Where Loyalty Lies is the quest that turns Coen from a lone troublemaker into an actual member of the Manumits. It picks up after Shadows in the Woods, gates itself behind your standing with the Court, and ends with a dead scout, a name nobody wants to say out loud, and three soldiers trying to kill you in an alley.
Quick answer: Raise your Infamy to Notorious (Level IV), then walk to Svartrau Plaza during the day to meet Sara, follow her to Crake, search the pink-facade house in Neustadt, follow the blood trail into the Middens, drop into the warehouse through the roof, talk to the dying scout Boyan, and kill the soldiers who ambush you.
Where Loyalty Lies quest requirements and rewards
The quest becomes available at Boar’s Back once Shadows in the Woods is done, but it will not move an inch until your Infamy is high enough. It is not missable, and it can be worked on during both day and night, though the opening meeting is daylight-only.
| Detail | Value |
|---|---|
| Starting location | Boar’s Back |
| Prerequisite quest | Shadows in the Woods |
| Gate | Notorious Infamy (Level IV) on the Court’s Infamy track |
| Trigger | Approach Svartrau Plaza during the day |
| Total time cost | 5 time segments |
| Missable | No |
| Reward | 150 XP |
| Follow-up quest | What Hunts the Night |
The five segments are not spent all at once. Meeting Sara and reaching the hideout costs one, searching the pink house costs one, and checking on the missing scouts costs three.
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Infamy sits in the Court tab of the menu, and Notorious is the fourth tier. You raise it by hitting Brencis’ vassals where it hurts. The fastest route early on is Ambrus’ territory, since his content is scaled for low-level Coen.
Clear Court Activities in Ambrus’ region, wipe out his Soldier Camps, and break up his transports and collector camps. Notes dropped at those locations tend to open up further objectives. If Ambrus alone is not enough, moving on to Bakir’s operations pushes the meter the rest of the way, though the enemies there hit considerably harder.
Note: check the Court tab before every trip to Svartrau. If the plaza cutscene does not fire, Infamy is almost always the reason.
Meet Sara and get voted into the Manumits



The journal updates to “Seek out the house with the pink facade in Neustadt.” Head back upstairs to leave the building. This is a good moment to swap armor and rings, since the quest ends in a fight.
Search the pink house in Neustadt
Follow the blood trail to the Middens warehouse

Get inside the locked warehouse
Talk to Boyan, then survive the ambush
Outside the warehouse you find Boyan, badly wounded and propped against a barrel. Talk to him and work through the dialogue. He describes something fast and winged called Teotim that is building an army, then dies mid-sentence.

Brencis’ soldiers turn up seconds later to finish the job. It is a small group, roughly three enemies, and a straightforward directional-block fight. Kill them and the quest closes out.
If all four scouts are already dead when you reach them, the objective changes instead. You will be sent to find an item that lets Coen pull words out of a corpse, and the warning about Teotim comes from the body rather than a survivor.
How to confirm the quest completed
The moment the last soldier drops, Where Loyalty Lies is marked complete and 150 XP lands. What Hunts the Night starts immediately after, with a single objective in the journal reading “Report back to Crake,” which sends you back to the basement hideout under the weaver’s shop.
If the quest appears stuck, the cause is nearly always one of three things. Your Infamy has not reached Notorious, you are at the plaza at night instead of during the day, or you never interacted with the attic window in the pink house, which is the specific action that unlocks the blood trail.
Five time segments is a meaningful chunk of a 30-day clock, so it is worth clearing nearby Court Activities on the same trip into Svartrau rather than making a dedicated run for the plaza and nothing else.






