Gaming Guide

Enshrouded 1.0 Rings List: Stats, Skill Ranks and Where to Get Each Ring

All 38 rings in Enshrouded 1.0, with item levels, card stats, skill ranks, perks and the chest or spot each comes from.

All 38 rings in Enshrouded 1.0, with item levels, card stats, skill ranks, perks and the chest or spot each comes from.

This list covers 38 rings in Enshrouded 1.0. Twenty-one belong to the Health, Mana and Stamina ring families, seven tiers each from Lesser to Ancient, and all of them come from chests. Six rings have one set place in the world: a silver chest, a skeleton, an enemy that carries it or a boss. The other 11 named rings come from chests. The unique rings and weapons together are in where to find every unique weapon and ring.

Quick answer: open chests for the 21 family rings and the 11 named chest rings, and go to the spots in the second table, in the Springlands, Revelwood and Kindlewastes, for the other six.


Health, Mana and Stamina rings

A family contains seven levels, with the prefix indicating item level: Lesser is 5, a plain Ring of … is 10, Greater is 15, Superior is 20, Exceptional is 30, Ultimate is 40, and Ancient is 45. Within each family, every tier grants an identical pair of skill ranks. Health rings give one rank each to Battle Heal and Veteran; Mana rings do so for Spellslinger and Wizard; Stamina rings do so for Fatal Precision and Sniper.

Exceptional and Ancient rings also carry Frost Resistance +1, and Ultimate and Ancient rings a Wet Duration Reduction line. Rings with Frost Resistance are also listed in every food, armor set and ring that gives Frost Resistance.

RingItem levelCard statsSkill ranks it addsPerksSource
Lesser Ring of Health5Health +20; Health Regeneration +4Battle Heal +1, Veteran +1Health Regeneration +3; Health LeechChests
Ring of Health10Health +25; Health Regeneration +5Battle Heal +1, Veteran +1Health +40; Health Regeneration +6; Health LeechChests
Greater Ring of Health15Health +30; Health Regeneration +6Battle Heal +1, Veteran +1Health +60; Health Regeneration +9; Health LeechChests
Superior Ring of Health20Health +35; Health Regeneration +7Battle Heal +1, Veteran +1Health +80; Health Regeneration +12; Health LeechChests
Exceptional Ring of Health30Health +40; Health Regeneration +8; Frost Resistance +1Battle Heal +1, Veteran +1Health +100; Health Regeneration +15; Health LeechChests
Ultimate Ring of Health40Health +45; Health Regeneration +9; Wet Duration Reduction 60 sBattle Heal +1, Veteran +1Health +120; Health Regeneration +18; Health LeechChests
Ancient Ring of Health45Health +50; Health Regeneration +10; Frost Resistance +1; Wet Duration Reduction 60 sBattle Heal +1, Veteran +1Health +140; Health Regeneration +21; Health LeechChests
Lesser Ring of Mana5Mana +8; Mana Regeneration +4Spellslinger +1, Wizard +1Mana +10; Mana LeechChests
Ring of Mana10Mana +10; Mana Regeneration +6Spellslinger +1, Wizard +1Mana +15; Mana Regeneration +8; Mana LeechChests
Greater Ring of Mana15Mana +12; Mana Regeneration +8Spellslinger +1, Wizard +1Mana +20; Mana Regeneration +12; Mana LeechChests
Superior Ring of Mana20Mana +14; Mana Regeneration +10Spellslinger +1, Wizard +1Mana +25; Mana Regeneration +16; Mana LeechChests
Exceptional Ring of Mana30Mana +16; Mana Regeneration +12; Frost Resistance +1Spellslinger +1, Wizard +1Mana +30; Mana Regeneration +20; Mana LeechChests
Ultimate Ring of Mana40Mana +18; Mana Regeneration +14; Wet Duration Reduction 60 sSpellslinger +1, Wizard +1Mana +35; Mana Regeneration +24; Mana LeechChests
Ancient Ring of Mana45Mana +20; Mana Regeneration +16; Frost Resistance +1; Wet Duration Reduction 60 sSpellslinger +1, Wizard +1Mana +40; Mana Regeneration +28; Mana LeechChests
Lesser Ring of Stamina5Stamina +4; Stamina Regeneration +4Fatal Precision +1, Sniper +1Stamina Regeneration +3; Stamina LeechChests
Ring of Stamina10Stamina +5; Stamina Regeneration +5Fatal Precision +1, Sniper +1Stamina +8; Stamina Regeneration +6; Stamina LeechChests
Greater Ring of Stamina15Stamina +6; Stamina Regeneration +6Fatal Precision +1, Sniper +1Stamina +12; Stamina Regeneration +9; Stamina LeechChests
Superior Ring of Stamina20Stamina +7; Stamina Regeneration +7Fatal Precision +1, Sniper +1Stamina +16; Stamina Regeneration +12; Stamina LeechChests
Exceptional Ring of Stamina30Stamina +8; Stamina Regeneration +8; Frost Resistance +1Fatal Precision +1, Sniper +1Stamina +20; Stamina Regeneration +15; Stamina LeechChests
Ultimate Ring of Stamina40Stamina +9; Stamina Regeneration +9; Wet Duration Reduction 60 sFatal Precision +1, Sniper +1Stamina +24; Stamina Regeneration +18; Stamina LeechChests
Ancient Ring of Stamina45Stamina +10; Stamina Regeneration +10; Frost Resistance +1; Wet Duration Reduction 60 sFatal Precision +1, Sniper +1Stamina +28; Stamina Regeneration +21; Stamina LeechChests
Ring of Health store art from Enshrouded
Ring of Health. Image: Keen Games

