
To the Victor Go the SpoilsUnlock a Regional Reward
Across the StarsUnlock all Regional Rewards
There Will Be No BargainUnlock the Hutt Roulette Prize 3 times

Note: A Natural Part of Life requires losing a squad member, which fits the permadeath system on higher difficulties. If you avoid all casualties, you can let a non-essential Operator fall in a controlled situation to trigger it.

Image credit: Electronic Arts

The final completion award

Zero Company Legend unlocks the moment every other achievement on the list is complete, and on PlayStation it is the Platinum trophy. There is no separate task for it, so your last remaining bond, mission, or combat requirement is effectively your gate to 100 percent. Once the final entry pops, this one follows immediately.

Because the majority of the list rewards squad synergy and optional map work rather than pure story progress, the fastest route is to fold bond building, recruitment, and Regional Reward unlocks into your first Expert playthrough. Talk to your Operators often, keep the pairs you still need deployed together, and grind out optional missions alongside the campaign so the combat totals and the 50-mission threshold clear well before the credits.