Gaming How-To

Don’t Starve Together: How to Get Logs

Every reliable source of Logs, from tree sizes and stumps to Wilson's Transmutation skill and what they craft.

Every reliable source of Logs, from tree sizes and stumps to Wilson’s Transmutation skill and what they craft.

Logs are the backbone of almost everything you build in Don’t Starve Together. They fuel fires, refine into Boards, and feed into armor, science stations, and boat repairs. Getting them is simple, but the amount you walk away with depends on which trees you swing at and whether you bother with the stumps.

Quick answer: Equip an Axe, chop an Evergreen, Birchnut Tree, Mushtree, Cave Banana Tree, or Palmcone Tree until it falls, then pick up the Logs on the ground. Dig the leftover stump with a Shovel for one extra Log.


Every source of Logs in Don’t Starve Together

Chopping is the main supply line, but Logs also fall out of a few less obvious places. Here is where they come from.

SourceHow you get it
EvergreenChop with an Axe; yield scales with tree size
Birchnut TreeChop with an Axe
MushtreeChop with an Axe, found in the caves
Cave Banana TreeChop with an Axe underground
Palmcone TreeChop on Moon Quay Island
Tree StumpDig an Evergreen or Mushtree stump with a Shovel for one Log
Spiky TreeChance of a Log when chopped, plus another chance when the stump is dug
Tall StalagmiteRare drop (0.05%) when mined out with a Pickaxe
WilsonCraft from 3 Twigs with the Transmutation skill

Logs stack up to 20 per slot, so a single afternoon of chopping fills an inventory row fast.


How to chop trees for Logs

Get an Axe into your hands and equip it. Chopping does not work with bare hands or with a Pickaxe, and a tool with no durability left will stop mid-swing.
Survivor holding an equipped axe while walking through the wilderness on Day 7
An axe equipped and ready before heading into the trees. Image: Klei Entertainment
Find a stand of trees. Open the map to spot a forest biome, which is packed with Evergreens and is the fastest place to build up a stack. Birchnut clusters work just as well above ground.
Auto-paused world map showing explored terrain and the player marker inside a forested area
The map view, used to locate a forest biome full of choppable trees. Image: Klei Entertainment
Click a tree repeatedly until it falls. The Logs drop on the ground where the trunk lands, along with a Pine Cone or Birchnut depending on the species.
Player character standing next to an orange tree with the crafting toolbar and inventory on screen
Moving on to the next tree after the first one comes down. Image: Klei Entertainment
Pick everything up before you move on. You will know it worked when the Log icon appears in an inventory slot with a count next to it; leaving Logs on the ground is the most common way to lose a morning’s work.
Collected logs sitting in the survivor's inventory after felling a tree
Logs collected into the inventory, ready for a campfire or torch. Image: Klei Entertainment

Tree size decides how many Logs you get

Evergreens grow through three sizes, and the payout scales with them. A sapling-sized tree is barely worth the durability, while a fully grown one triples your return for only a few extra swings.

Evergreen sizeLogs dropped
Small1
Medium2
Large3

Tip: If you plant Pine Cones for a renewable farm, hold off on harvesting until the trees reach full height. Chopping them early costs you two thirds of the yield.


Don’t skip the stumps

Every felled Evergreen and Mushtree leaves a stump behind, and a Shovel turns that stump into one more Log. On a large chopping run that is a meaningful bonus, and it clears the ground so you can replant.

Spiky Trees behave differently. They have a chance of dropping a Log when cut, and another chance when the stump is dug up, so treat them as a bonus rather than a reliable source. Tall Stalagmites in the caves can also cough up a Log when mined out, but at a 0.05% rate it is a curiosity, not a plan.


Wilson can craft Logs from Twigs

Wilson is the only survivor who can make Logs out of thin air, and only after unlocking the Transmutation skill on his skill tree. Once it is active, 3 Twigs convert into a single Log through his character-specific crafting filter.

That trade is not efficient enough to replace an axe, but it is useful when you are stranded on a savanna with no trees in sight and a fire that needs feeding.

Crafting menu and inventory open on the gameplay screen beside the survival status meters
The crafting menu, where Log recipes and character filters live. Image: Klei Entertainment

What Logs are used for

Logs burn as fuel and feed into a long list of recipes. Four of them refine into Boards at a Science Machine, which unlocks a second tier of construction, so budget accordingly when you plan a chopping trip.

RecipeLog cost and other materials
Boards4 Logs (Science Machine)
Campfire2 Logs, 3 Cut Grass
Fire Pit2 Logs, 12 Rocks
Log Suit8 Logs, 2 Rope (Science Machine)
Boat Patch2 Logs, 1 Stinger
Winona’s Generator2 Logs, Trusty Tape, 2 Nitre (Winona only)
Bramble-free basicsOar, Wooden Ball Bobber, Dock Piling Kit all use Logs

As fuel, one Log keeps a Campfire alive for 45 seconds or a Fire Pit for 90 seconds. In Werebeaver form, Woodie can eat Logs directly to top up his Log meter.


Living Logs are a separate item

If a recipe asks for a Living Log, an ordinary Log will not do. Living Logs come from killing Treeguards, from chopping down Totally Normal Trees (and digging their stumps for one more), and from Mush Gnomes in the caves. Wormwood can produce one at any time for 20 Health.

Because Treeguards spawn while you clear trees, heavy logging naturally generates both resources at once. Some players lure a wandering boss through a planted forest and let the Treeguards it triggers do the fighting.

Living Logs burn with the same fuel values as regular Logs and repair three times as much Wood Wall health, but their real value is in magic recipes such as the Shadow Manipulator and Dark Sword.


The practical takeaway is to chop full-grown trees, always dig the stumps, and replant as you go. A modest pine farm near base keeps Logs and Boards flowing without long expeditions, and it doubles as a Treeguard trap for whenever you need Living Logs.