Rings at fixed spots

Six rings each have one set place in the world: the Hunter’s Ring, Sigil Ring of the Elder Guard, Gemini Ring, Ring of Rapacity, Commander’s Ring and Mother’s Eye. The Hunter’s Ring sits in a silver chest near Longkeep and can also turn up in other chests.

The Ring of Rapacity card shows Health -25 and Mana -20 next to Mana Regeneration +8.

The Commander’s Ring drops from the Fell Wispwyvern at The Pike, and its item description reads:

A simple and sturdy ring, decorated with three gemstones. The engraving reads: “To Cyrus, my most loyal Commander and friend”. It was found inside the maw of the creature that haunts The Pike.

RingItem levelCard statsSkill ranks it addsPerksWhere to find it
Hunter’s Ring2Stamina +6; Stamina Regeneration +4NoneStamina +4Springlands: Silver chest about 190 m south-west of Longkeep; also in chests
Sigil Ring of the Elder Guard5Health +25; Health Regeneration +2NoneCutting Armor; Stamina Regeneration +3Springlands: Carried by an enemy about 150 m west of Fell Thunderbrute, high above it
Gemini Ring5Health +20; Stamina Regeneration +4; Damage against Fell +5%Backstab Mastery +1, Dagger Mastery +1, Fatal Precision +1, Thrust +1Health LeechSpringlands: Carried by an enemy about 20 m north-west of Moth’s Grove
Ring of Rapacity10Health -25; Mana -20; Mana Regeneration +8Mana Currents +1, Quick Charge +1Mana LeechRevelwood: On a skeleton about 20 m north-east of Willow Crush
Commander’s Ring15Health +40; Mana +16; Stamina +8Bash +1, Heavy Plates +1Health LeechRevelwood: Dropped by the Fell Wispwyvern (boss) at The Pike
Mother’s Eye20Stamina +8; Stamina Regeneration +8Lumberjack +2Stamina +16; Stamina Regeneration +12Kindlewastes: Silver chest about 300 m east of Brittlebush
Commander's Ring store art from Enshrouded
Commander’s Ring. Image: Keen Games

Other rings from chests

The remaining 11 named rings drop from chests. They range from the Alchemist’s Ring at item level 2 up to three rings at item level 45: the Ring of the Ancients, the Ring of the Ether and the Ring of the Mother Flame.

