Quick answer: Two Snowveil Lurkers guard the open snow beside the frozen lake’s wooden pier. Watch for a raised scythe, never heal within their reach, and keep both in view.
Snowveil Lurker location in the Phantom Illusionist Ruins
The Lurkers sit in the far half of the frozen village. That is the same stretch where petal III of Xuan Li’s Memory Flower grows and where the jetty chest holding the Acolyte Whisk sits, so you will have to deal with them to clear the area.
Start from the lowest bell in the Phantom Illusionist Ruins. Head down into the frozen village from there.
Find the ice statue holding a pipa and open the phantom barrier fence beside it by pressing L Ctrl. Walk through into the far half of the village.
Make your way across the exposed snow to the pier, a wooden structure on the frozen lake. Both Lurkers are around 17 to 20 m away from it.
Each Lurker has 26,384 HP, indicated by a short bar above its head. They guard the snowy area beside the pier and do not go onto it.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →How the Snowveil Lurker pair fights together
There are always two, and they alert each other. Approach one and the other comes with it. Once the fight starts, they split the work, with one Lurker swinging at you while the other closes the gap or leaps in from the side.

Orange sparks fly when you deflect a Lurker’s swing, confirming a successful parry. Avoid locking your view on just one: its partner may join in before the first finishes its combo, so keep both visible.

Snowveil Lurker moveset and attacks
The names below describe each attack and are not official in-game names.
Leaping overhead slam
From several metres away, a Lurker sprints at you and jumps with its scythe lifted high.

As it lands, the blade strikes down at you, dealing damage in two hits.

Snow charge
The scythe rises first. Then the Lurker rushes forward, throwing up a spray of snow.

The rush finishes with a scythe slash.

Ranged snow wave
At around 20 m, a Lurker lifts its scythe overhead.

A surge of snow rolls along the ground toward you. It can hit twice, even when you’re standing on the pier.

Wide sweep and hooking slash
The Lurker begins its wind-up with the scythe extended to one side.

A wide horizontal sweep comes first.

A hooking slash follows, curling the blade around behind you.

Overhead chop on a heal
Drinking from your gourd in front of a Lurker gives it the opening it is waiting for.

It chops the scythe straight down on you mid-drink.

Glint and low sweep
A flash of blue-white light appears on the Lurker.

Next comes a low sweep that knocks you to the ground, chained straight into a snow charge.

Chase
Sprint past a Lurker and it runs you down.

After closing the distance, it leaps forward and rakes your back with sweeping slashes.

Tips for fighting the Snowveil Lurkers
Most of the pair’s damage comes from a few readable tells. Learn them and the fight gets much more manageable.
- A lifted scythe signals the leaping slam, snow charge or snow wave; use it as your cue to react.
- Most attacks connect twice, with roughly 0.6 seconds between hits. Stay alert when the first one lands.
- Each hit takes about 11% of your health bar when it is 3,325 HP on Wayfarer.
- Wait to heal until both Lurkers have moved well away. If one is close enough, healing triggers the overhead chop.
- A blue-white flash signals that a knockdown sweep will follow.
- Running past them doesn’t work. A Lurker will chase you and hit your back.
- The Lurkers stay off the flower pier, but their snow wave can still hit you there.
During the fight, you won’t see an E prompt beside Xuan Li’s Memory Flower on the pier.






