Accessories in The Blood of Dawnwalker split into two slots, amulets and rings, and each one changes how Coen fights. Some push claw or sword damage, some raise survivability, and others feed his vampiric side by boosting Blood and Vampire Skill cooldowns. Rarity runs from Superior up to Legendary, but the highest rarity is not always the right fit. A cheaper accessory that matches your main playstyle often beats a Legendary that pulls stats you never use.
Quick answer: Pick accessories by the stat you want, not the rarity. For raw weapon output equip Ring of Quick Strikes and Amulet of Crimson Steel; for ability spam pair Ring of Focus with the Mindbrace Amulet; for a night vampire build use Ring of the Night.

How accessory rarity and stacking works
Both slots hold one accessory each, so your loadout is one amulet plus one ring. Rarity tiers are Superior, Master, Epic, Unique, and Legendary. Higher tiers carry more effect lines and cost more, but the effects themselves are what matter. Two accessories that share the same effect line will stack the numbers, which is why Focus Charge builds and Blood Drinking builds get so strong when you double up an amulet and ring with matching bonuses.
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Amulets cover the widest range of playstyles, from claw and sword damage to magic, survival, and enemy-type bonuses. Here is the full list.
| Amulet | Rarity | Effect | Cost |
|---|---|---|---|
| Abyss Pendant | Master | Vampire Skill Cooldown -3%; Damage vs Untouched +4.8% | 240 |
| Amulet of Clawing | Superior | Claws Damage +3.2% | 117 |
| Amulet of Crimson Steel | Unique | Sword Crit Dmg +7.5%; Melee Crit Chance +5%; Melee Damage +8%; Stamina +15% | 1,459 |
| Amulet of Endurance | Master | Stamina +9%; Attack Stamina Cost -9% | 238 |
| Amulet of Focus | Master | Focus Charges On Hit +9%; On Parry +9% | 237 |
| Amulet of Fortitude | Superior | Physical Damage Reduction +1.2% | 111 |
| Amulet of Regeneration | Superior | Health Regen +6% | 120 |
| Amulet of the Lizard | Epic | Damage vs Animals +6.4%; Stamina +12%; Health Regen 2% | 633 |
| Ancient Hero’s Talisman | Master | Vampire Focus Ability Cost -4.8%; Vampire Skill Cooldown -3% | 218 |
| Arbiter’s Medallion | Unique | Stamina +15%; Attack Stamina Cost -15%; Omniblock Stamina Cost -15%; Phys Dmg Reduction +3% | 1,507 |
| Astral Talisman | Epic | Claws Damage +6.4%; Blood Regen/s +0.8%; Blood Per Segment +12% | 633 |
| Band of Preservation | Epic | Omniblock Stamina Cost -12%; Parry Stamina Restore +12%; Phys Dmg Reduction +2.4% | 613 |
| Beast Slayer’s Pendant | Superior | Damage vs Animals +3.2% | 117 |
| Bloodsucker’s Amulet | Superior | Blood Drinking Restoration +8% | 115 |
| Collector’s Pendant | Epic | Magic Resistance -4%; Claws Damage +6.4%; Vampire Focus Ability Cost -6.4% | 645 |
| Corrupted Pendant | Unique | Vampire Skill Cooldown -5%; Damage vs Untouched +8%; Blood Per Segment +15%; Blood Regen/s +1% | 1,487 |
| Corruption Ward | Superior | Magic Resistance +2% | 116 |
