Gaming Guide

Red Right Hand Collectibles Guide for Marvel’s Wolverine (Mission 25)

What to watch for during the Sabretooth brawl in Madripoor, including the exact trigger for the Harmer's Market trophy.

What to watch for during the Sabretooth brawl in Madripoor, including the exact trigger for the Harmer’s Market trophy.

Red Right Hand is the 25th mission in Marvel’s Wolverine, and it plays very differently from the exploration-heavy chapters around it. Instead of sending Logan through a sprawling area packed with hiding spots, it drops him into a brawl with Sabretooth in Harmer’s Market. That changes what you should be hunting for while the fight is happening.

Quick answer: The missable unlock in Red Right Hand is the Harmer’s Market trophy. Destroy every market stall in the arena during the Sabretooth fight, finishing with the one pressed against the wall.


Where Red Right Hand falls in the mission order

Marvel’s Wolverine runs 30 missions in total. Red Right Hand lands in the back half, during Logan’s second stretch in Madripoor, and it sits directly between two story missions.

#MissionNotes
24Field TestComes immediately before
25Red Right HandSabretooth encounter
26Don’t Go GentlePicks up right after

Because the mission is built around a single confrontation rather than a route you walk, your attention should go to the arena itself and what you can break in it.


How to unlock the Harmer’s Market trophy during the Sabretooth fight

The market is full of wooden vendor stalls, and they are all destructible. Both your attacks and Sabretooth’s lunges can flatten them, so the trophy is less about precision and more about making sure you cover the whole arena before the fight ends.

Start the encounter and lock onto Sabretooth. Get a feel for how far he closes distance, since his charges are the fastest way to break scenery.
Logan's reticle locked onto Sabretooth as the Harmer's Market fight begins
The opening of the Sabretooth encounter, with the reticle holding the boss in view. Image: Insomniac Games
Fight next to the stalls instead of in open space. Dodge so that Sabretooth’s swings land on the carts, and let the collisions do the demolition work for you.
Logan dodging Sabretooth beside wooden vendor carts in the market arena
Baiting Sabretooth into the vendor carts so his attacks smash the wooden stalls. Image: Insomniac Games
Keep pressure on the boss between stall breaks. His health bar sits at the top of the screen, so use it to pace yourself and avoid ending the fight before the market is cleared.
Sabretooth boss health bar on screen while Logan lands melee attacks
The boss health bar tracks how much fight time you have left to finish breaking stalls. Image: Insomniac Games
Sweep the outer edges of the arena last. The final stall is the one set against the wall, and destroying it completes the set.
The Harmer's Market trophy notification appearing mid-fight after the last stall breaks
Breaking the stall against the wall pops the Harmer’s Market notification during the fight. Image: Insomniac Games

Do not rush the damage phases. Once Sabretooth goes down, the encounter ends and you lose access to the market and anything still standing in it.


Confirming the trophy actually registered

You do not have to wait for the mission to end to know it worked. The Harmer’s Market trophy pops mid-combat as a standard PlayStation notification the instant the last stall comes apart. If the fight finishes without that banner appearing, at least one stall survived.

PlayStation trophy banner confirming Harmer's Market unlocked during the Sabretooth fight
The PlayStation banner confirming Harmer’s Market has unlocked. Image: Insomniac Games

The three collectible types to keep tracking

Marvel’s Wolverine has 102 collectibles spread across its missions, split into three categories. Each category has its own trophy attached, so anything you skip in one mission has to be cleaned up later.

CollectibleTrophyRequirement
Material CratesCrate CollectorCollect all
Whisky BottlesFull BarrelCollect all
Nightmare DoorsPathways Of The MindDiscover all

Nightmare Trials are separate from the doors and pay out ability points at Adamantium, Gold, Silver and Bronze ranks, which is worth knowing if you are still building out Logan’s kit this late in the campaign.

Treat Red Right Hand as a combat checkpoint rather than a scavenging run. Clear the market stalls while Sabretooth is still standing, watch for the trophy banner, and then move into Don’t Go Gentle with one fewer missable item on your list.