Several of them share a pattern. The elemental rings pair +5% All Magic damage of one element with +5% resistance to that same element. Those are the Ring Of The Burning Light, Ring of Frost, Ring of Thundersnow, Ring of the Heir and Ring of the Mother Flame. The Ring of Rivulets and the Ring of the Ancients each add a rank to Warrior’s Path, Mage Apprentice and Marksman, and both come with Critical Strike perks.

RingItem levelCard statsSkill ranks it addsPerksSource
Alchemist’s Ring2Health +15; Health Regeneration +3; Time In The Shroud +30 sNoneHealth +20Chests
Ring of Endless Life5Health +30; Poison Resistance +5%Snake Eater +1Shroud Armor; Health Leech; Health +40Chests
Ring of the Flame10Shroud Resistance +5%; Time In The Shroud +60 sInner Fires +1, Purification +1, Shroud Mitigation +1Damage against Fell +6%Chests
Ring Of The Burning Light15All Magic Fire Damage +5%; Fire Resistance +5%; Mana Regeneration +8Arsonist +1, Fire Resistance skill +1, Wizard +1Mana +20; Mana Regeneration +12Chests
Ring of Rivulets20Health Regeneration +4; Mana Regeneration +5; Stamina Regeneration +4Mage Apprentice +1, Marksman +1, Warrior’s Path +1Critical Strike Damage +10%; Critical Strike Chance +3%Chests
Ring of Frost30Mana Regeneration +12; All Magic Ice Damage +5%; Ice Resistance +5%; Frost Resistance +2Ice Resistance skill +1, Iceman +1, Wizard +1Mana +30; Mana Regeneration +20Chests
Ring of Thundersnow40All Magic Shock Damage +5%; Mana Regeneration +14; Shock Resistance +5%; Wet Duration Reduction 120 sBloodletting +1, Thunder +1, Wizard +1Mana +35; Mana Regeneration +24Chests
Ring of the Heir40All Magic Shroud Damage +5%; Shroud Resistance +5%; Time In The Shroud +60 s; Frost Resistance +2Dark Arts +1, Shroud Resistance skill +1, Wizard +1Mana +35; Mana Regeneration +24Chests
Ring of the Ancients45Health Regeneration +5; Mana Regeneration +7; Stamina Regeneration +5; Frost Resistance +1; Wet Duration Reduction 60 sMage Apprentice +1, Marksman +1, Warrior’s Path +1Critical Strike Damage +20%; Critical Strike Chance +4%Chests
Ring of the Ether45Health +50; Stamina Regeneration +10; Shroud Resistance +5%; Time In The Shroud +60 sDagger Mastery +1, Fatal Precision +1, Thrust +1, Veiled Vigor +1Mana LeechChests
Ring of the Mother Flame45All Magic Fire Damage +5%; Fire Resistance +5%; Mana Regeneration +16; Frost Resistance +2; Wet Duration Reduction 60 sArsonist +1, Mage Apprentice +1, Radiant Aura +1Mana +40; Health LeechChests
Ring of Thundersnow store art from Enshrouded
Ring of Thundersnow. Image: Keen Games

How to read the tables

Each column tells you something different about a ring:

  • Card stats are the ring’s fixed stat lines.
  • Skill ranks it adds means that skill gains that many ranks for as long as you wear the ring.
  • Perks appear as distinct entries on a ring. Health Leech, Mana Leech and Stamina Leech are listed without a value.
  • Time In The Shroud is extra time in the Shroud, in seconds.
  • Wet Duration Reduction decreases the time you remain Wet.

“Fire Resistance skill”, “Shroud Resistance skill” and “Ice Resistance skill” in the skill column are Mage skills (see every Mage skill), not the resistance stats on the card. The other skills are in every Warrior skill and every Ranger skill.

None of these rings has a crafting recipe in 1.0, and each ring has a single item level, the number in the Item level column.

Builds that use these rings

Rings that add skill ranks fit builds such as the dagger assassin build, the sword and shield parry build and the summoner necromancer build.