| Darkbane Amulet | Master | Melee Crit Chance +3%; Damage vs Corrupted +4.8% | 235 |
| Daylight Amulet | Superior | Health Amount +6% | 119 |
| Duelist’s Pendant | Epic | Sword Crit Dmg +6%; Focus Charges On Block +12%; Parry Stamina Restore +12% | 650 |
| Elder’s Amulet | Unique | Sword Skill Cooldown -5%; Focus On Hit +15%; Melee Damage +8%; Focus Passive Regen +15% | 1,463 |
| Fear of the Wilds | Legendary | Focus On Hit +15%; Damage vs Animals +8%; Attack Stamina Cost -15%; Melee Damage +8% | 1,515 |
| Hex Master’s Amulet | Master | Magic Damage +4.8%; Magic Cost -4.8% | 240 |
| Human Slayer’s Pendant | Superior | Damage vs Untouched +3.2% | 110 |
| Knight’s Amulet | Superior | Melee Damage +3.2% | 111 |
| Mercenary’s Amulet | Master | Melee Damage +4.8%; Dodge Stamina Cost -9% | 220 |
| Mindbrace Amulet | Legendary | Focus On Hit +15%; On Block +15%; On Parry +15%; Focus Active Regen +8% | 1,493 |
| Nighttime Pendant | Superior | Blood Per Segment +6% | 110 |
| Noctis Scapulare | Master | Vampire Focus Ability Cost -4.8%; Magic Resistance +3% | 238 |
| Pendant of Regeneration | Superior | Blood Regen/s +0.4% | 110 |
| Pendant of Vrakhiric Swiftness | Superior | Vampire Focus Ability Cost -3.2% | 116 |
| Quickcast Amulet | Superior | Spell Cooldown -2% | 112 |
| Rushful Corruption | Master | Dodge Stamina Cost -9%; Focus Active Regen +4.8% | 224 |
| Slasher’s Pendant | Master | Claws Crit Chance +4%; Claws Crit Dmg +6%; Claws Damage +6.4% | 613 |
| Sunbringer’s Pendant | Superior | Damage vs Corrupted +3.2% | 110 |
| Sunlight’s Boon | Epic | Health Amount +12%; Health Regen +12%; Sword Skill Cooldown -4% | 645 |
| Swordsman’s Amulet | Master | Sword Crit Dmg +4.5%; Melee Crit Chance +3% | 238 |
| The Lost Saint’s Relic | Master | Magic Damage +4.8%; Magic Cost -4.8% | 234 |
| The Relic of St. Dasius | Legendary | Magic Damage +8%; Magic Cost -8%; Focus Active Regen +8%; Focus Passive Regen +15% | 1,458 |
| The Relic of St. Tyna | Epic | Magic Damage +6.4%; Magic Cost -6.4%; Focus Active Regen +6.4% | 637 |
| The Shredder | Unique | Claws Crit Chance +5%; Claws Crit Dmg +7.5%; Claws Damage +8%; Attack Stamina Cost -15% | 1,479 |
| Unyielding Amulet | Master | Damage vs Corrupted +4.8%; Focus Passive Regen +9% | 217 |
| Vicho’s Cross | Legendary | Focus On Parry +15%; Damage vs Corrupted +8%; Sword Crit Dmg +7.5%; Phys Dmg Reduction +3% | 1,471 |
| Vrakhir’s Endurance | Epic | Blood Drinking Restoration +16%; Magic Resistance +4%; Phys Dmg Reduction +2.4% | 642 |
| Warrior’s Rush | Master | Sword Skill Cooldown -3%; Melee Damage +4.8% | 223 |
| Witch’s Pendant | Superior | Focus Passive Regen +6% | 120 |
Note: Daylight Amulet and Sunlight’s Boon lean toward daytime combat, while Nighttime Pendant and Noctis Scapulare suit nighttime and vampiric play.

All rings: effects, rarity, and cost
Rings overlap heavily with amulets in theme, which is what lets you double-stack a stat across both slots. A few rings currently have effects and costs that are not yet confirmed, marked TBA below.
