Gaming How-To

Aniimo: How to Get Bailite by Evolving Cozite

The exact level, item cost, stat shifts, and new skills involved in turning Cozite into Bailite.

The exact level, item cost, stat shifts, and new skills involved in turning Cozite into Bailite.

Image: Pawprint Studio

Bailite is the Nova stage of the Cozite family in ANIIMO, a Rock-element Support that trades its mobility for turret fire and a party-wide coordinated attack. There is one recorded path to it, and it runs entirely through a single Cozite you raise yourself.

Quick answer: Raise a Cozite to Aniimo level 51, then spend Loam Stone x1 to evolve it. Cozite to Bailite is the only evolution recorded for this family.


Bailite evolution requirements

The evolution has two gates and nothing else attached to it. You need the level, and you need the material in your bag when you confirm.

  • The Cozite must reach Aniimo level 51.
  • The evolution consumes Loam Stone x1.
  • No alternate trigger, quest, time of day, or location condition applies.

Where to find Cozite

Cozite lives in Zephyrus Landbridge, in the Breezy Plains region, around map coordinates 47, 57. It is No. 75 in the log, a Rock-element Support at stage 1, standing 0.8 meters tall and weighing 6 kilograms. Bailite shares the same habitat, so the area is worth sweeping either way, but the level 51 requirement means the evolution is usually the faster route.

Cozite
Cozite. Image: Pawprint Studio

Out of the box it runs a short kit: a ranged Rock basic attack at power 6, Rolling Clay Ball (power 31, 20 EP, 1-second cooldown), which you kick forward and can hold to lob at an arc, and Shielding Smoke. Neither of those goes away for free, since Rolling Clay Ball is not carried over to the evolved form.


How to evolve Cozite into Bailite

Catch a Cozite in Zephyrus Landbridge and keep it in your roster. Any gender works, and the evolution does not care which one you use.
Level that Cozite to 51. Rotating it into your active team for fights is the steady method, since it contributes Rock damage and the smoke utility while it grows.
Secure one Loam Stone. The evolution will not start without it, even at the correct level.
Open the Cozite’s detail page and confirm the evolution. The material is spent at that moment.
Check the log entry to confirm it worked. A finished evolution registers as Bailite at No. 76, stage 3, with its height listed at 1.3 meters and Cannon Mode, Cozite Nest Sentry, and Devastation Cannon added to its skill list.
Bailite
Bailite. Image: Pawprint Studio

Stat changes from Cozite to Bailite

StatCoziteBailite
HP7790
Attack87116
Magic attack87116
Defense67100
Magic defense6783
BP attack5050
EP regen10075

Offense and durability both climb, with attack and magic attack rising by the same amount and defense taking the biggest jump. The one number that moves the wrong way is EP regen, which falls, so the evolved form recovers energy more slowly despite leaning on EP-hungry skills. Break value does not change at all, which keeps this line firmly in the support lane rather than the stagger lane.

The element level also climbs from 1 to 3, and weight stays at 6 kilograms even as the height nearly doubles.


Bailite skills and EP costs

SkillEPPowerCooldown
ATK06
Shielding Smoke10Utility20s
Cannon Mode035
Cozite Nest Sentry101018s
Devastation Cannon01658s

Cozite Nest Sentry is the reason to run this Aniimo at all. It launches a Cozite to hover nearby for 15 seconds, and every time a roster member uses a Skill or Ultimate, the sentry fires a coordinated attack that adds area damage equal to 10 percent of the original hit. Teams that chain skills quickly get the most out of the window.

Cannon Mode lowers the chassis and anchors it to the ground. While locked in, basic attacks are replaced by cannon fire that spends EP and deals area damage, which is where the reduced EP regen starts to matter.

Devastation Cannon is the heavy hitter, a single strike that leaves overflowing energy in the crater to keep damaging anything standing in it.

Shielding Smoke carries over unchanged from the earlier stage. It is a terrain skill that drops a smokescreen to block vision, and enemies cannot aim at targets through it. It deals no damage and exists purely to break line of sight.


Potent Erosion and Rock element matchups

Potent Erosion is the trait shared across the family. Each time a skill or Ultimate connects, the target’s Rock resistance drops by 2 percent for 20 seconds, stacking up to 10 times. Paired with a team that spams skills, it turns this line into a resistance shredder for any Rock damage dealers you field alongside it.

Element math is fixed and worth memorizing before you commit. Rock attacks deal 1.6x damage to Fire and Ice, and only 0.625x to Dark, Grass, Rock, and Water. On the receiving end, Grass and Water both hit Rock for 1.6x, while Electric, Fire, Ice, and Rock all land at 0.625x.

Against Grass or Water enemies, the stacked resistance reduction does more for your team than the cannon damage will.


Log tasks for both stages

Each stage has its own recorded tasks, and they are worth clearing while you level toward the evolution rather than after.

  • Cozite: blend in with Cozites undergoing synergy training.
  • Cozite: take a photo of a Cozite carrying ore.
  • Bailite: defeat a target using Cozite Nest Sentry.
  • Bailite: unlock the treasure for passionate mushroom enthusiasts.

Alternate and regional forms

Neither stage has an alternate or regional form. Both exist only in their basic form, so there is no variant-collection bonus attached to this family and no second evolution branch to chase.

Once the evolution lands, the Aniimo stops at Nova stage. No further evolution is recorded past Bailite, and the remaining progression for it runs through leveling and training rather than another form change.