Gaming Guide

Breathedge 2: All 50 Collectible Locations in the Outskirts

Every Outskirts pickup, both keypad codes, and the tools that unlock the gated collectibles.

Every Outskirts pickup, both keypad codes, and the tools that unlock the gated collectibles.

The Outskirts holds all 50 collectibles currently in Breathedge 2, and most of them are simply floating, propped, or taped somewhere in the wreckage waiting for you to grab them. A handful are locked away behind keypads, fasteners, or a broken machine, and those are the ones that stall completion runs.

Quick answer: Every collectible sits inside the Outskirts region. Two need keypad codes — 0861 for the train cab door and 8192 for locker B5 — while the rest need either nothing at all or the Twister tool, a battery, a hose connection, or a repaired Service Warmer.


How the 50 collectibles break down by type

Collectibles are junk left behind by other passengers — posters, toys, books, blueprints, and assorted rubbish. They sort into fixed categories, which is useful when you are hunting the last few and want to know what you are still missing.

CategoryCount
Posters14
Misc junk14
Toys13
Books4
Notes4
Photos1
Video tapes0

Note: Breathedge 2 launched into Early Access on August 31st, 2026, so the collectible pool covers only the first region for now. The current 50 are what the counter tracks, and the total can grow as new areas are added on the Breathedge 2 store page.


Codes, tools, and repairs for the locked collectibles

Seven of the 50 will not come to you. Sort these out early, because the Twister and a spare battery also feed into main and side quests, and backtracking across the Outskirts for one poster is slow.

CollectibleWhat unlocks it
BrewcopterEnter 0861 on the train cab door keypad. Opening it also awards the HACKER achievement.
Singing catEnter 8192 on locker B5.
Roly-poly Marie CurieTwister tool, used to undo the fasteners on the baggage compartment under the train.
Humans onlyTwister tool, used to open the door near the diggers hideout.
LootboxPlug the hose into the waste disposal socket on the side of the train, then open the platform hatch.
Clickedge 2Repair the Service Warmer to get inside the building across from the police station.
Hamster GrummlerCarry a battery over, slot it into the toilet, then open the door.

The Outskirts map is the fastest way to keep track of what you have already swept. Open the map tab and work region by region rather than chasing items in the order you happen to spot them.

Breathedge 2 map screen open on the Outskirts region with its marked locations
The map tab showing the Outskirts and its marked points of interest. Image: RedRuins Softworks

Collectible locations 1 to 25: Train, platform, and station area

The first stretch is dense. Almost everything sits within a short flight of the train, the ticket area, and the Hubble, so clear this block before pushing outward.

#CollectibleLocation
1Babe’s trashy readInside the starting train car, on the table by the toilet.
2BrewcopterIn the train cab, behind the keypad door.
3LootboxInside a floor hatch on the train platform.
4Need fuelPoster on the metal fence beside the train.
5Train surfer’s handsOn top of the train debris.
6Missing NannyPoster on the “Lost” machine near the Tickets area, across from the attendant platform.
7Life NoteInside the Anime shuttle wreck, next to the figure.
8Lucky ticketOn a frozen body near the ticket booth.
9Cone helmetOn a drifting piece of debris.
10CarrierAt the cosmostation bus stop terminal.
11Clickedge 2By the gaming console in the first room of the building across from the police station.
12CapybaraInside a locker at the playground near the Hubble.
13ChipmunkInside a box on a floating platform.
14XatabOn a desk inside the PornHubble station.
15Hat with a pompomBehind a toilet door in a debris field.
16Roly-poly Marie CurieInside the baggage compartment underneath the train.
17Coffinbot’s luggageInside the Coffinbot Lair.
18Piece of Truth (newspaper 1/4)Also inside the Coffinbot Lair, alongside the luggage.
19Humans onlyPoster inside a hatch near the diggers hideout.
20Thank youOn a table inside the dome tent area.
21Missing pumpOn the side of the crashed No. 2 bus, just before the Hubble.
22Bus scheduleStuck to a bus window.
23Chuck’s Taxi advertisementIn a debris area blocked by blue vines.
24GigaHamster!Inside a protein container.
25Seamoth blueprintOn a table in a debris field.
Floating wreckage near the station where poster collectibles are pinned in Breathedge 2
Posters are stuck to machines, fences, and signs around the station area. Image: RedRuins Softworks

Collectible locations 26 to 50: Outer debris and the taxi zone

The back half leans heavily on posters stuck to rocks and signs, plus a cluster of Chuck-themed junk around the taxi. Bring a full oxygen tank, since several of these sit well away from any air station.

Blueprint collectible resting on a table inside a floating debris field in Breathedge 2
Blueprint pickups sit on tables inside the drifting debris fields. Image: RedRuins Softworks
#CollectibleLocation
26Cremation urnStrapped to a courier’s back.
27Bootleg barrelOn a floating rock.
28SharkOn a bench press.
29Missing friendPoster on a rock.
30And Quiet Flows the DonBook near a car in the debris.
3110G posterOn a machine.
32Looking for fuelPoster on a rock.
33BrewRayInside a cave.
34Hamster GrummlerBehind the toilet door that needs a battery.
35Fine for ChuckOn Chuck’s face sign.
36Missing smokerPoster on a rock.
37Want a drink, Chuck?Poster on a sign.
38Don’t Pay the Fat CatPoster on a sign.
39Chuck the Taxi Driver toyOn a platform.
40FineInside the taxi.
41ChickubelchOn a bench.
42Photo of ChuckIn the taxi glove compartment.
43BEER blueprintInside a hatch.
44Missing poor soulPoster on a rock.
45ColonovirusInside the clock tower.
46Dude BeerInside a debris area.
47MatryoshkaOn a bench.
48Missing robotsOn a wall panel.
49AntiChafeOn a table.
50Singing catInside locker B5, behind the keypad.
Small collectible object sitting on a bench in the Outskirts of Breathedge 2
Several late-numbered pickups are small objects left sitting on benches. Image: RedRuins Softworks

How to confirm a collectible actually registered

Each pickup names the item on screen and ticks the running count up, so a successful grab reads as the next number out of 50. If the count does not move, you picked up ordinary junk rather than the collectible sitting next to it — grab the object again and check the name that appears.

The train cab gives you a second confirmation. Punching in the correct code and opening that door unlocks the HACKER achievement, which tells you the Brewcopter inside is now reachable.

Outskirts map screen highlighting the Came from here point-of-interest marker
Map markers such as “Came from here” help you re-find spots you have already swept. Image: RedRuins Softworks

Two failure points account for most missed items. The Coffinbot Lair holds two collectibles in the same room, so leaving after the first one costs you the newspaper fragment, and the toilet doors near the debris fields stay shut until the battery is seated, which is easy to mistake for an empty prop.


Once the Twister is crafted, the Service Warmer is fixed, and both codes are entered, nothing in the Outskirts is genuinely hidden — the remaining work is a methodical sweep of the debris fields and the taxi zone. Keep an eye on the counter as you go, and clear the tool-gated seven first so you never have to fly the same route twice.