| Ring | Rarity | Effect | Cost |
|---|---|---|---|
| Alchemist’s Band | Master | Spell Cooldown -3%; Magic Resistance +3% | 149 |
| Ancestral Signet | Master | Spell Cooldown -3%; Magic Damage +4.8% | 156 |
| Ancient Hero’s Ring | Epic | Sword Skill Cooldown -4%; Damage vs Corrupted +6.4%; Phys Dmg Reduction +2.4% | 409 |
| Arbiter’s Ring | Unique | Stamina +15%; Vampire Focus Ability Cost -8%; Blood Per Segment +15%; Blood Regen/s +1% | 989 |
| Astrologer’s Ring | Legendary | Magic Damage +8%; Focus Active Regen +8%; Spell Cooldown -5%; Focus Passive Regen +15% | 1,004 |
| Bakir’s Ring | Unique | Vampire Focus Ability Cost -8%; Vampire Skill Cooldown -5%; Focus Active +8%; Focus Passive +15% | 999 |
| Band of Claws | Master | Claws Damage +4.8%; Focus On Block +9% | 154 |
| Band of Defence | Superior | Physical Damage Reduction +1.2% | 74 |
| Band of Endurance | Master | Stamina +9%; Attack Stamina Cost -9% | 145 |
| Band of Persistence | Master | Phys Dmg Reduction +1.8%; Blood Drinking Restoration +12% | 153 |
| Beastmaster’s Ring | Master | Damage vs Animals +4.8%; Dodge Stamina Cost -9% | 151 |
| Corrupted Ring | Unique | Blood Per Segment +15%; Damage vs Untouched +8%; Vampire Focus Ability Cost -8%; Blood Regen/s +1% | 995 |
| Crimson Band | Epic | Blood Drinking Restoration +16%; Magic Resistance +4%; Phys Dmg Reduction +2.4% | 409 |
| Doom of the Corrupted | Master | Magic Cost -4.8%; Damage vs Corrupted +4.8% | 148 |
| Elegant Ring | Superior | Health Amount +6% | 72 |
| Family Ring | Superior | Health Amount +6% | 80 |
| Golden Ring | Superior | Health Amount +6% | 84 |
| Knightly Ring | Unique | Sword Skill Cooldown -5%; Focus On Hit +15%; Magic Resistance +5%; Phys Dmg Reduction +3% | 971 |
| Lacra’s Ring | Epic | TBA | TBA |
| Leonica’s Ring | Epic | Focus Passive Regen +12%; Magic Cost -6.4%; Magic Damage +6.4% | 419 |
| Loop of Vitality | Master | Health Amount +9%; Health Regen +9% | 152 |
| Mercenary’s Ring | Master | Melee Crit Chance +3%; Damage vs Corrupted +4.8% | 144 |
| Mysterious Ring | Epic | Damage vs Corrupted +6.4%; Stamina +12%; Melee Damage +6.4% | 429 |
| Nature’s Bane | Epic | Damage vs Animals +6.4%; Stamina +12%; Focus Passive Regen +12% | 408 |
| Nightling’s Band | Master | Blood Per Segment +9%; Blood Regen/s +0.6% | 154 |
| Quick Fighter’s Ring | Epic | Health Amount +12%; Health Regen +12%; Sword Skill Cooldown -4% | 418 |
| Quickcast Ring | Master | Spell Cooldown -3%; Focus Active Regen +4.8% | 155 |
| Ring of Astral Defence | Superior | TBA | TBA |
| Ring of Beastslaying | Superior | Damage vs Animals +3.2% | 84 |
| Ring of Claws | Master | Omniblock Stamina Cost -9%; Parry Stamina Restore +9% | 153 |
| Ring of Denial | Master | Omniblock Stamina Cost -9%; Parry Stamina Restore +9% | 153 |
| Ring of Focus | Legendary | Focus On Hit +15%; On Block +15%; On Parry +15%; Magic Resistance +5% | 1,004 |
| Ring of Fortitude | Master | Magic Resistance +3%; Health Amount +9% | 156 |
| Ring of Frugality | Master | Vampire Focus Ability Cost -4.8%; Focus On Parry +9% | 151 |
| Ring of Humanslaying | Superior | Damage vs Untouched +3.2% | 76 |
| Ring of Purging | Superior | Damage vs Corrupted +3.2% | 75 |
| Ring of Quick Strikes | Legendary | Sword Crit Dmg +7.5%; Melee Crit Chance +5%; Melee Damage +8%; Phys Dmg Reduction +3% | 1,010 |
| Ring of Regeneration | Superior | Health Regen +6% | 83 |
| Ring of Relentless Blows | Master | Sword Skill Cooldown -3%; Focus Passive Regen +9% | 146 |
| Ring of the Night | Unique | Blood Per Segment +15%; Blood Regen/s +1%; Vampire Skill Cooldown -5%; Blood Drinking Restoration +20% | 1,014 |
| Ring of the Stalwart Warrior | Epic | TBA | TBA |
| Ring of Versatility | Master | Stamina +9%; Spell Cooldown -3% | 144 |
| Ring of Vrakhiri Endurance | Superior | Blood Per Segment +6% | 74 |
| Ring of Vrakhiri Regeneration | Superior | Blood Regen/s +0.4% | 82 |
| Slicer’s Ring | Unique | Claws Crit Chance +5%; Claws Crit Dmg +7.5%; Claws Damage +8%; Focus On Hit +15% | 960 |
| Survivor’s Ring | Master | Omniblock Stamina Cost -9%; Dodge Stamina Cost -9% | 147 |
| The Bulwark | Epic | Omniblock Stamina Cost -12%; Parry Stamina Restore +12%; Phys Dmg Reduction +2.4% | 437 |
| Vrakhir’s Band | Superior | Blood Drinking Restoration +8% | 83 |

Best accessories by build type
Rather than chase rarity, match the accessory to the stat your build already leans on. These pairings cover the main directions Coen can go.
