“Free more FL4K pets” is the middle chunk of The Chase, the Providence Island mission where you chase a skittish critter named Mr. Chew through a ruined estate and out into the jungle. The objective sounds vague, but it is entirely mechanical. Three pets are sitting in three locked cages, and each one opens the same way.
Quick answer: Follow Mr. Chew’s waypoint through The Upper Crust and the Vinechoked Canopy, and shoot the glowing yellow lock on each of the three cages you pass. The counter moves 1/3, 2/3, 3/3 and the objective completes on the third.
Before you start: ownership requirement for The Chase
The mission gates itself behind add-on ownership, and it says so on screen: “All players must own FL4K and The Lost Resort to progress this mission.” That matters most in co-op. If one person in the session does not have it, the group will not be able to push The Chase forward, so check that before you queue up with friends.
Everything after that is normal Borderlands combat. Expect enemy types like Desert Dervish, Cryogenic Trainee, and Incendiary Supervisor to interrupt you between cages, so clear the room before you start hunting for locks.
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The three cages sit along a single forward path, so there is no backtracking involved. Mr. Chew’s marker is the route — he stops near each cage before moving on.
| Pet | Where it is | Getting there |
|---|---|---|
| 1/3 | Lower ruins of The Upper Crust | Fight through the ruins on Mr. Chew’s trail |
| 2/3 | Near FL4K’s Sanctum | Ride the vertical jump pad up from the ruins |
| 3/3 | Further along the Vinechoked Canopy path | Follow the outdoor route past the creatures |
Every cage uses the same trigger. The lock is a small glowing yellow mechanism on the cage itself, and one shot pops it. You do not need a specific element, weapon type, or melee hit.

How to free all three FL4K pets




How to confirm the objective is complete
You get two confirmations. On the HUD, the counter next to “Free more FL4K pets” ticks up with each cage and stops at 3/3. Open the Mission Log after the third one and the objective shows as completed under The Chase, with the mission pointing you to the next step.
If the count is stuck below 3/3, the reason is almost always one of two things. Either you damaged the cage but never hit the glowing yellow lock, or you ran ahead of Mr. Chew and walked past a cage that sits slightly off the main line of travel. Backtrack to his last stopping point and check the enclosure again.
Note: the pets you free here are mission props tied to The Chase. They are not the same thing as a selectable combat companion, so nothing changes in your skill menu when the counter hits 3/3.
The whole sequence takes a couple of minutes once you stop treating it as a search. Keep Mr. Chew’s diamond marker on screen, clear each fight before you go looking for a cage, and put a single round through every yellow lock you pass.






