Classes in Clean all the Leaves are passive bonuses that make clearing the yard faster, whether that means carrying more leaves, earning extra cash, or paying less for tool upgrades. You do not buy a specific one. Every class after the default comes from a random spin, so knowing the odds and how to fund more spins matters more than anything else.
Quick answer: Walk into the Classes NPC box and spend 40 Gems per spin to reroll. The result is random, and Handyman is the rarest and best outcome at a 2% drop chance because it stacks every other bonus.

Every Clean all the Leaves class, rarity, and bonus
There are seven classes in total. The Starter Class is equipped automatically when you first load in, and because it holds the highest drop rate, you can roll it again even though you already own it. The other six each grant a single bonus, except Handyman, which combines all of them.
| Class | Rarity | Drop chance | Bonus |
|---|---|---|---|
| Starter Class | Common | 40% | None |
| Bag Specialist | Uncommon | 22% | Larger leaf bag capacity |
| Cash Treasurer | Rare | 15% | More cash from leaves |
| Diamond Treasurer | Epic | 11% | More Gems earned |
| Rake Specialist | Divine | 6% | Cheaper rake upgrades |
| Blower Specialist | Mythic | 4% | Cheaper leaf blower upgrades |
| Handyman | Legendary | 2% | All class bonuses combined |
Handyman is the target for anyone chasing efficiency. It gives a bigger bag, higher cash and Gem earnings, and reduced costs on both rake and leaf blower upgrades at once. Everything below it fills a single role, so a class like Diamond Treasurer is useful mainly to speed up future spins by boosting Gem income.
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Rerolling happens at the Classes area and costs 40 Gems each time. The outcome is fully random, so stock up on Gems before you start if you want more than one attempt.

You know a spin worked when the class interface updates to the new class name and its bonus applies immediately. Because each spin is independent, a rare class is never guaranteed no matter how many times you roll.

How to earn Gems for class spins
Gems are the only currency that spins for classes, which makes farming them the real bottleneck. There are four reliable ways to build up a stock.
Complete zones
Reaching 100% completion in any zone pays out three Gems. A full map clear lands around 30 Gems. For fast farming, clear the Porch, Shed, and Garage, which are small and finish quickly, then leave the game. Those three together give nine Gems, and you can repeat the loop whenever you need more currency.

Collect unique leaves
The Leaf Collection system holds 11 unique leaves, and each one hands over a set amount of Gems when collected. Each type can only be picked up once, and it stops spawning for you afterward. Treat this as a one-time boost rather than a repeatable farm.
Claim free Gems and buy more
New players can claim 10 free Gems from the Shop, so check it as soon as you start. If you want spins right away, Gems can be bought with Robux.
| Source | Reward | Cost |
|---|---|---|
| Shop free claim | 10 Gems | Free (new players) |
| Gem bundle | 400 Gems | 55 Robux |
| 3x Gems Game Pass | Triples Gems earned in-game | 50 Robux |
The 3x Gems Game Pass is the better long-term buy if you plan to grind, since it multiplies every zone and leaf payout rather than giving a one-off lump. Pairing it with a Diamond Treasurer roll compounds your Gem income and shortens the path to Handyman.