Weapon and crit damage
The Ring of Quick Strikes and the Amulet of Crimson Steel both stack Sword Crit Damage, Melee Crit Chance, and Melee Damage, so wearing them together compounds those numbers. For claw-focused fighters, pair Slicer’s Ring with The Shredder for Claws Crit Chance, Claws Crit Damage, and Claws Damage on both slots.
Ability and Focus Charge builds
Focus Charges power Coen’s activation abilities, and the fastest way to keep spamming them is stacking Focus regen. The Ring of Focus and the Mindbrace Amulet both grant +15% Focus Charges from Hit, Block, and Parry, effectively doubling your charge gain. For witchcraft builds, the Astrologer’s Ring and The Relic of St. Dasius both raise Magic Damage and cut costs while feeding Focus regen.
Vampire and night builds
Ring of the Night is the standout here, adding +20% Blood Drinking Restoration, +15% Blood Per Segment, +1% Blood regen per second, and -5% Vampire Skill Cooldown. Pair it with Crimson Band, Band of Persistence, or Vrakhir’s Band if you rely on feeding to stay alive, since all three boost the health you recover from drinking blood.
Survival and defense
For sheer health, Quick Fighter’s Ring gives +12% Health Amount and +12% Health Regen, ahead of Loop of Vitality at +9%/+9% and Ring of Regeneration at +6% Health Regen. On the amulet slot, Amulet of Endurance, Amulet of Fortitude, and Amulet of Regeneration cover stamina, physical damage reduction, and health regen respectively.

Where to find the Legendary accessories
The Legendary rings and amulets are tied to specific quests, Xanthe Court activities, and hidden chests across Vale Sangora. Collecting the full Legendary set feeds into the Gear of the Gods trophy and achievement. Here is where each accessory comes from.
| Legendary accessory | Type | Where to get it |
|---|---|---|
| Ring of Focus | Ring | Chest in the southeast corner of Parlita |
| Astrologer’s Ring | Ring | On the Astrologer’s body in Aurelius’s Tower after Home Sweet Home |
| Ring of the Night | Ring | Reward from Xanthe’s Transports: Past Glory |
| Ring of Quick Strikes | Ring | Locked room chest during The Highland Grave |
| Mindbrace Amulet | Amulet | Reward from Xanthe’s Excavations: Malevolent Presence |
| The Relic of St. Dasius | Amulet | Lantern-accessible room in Xanthe’s Manor during The Cycle of Love |
| Fear of the Wilds | Amulet | Chest in the burrow area during Burrow Sorrows |
| Vicho’s Cross | Amulet | In Vicho’s House after The Good Samaritan, once you confront Vicho |
To open the boss-room chests for items like the Ancient Footwear during Xanthe’s Excavations: Bloodied Dagger, use Focus Mode to highlight the Ritual Dagger, collect it, then use Compel Soul on the body in front of the chest to unlock it. The same activity-and-chest pattern applies to most Legendary rewards, so following side quests and Xanthe Court activities matters as much as pushing the main story.
The smartest loadout is built around what you actually use in combat. Track which enemies keep beating you, test amulet and ring combinations that stack the same stat, and remember that a Master or Epic accessory tuned to your playstyle can outperform a Legendary that scatters its bonuses across stats you never touch.






