Gaming Guide

Maze of Frost and Foresight Stages 4-6 Solutions in Genshin Impact 7.0

Exact Prime Ice Construct placements for the three Jack Frost stages that unlocked on August 30, 2026.

Exact Prime Ice Construct placements for the three Jack Frost stages that unlocked on August 30, 2026.

The second batch of Jack Frost platforming stages in the Maze of Frost and Foresight is live in Genshin Impact 7.0. Stages 4 through 6 — “Quick! Use the Amplifiers,” “Take a Detour to Stay Secure,” and “Stay Calm and Plot Your Route” — unlocked on August 30, 2026, and each one is solved entirely during the Construction Phase. Once you press start, you are only watching.

Quick answer: Stage 4 needs one Prime Ice Cube on the left platform plus Prime Ice Launchpads on the middle-right and far-right platforms. Stage 5 needs only two Prime Ice Launchpads, one left and one right. Stage 6 needs Prime Ice Cubes on the lower-left and upper-middle platforms with a Prime Ice Launchpad on the right.


How the Jack Frost stages work

Every stage has the same objective text: help the Jack Frost reach its destination. The snowman walks in a straight line on its own, bounces off anything solid in its path, and turns around when it hits a wall. Your only influence is what you slot into the highlighted construct positions before the run begins.

The Construction Phase is where you place Prime Ice Constructs into the glowing empty slots. A Prime Ice Cube acts as a block or a step, a Prime Ice Launchpad flings Jack Frost forward and upward, and Prime Ice Amplifiers extend how far a launch carries. Some layouts also include horizontal and vertical moving platforms that you can trigger mid-run. When you are happy with the layout, start the Action Phase and let it play out.

Construction Phase with the Act Now prompt visible while Prime Ice Constructs are placed along the route
The Construction Phase, where you plot the route and drop Prime Ice Constructs into the open slots before starting the run. Image: HoYoverse

Note: If a run goes wrong, you do not have to quit the stage. The Rebuild option sends you back to the Construction Phase with your pieces refunded, so you can move a single construct and try again.


Stage 4: Quick! Use the Amplifiers

This layout spreads Jack Frost’s route across three platforms, and it is the only one of the three that asks for a mix of both construct types.

Open the Construction Phase and place one Prime Ice Cube on the left platform. This is the block Jack Frost needs to change direction correctly at the start of the run.
Put a Prime Ice Launchpad on the middle-right platform. It carries Jack Frost over the gap that follows.
Place a second Prime Ice Launchpad on the far-right platform to complete the chain toward the destination.
Start the Action Phase and leave it alone. Jack Frost hops the platforms in sequence and lands on the goal without any further input from you.
Action Phase running with a movable crate sitting between two glowing blue platforms
The Action Phase in motion, with the Rebuild and leave options available if the route fails. Image: HoYoverse

A “Challenge Completed” banner appears the moment Jack Frost reaches the checkpoint, and the stage name is listed above the Tournament Points ×2 payout.

Challenge Completed screen for Quick! Use the Amplifiers showing Tournament Points x2
Clearing “Quick! Use the Amplifiers” confirms the stage and awards Tournament Points ×2. Image: HoYoverse

Stage 5: Take a Detour to Stay Secure

This is the shortest of the three. No cubes are needed at all, and over-building is the main way people fail it.

Place one Prime Ice Launchpad on the left platform. That single pad sets up the detour the stage name refers to.
Place the second Prime Ice Launchpad on the right platform, then leave every other slot empty.
Begin the Action Phase. Jack Frost bounces around the obstacles rather than through them and arrives at the goal in one pass.
Action Phase objective text telling players to help the Jack Frost reach its destination using mechanisms
The objective prompt during the run, with the central mechanism ready in case you need to rebuild. Image: HoYoverse
Challenge Completed screen for Take a Detour to Stay Secure with Tournament Points x2
“Take a Detour to Stay Secure” clears with just two launchpads placed. Image: HoYoverse

Stage 6: Stay Calm and Plot Your Route

The final stage in this batch uses two cubes as walls and a single launchpad as the finisher. Placement height matters here, so check which row a slot sits on before you commit.

Drop a Prime Ice Cube on the lower-left platform to stop Jack Frost from walking off the bottom track.
Place a second Prime Ice Cube on the upper-middle platform. This one turns Jack Frost back toward the right side of the layout.
Add a Prime Ice Launchpad on the right platform, which sends Jack Frost up to the destination.
Prime Ice Construct menu open with materials selected to build a path for Jack Frost
Selecting Prime Ice Construct materials to create the path before the Action Phase starts. Image: HoYoverse
Start the Action Phase and claim the rewards when the completion screen appears.

Stage rewards and unlock schedule

Each of these three stages pays out the same bundle, and the Tournament Points feed into the wider Great Expeditionist Challenge event that the maze sits inside.

StageConstructs neededUnlock date
4 – Quick! Use the Amplifiers1 Prime Ice Cube, 2 Prime Ice LaunchpadsAugust 30, 2026
5 – Take a Detour to Stay Secure2 Prime Ice LaunchpadsAugust 30, 2026
6 – Stay Calm and Plot Your Route2 Prime Ice Cubes, 1 Prime Ice LaunchpadAugust 30, 2026
7 – Braving Countless Trials and DangersNot yet availableSeptember 1, 2026
8 – A Triumphant Return, Safe and SoundNot yet availableSeptember 1, 2026

Clearing any of stages 4, 5, or 6 gives 20 Primogems, 20,000 Mora, and 2 Tournament Points. The rewards are one-time, so a repeat run of a completed stage pays nothing extra.


Why a run fails and how to confirm the clear

You know a stage is done when the “Challenge Completed” screen shows the stage name, lists Tournament Points ×2, and offers a Claim button for the Primogems and Mora. Until that screen appears, the stage remains open in the event menu.

Two mistakes account for most failed attempts. The first is placing a construct in the wrong row — a launchpad on the correct column but the wrong height sends Jack Frost over the goal instead of onto it. The second is filling slots that the solution leaves empty, which turns a clean path into a wall that bounces the snowman back the way it came.

If a route breaks, use Rebuild rather than restarting the stage from the menu. Your constructs are returned and you can adjust a single placement instead of laying the whole path out again.