Skippy has three looks in Aniimo, and only one of them comes with a frozen leaf on its head. The Snowfield Form is the cold-weather variant of the species, and it is the only one that carries the Ice element alongside Water. You cannot turn a basic Skippy into it — you have to catch one where it lives.
Quick answer: Travel to Driftwise Meadow in Breezy Plains, around coordinates -0455, 1282, and throw an Anipod at a Snowfield Skippy. Its base catch chance is 38%.
Where to find Snowfield Skippy in Aniimo
Snowfield Skippy has exactly one habitat: Driftwise Meadow, in the Breezy Plains region. The basic Skippy and the pink Sea of Flowers Skippy live elsewhere, so no amount of hunting in Nimbus Fields, Mistwoods, or the Forest of Falling Stars will produce the snowy version.
Open your map and set a marker near coordinates -0455, 1282 before you set off. Driftwise Meadow sits in the level 50 to 55 band, which makes it a late-area trip if you are still working through the low-level Breezy Plains zones.

Driftwise Meadow is a dense collection point in its own right, so the trip is rarely wasted. The zone holds 40 chests, 3 Lumin Amber, 2 blooms, 7 ecological points, a Lumin collection, 3 Pathfinder challenges, and a single transporter.
Once you land, run past the frozen lake and head into the snowy crater. That bowl of open snow is where the wild population gathers, and you will usually see several Aniimo roaming it at once.

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| Capture detail | Value |
|---|---|
| Base catch chance | 38% |
| Break bonus | ×1.5 |
| Backstab bonus | ×1.5 |
| Sleep window | Night |
| Sparkling odds | 1 in 20,000 (base) |
Nature is rolled on capture, so if you want a specific one, expect to catch more than one. The split is Cheerful 50%, Gentle 30%, and Aloof 20%.
Snowfield Skippy stats, element, and role
Snowfield Skippy is a Lumin-stage Aniimo assigned to the Heal role, combining Water with Ice. The Ice typing is the main reason to pursue this form: compared with the standard Water version, it changes the creature’s strengths and weaknesses.
| Stat | Value |
|---|---|
| 80 | |
| 70 | |
| 76 | |
| P.DEF | 66 |
| REGEN | 60 |
| 50 | |
| Total | 402 |
The recommended build leans on HP and M.DEF, which lines up with its two highest base values. As a Water attacker it hits Fire and Earth harder; as an Ice attacker it hits Water and Lightning harder. On defense, Fire and Earth damage hurt its Ice side, while Grass, Lightning, and Ice damage hurt its Water side.
Skills, trait, and field abilities
The healing skill is the reason to run this Aniimo. Healing Water costs 20 EP, has a 20 second cooldown, and restores every ally HP equal to 8% of the caster’s max HP, then heals the caster for a further 10% of their max HP over 5 seconds. Its power value is 0, so it does no damage.
- Water Orb — fires water projectiles; hold the skill button to aim.
- Ice Orb — fires ice projectiles; hold the skill button to aim. Exclusive to this form.
- ATK (innate) — a ranged magic water attack.
- Water Spirit (trait) — cuts the EP cost of all skills by 16% while on water terrain.
- Swim Lv. 1 (pathfinding) — its only traversal ability. It has no mobility skill.
Back at the Homeland it brings Carry Lv. 1, Water Lv. 1, and Ice Lv. 1. Assigned to your Home, it consumes food at 10 Energy per minute.
How to evolve Snowfield Skippy into Pranky and Glacy
Both evolutions are location-gated as well as level-gated. Standing in a snowy area is the trigger condition, so trying to evolve in any other biome simply will not fire. The form carries through the whole line — a Snowfield Skippy becomes a Snowfield Pranky, then a Snowfield Glacy.

| Evolution | Level | Condition |
|---|---|---|
| Skippy → Pranky (Gamma) | 12 | Snowy area |
| Pranky → Glacy (Nova) | 20 | Snowy area, Wave Stone x3 |
The Nova step is the only one with a material cost. Keep Wave Stone in reserve, since the same elemental stone is also used for this form’s Resonance Star-Up stages alongside Skippy Dewdrop Crystal and Breezy Plains Dewdrop Crystal.
If you are collecting for completion rather than combat, catching this form matters twice over. Filling in all three Skippy variants in the Aniilog grants a small permanent stat bonus, so the trip to Driftwise Meadow closes out the species entry as well as handing you a Water/Ice healer.






