Gaming Guide

+1 Money Roll To Get Rich: How to Unlock World 2 in Roblox

The exact cash, gear, pet, and rebirth checkpoints that carry you from Stage 1 to the World 2 portal.

The exact cash, gear, pet, and rebirth checkpoints that carry you from Stage 1 to the World 2 portal.

+1 Money Roll To Get Rich is an incremental simulator from Laser Miners Inc. where you collect cash on foot, then roll down a long obstacle track to bank Wins. Everything else in the game — gear, pets, auras, rebirths — exists to push your roll a few stages further before you run out of momentum.

Quick answer: Reach Stage 10 on the World 1 track and take the teleport at the end of it to unlock World 2. To roll that far, buy each gear tier as soon as you can afford it, equip your highest-rarity pets and an aura, and rebirth every time you hit a level wall to bank a permanent cash multiplier.


The cash, level, and Wins loop

The loop has three steps and never changes. You walk around the spawn area picking up green cash stacks, which fills your level bar. Levels give you the power to roll further. Then you roll down the track, and the furthest stage you survive pays out Wins at the Claim Wins Here pad.

Cash and Wins are separate currencies with separate jobs. Cash buys gear upgrades and auras. Wins buy eggs, including the Rare Egg. Neither one converts into the other, so a run that ignores rolling will stall out at the egg shop, and a run that ignores cash collection will stall out at the gear shop.

Avatar picking up floating cash bundles at Stage 1 with +6 pop-ups and a rising cash meter
Collecting cash stacks near Stage 1 — each pickup pays out based on your equipped gear tier. Image: Laser Miners Inc.

The four opening objectives — collect cash, get your first Wins, upgrade your gear, open your first egg — walk you through all of it. A “Tutorial Completed!” banner confirms you finished the sequence, and there is a 25K cash Group Reward you can claim once for an early boost.


Gear upgrades: raising cash per pickup

Gear is the single biggest lever on your income. Each tier raises how much cash a single stack is worth, so buying the next tier immediately shortens every level grind after it. The first upgrade, +2 Cash, costs 100 cash and is part of the tutorial.

Quest overlay showing the Upgrade your gear objective at 0/1 while the player levels from 11 to 12
The third tutorial objective, “Upgrade your gear,” stays at 0/1 until you buy your first gear tier. Image: Laser Miners Inc.

The tiers scale hard, and the jumps get much larger once you are past Stage 8. Here is where each one tends to land in a normal run.

Gear tierWhere it fits in the run
+2 CashTutorial purchase, costs 100 cash
+5 CashAround your second rebirth
+10 CashBefore the Stage 6 roll
+30 CashBefore the Stage 8 roll
+350 CashBefore the Stage 10 roll
+1k CashAhead of the Level 200 rebirth
+30k CashEarly World 2
+100k CashAfter your first Stage 14 clears
Shop screen showing the +350 Cash gear marked Equipped while pets gather cash nearby
A tier only counts once it reads Equipped — the +350 Cash gear shown here. Image: Laser Miners Inc.

Note: buying a tier is not the same as wearing it. Check that the entry reads Equipped before you start a cash lap, or you will be farming at the old rate.


Rebirth levels and permanent cash multipliers

Rebirthing wipes your current level and hands back a permanent cash multiplier. It feels like a step backwards for about thirty seconds, then the multiplier makes the same stacks refill your level bar faster than they did before. Because of that, the correct time to rebirth is the moment the button becomes available, not later.

Level Up notification showing the player moving from Level 42 to Level 43
Level-up pop-ups mark progress toward the next rebirth threshold. Image: Laser Miners Inc.

The thresholds climb with each reset. A typical World 1 ladder runs through these points.

Rebirth levelProgress marker
50First and second rebirths, back to back
100After the Stage 6 roll
125After the Stage 8 roll
150With an Epic pet equipped
175After the Stage 10 roll
200Level bar shows a MAX marker in World 1
225–275World 2, alongside Stage 12 and Stage 14 rolls

Late in a session you can chain several rebirths in a row at roughly the same level, because each multiplier makes the next level bar trivially fast to refill.


Pets and auras: where the multipliers come from

Eggs are bought with Wins and hatch pets that multiply what you collect. The starter pool is Common — Bunny Basic, Dog Basic, Cat Basic, Husky — while the Rare Egg, priced at 3K Wins, can produce Epics such as the Polar Bear and the Penguin. Swag Cow pets show up deeper into the run. Rarity is the only thing that matters when you decide what to equip: hatch, compare, swap, and delete nothing else from your routine.

Pets vacuuming up cash with repeated +189k reward pop-ups and a Level 200 MAX progress bar
With Epic pets and high-tier gear equipped, single pickups pay six figures. Image: Laser Miners Inc.

Auras are the cash-side purchase and give a permanent power boost that helps you carry speed further down the track. The Dust Aura is the entry option at 5K cash, and the Fire Aura costs 1M cash. Nature Aura and Troll Aura also sit in the same menu.

Auras menu open on the Nature Aura entry with the Equip button highlighted
The Auras menu — an aura has to be equipped here before its power boost applies to your roll. Image: Laser Miners Inc.

Unlocking World 2 at Stage 10

Get your gear to +350 Cash and equip your best two pets. That combination is what makes the cash needed for a Stage 10 roll collectable in a reasonable number of laps.
Farm cash until your level sits near the current rebirth threshold, then start your roll. Stage 10 pays out +30k Wins, which is also your budget for more Rare Eggs.
Stay on the track past the Stage 10 marker instead of stopping at the Wins pad. The teleport to World 2 sits at that end of the run, and stepping into it moves you across.

You will know it worked because the world label switches from World 1 to World 2 and the stage markers continue upward from there, through Stage 12, Stage 14, and eventually Stage 20. World 2 has its own cash stacks and its own rebirth pacing — a fresh rebirth around Level 120 is normal shortly after arriving.


Stage payouts and why a roll falls short

Wins scale steeply with distance, which is why one good roll is worth more than a dozen short ones.

Stage reachedWins paid
Stage 15
Stage 5175
Stage 6500
Stage 85k
Stage 1030k
Stage 1275k
Stage 14750k

There are only two real reasons a roll ends early. Either you do not have enough cash and level behind the roll to hold the track at that stage, or your gear, pets, and aura are bought but not equipped. Falling off costs you the money you were carrying and drops you back to the start, so it is always cheaper to run one more cash lap than to gamble on a stage you cannot hold.


Beyond the two worlds, the spawn area holds a VIP Zone, an MVP Zone, and a Gold Machine, and Stage 19 has its own teleport back toward World 1. A third world is on the way as well — an in-game event listed as SECRET UPDATE 2 is set for Saturday, September 5 and is billed as adding a new world and features. Until then, the ceiling is Stage 20, and the route there is the same three-step loop, just with much larger numbers on it.