Loot in Slayers 2 does nothing while it sits in your bag. Haoris, masks, necklaces and weapons all need to be equipped manually through the inventory menu, and the game gives you two separate ways to wear the same piece of gear depending on whether you want its bonuses or just its look.
Quick answer: Open the menu from the top-left corner of the screen, go to your inventory, select the item, then choose Equip Stats for its bonuses or Equip Vanity for appearance only.
Equip Stats vs Equip Vanity in Slayers 2
Every wearable item in your inventory offers both options, and they are independent of each other. That split exists so your character can look one way while your actual build runs on something else entirely.
| Option | What it does | Use it for |
|---|---|---|
| Equip Stats | Applies the item’s listed buffs | HP, block, XP and damage bonuses |
| Equip Vanity | Applies the appearance only | Cosmetic looks with no stat effect |
Item descriptions in the inventory spell out exactly what each piece grants before you commit. A cosmetic-heavy item like the Chained Glasses can be worn purely for the look, while something like the Flame Warrior Style lists its buffs directly in the description panel.
Read the description first. If the buffs are weak but the design is good, equip it as vanity and keep your stat slot free for something stronger.
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How to confirm gear is actually equipped
The visual change on your character model is the fastest confirmation. Close the inventory and the item renders on your body right away, which is why haoris are the easiest pieces to check at a glance.
For stats, reopen the item in the inventory and compare its listed bonuses against your character values. An item worn through Equip Vanity will show up on your model without contributing any of the numbers in its description, so if a health or block figure has not moved, you likely used the vanity option instead of the stat one.
Accessories worth equipping for stats
Accessories are where the stat slot earns its keep. These are among the clearest early and mid-game upgrades, and each one lists its bonus in the same description panel you use to equip it.
| Accessory | Bonus | Source |
|---|---|---|
| Sabito’s Mask | +15 HP | 12% drop from Sabito |
| Riyaku’s Necklace | +20 HP | 20% drop from Zoku |
| Nezuko’s Bamboo | +25 HP, Damage Suppression | 5% drop from Nezuko |
| Straw Hat | +5 Block, +50 HP, sunlight immunity for Demons | 1% from Tier 1, 2 and 10 chests |
| Yatagarasu Mask | +5% XP, +5% drop rate, 50 HP | Small chance from Tier 3 and 5 chests |
Haoris deserve their own mention because there are 17 unique versions, and each one carries a different stat bonus rather than a shared effect. They drop from Tier 1, 2 and 10 chests on the first map, from the Mugen Train legendary chest, and from certain Ouwohana bosses, so it is worth checking a new haori’s description before swapping out whatever you are already wearing.
The Slayer Uniform sits in both camps. It provides stat bonuses and also works as vanity clothing, which makes it a reasonable default while you hunt for something with numbers you actually want.
Once you understand the two-option system, managing gear becomes routine. Keep the strongest buffs in your stat slots, push anything you like the look of into vanity, and re-check the inventory every time a boss or chest hands you something new.






