Gaming Guide

Pokémon Scarlet & Violet: How to Unlock High Jump

Beat the Lurking Steel Titan Orthworm in East Province (Area Three) and feed your ride the Salty Herba Mystica sandwich.

Beat the Lurking Steel Titan Orthworm in East Province (Area Three) and feed your ride the Salty Herba Mystica sandwich.

High Jump is the mount upgrade that turns Paldea’s ledges from walls into shortcuts. Koraidon and Miraidon start the game without it, and no amount of exploring will hand it over — it is locked behind a single Path of Legends boss, and you have to beat that boss before the game gives you the sandwich that restores the ability.

Quick answer: Defeat Orthworm, the Lurking Steel Titan, in the quarry in East Province (Area Three) north of Levincia, then feed your mount the Salty Herba Mystica sandwich. Hold B to jump high.


What you need before fighting the Lurking Steel Titan

Orthworm is the third Titan in the Path of Legends line, and it sits at Level 28. Turning up underleveled is the main reason this fight drags, so bring a team that can actually trade hits with a bulky Steel-type.

  • A party around Level 27, with your lead attacker closer to Level 29.
  • At least one Fire-type or Fighting-type attacker — Arcanine and similar hard hitters clear it quickly.
  • No reliance on Ground moves. Orthworm’s Earth Eater ability absorbs them and heals it instead, so Dig is wasted turns.
  • The Path of Legends quest “The Search for the Lurking Steel Titan” active, so the Titan Badge (Steel) marker appears on your map.

Orthworm type matchups

Orthworm is a pure Steel-type, which means most of the coverage moves you have at this point in the game bounce right off it.

EffectivenessTypes
Super effectiveFighting, Ground, Fire
NeutralGhost, Water, Electric, Dark
ResistedNormal, Flying, Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy
No effectPoison, plus all Ground moves (Earth Eater)

Ground is listed as a weakness on paper, but Earth Eater overrides it in this fight. Treat Fire and Fighting as your only reliable super-effective options.


Where to find Orthworm in East Province (Area Three)

The Titan lives in a large excavation site carved into the desert canyons of East Province (Area Three), just north and slightly west of Levincia. Fast travel does most of the work here.

Open the map and place a waypoint on the Titan Badge (Steel) marker in East Province (Area Three). The yellow flag will then guide you on the mini-map for the rest of the trip.
Fly to Levincia (North) if you have already unlocked it. Coming from the Academy, the overland route runs east from Mesagoza through South Province (Area Three), East Province (Area One), Artazon, and East Province (Area Two).
Ride your mount out of Levincia and head northwest into the canyons. Arven will call partway through to remind you the Titan is fast and that staying on your ride is the only way to keep up.
Player riding Miraidon through the desert canyons of East Province on the way to the Steel Titan
Riding northwest through the canyons toward the excavation site. Image: The Pokémon Company
Drop down into the quarry and follow the dirt ramps upward until you reach the cave tunnel cut into the rock face. The giant pink, egg-shaped Orthworm is coiled up inside.
Approaching the cave entrance inside the quarry where the coiled Orthworm is hiding
The cave tunnel in the quarry where Orthworm is curled up. Image: The Pokémon Company

How to beat Orthworm, the Lurking Steel Titan

This Titan runs before it fights. You have to wear down its patience by chasing it, and there are two separate battle phases with a chase in between each one.

Touch Orthworm to make it bolt, then chase it around the quarry. After three approaches it uncoils fully and the first battle starts.
Fight the first phase with Fire or Fighting moves. Swap out anything that faints and keep chipping away — when its HP gets low, it digs a fresh tunnel and escapes rather than going down.
Battle menu open against Orthworm, the Lurking Steel Titan, with the Battle option highlighted
The first battle phase against Orthworm, the Lurking Steel Titan. Image: The Pokémon Company
Follow Orthworm through the tunnel it just opened. In the next area you need to close the gap five more times before it smashes through another wall.
Watch the cutscene where Orthworm eats the Herba Mystica and restores its health. Arven shows up at this point and joins you for the rest of the fight.
On-screen message reading The Titan Orthworm began eating something as it restores its health
Orthworm eats the Herba Mystica and heals before the second phase. Image: The Pokémon Company
Win the second phase, a double battle fought in a sandstorm with Arven’s Toedscool at your side. A strong Fire attack such as Flame Wheel ends it fast, and the screen confirms the kill with “You defeated the Titan Orthworm!”
Arcanine landing a Flame Wheel on the powered-up Orthworm during the sandstorm double battle
Arcanine finishing the second phase with Flame Wheel. Image: The Pokémon Company

Feeding the Salty Herba Mystica sandwich to unlock High Jump

Beating the Titan does not grant the ability by itself. The actual unlock happens in the cave afterwards, when Arven makes sandwiches with the Salty Herba Mystica you just won.

Head into the cave with Arven, sit down, and hand your sandwich to Koraidon or Miraidon. Your mount eats it, regains the lost power, and the game immediately pops a tutorial card titled “How to Jump High”.

Confirming the unlock worked

  • The “How to Jump High” tutorial appears and explains the new control.
  • Your Rotom Phone rings — in Violet, Professor Turo calls to acknowledge that the mount’s power has come back.
  • Press and hold B while riding and your mount launches into a noticeably higher jump.
  • A quick tap of B still performs the old, smaller hop, so both jumps stay available.

Test it on the nearest cliff face right outside the cave. If you can hold B and clear a ledge that stopped you on the way in, the upgrade is live and permanent.

From there, the ledges and raised platforms scattered around Paldea that used to block you off become fair game, and you can go back to any earlier province and reach the spots that were sitting just out of reach.