Super Claw Malfunction is a short branch of the Mysterious Presence storyline in Aniimo, set on the roof of Jiff’s claw machine shop in Astra City. It hands you one more Voxel Cube for the wider investigation and a small stack of catching gear once you report back.
Quick answer: Fast travel to Super Claw in Astra City, talk to Jiff on the rooftop, investigate the Strange Flash on the holo-projector, collect the Voxel Cube that appears, then talk to Jiff again to finish the quest.

How to unlock Super Claw Malfunction
This side quest opens automatically once you have collected three Voxel Cubes during the Mysterious Presence investigation. After the third cube, Nova calls you to return to the Holo-Lab to go over her findings, and that conversation flags the Super Claw job as a new objective.
You need to be in Astra for the clue to appear, since the anomaly at Super Claw only shows up during the broader Mysterious Presence chapter.
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Super Claw Malfunction rewards
| Reward | Quantity |
|---|---|
| 10 | |
| 10 | |
| 2 | |
| Safaris | 500 |
The Aniipod Track is a catching device with an eagle-eye lock system that automatically tracks nearby Aniimo after being tossed. The Aniipod Hyper is built from new materials that cut air resistance to raise toss speed and extend throwing range.


Confirming the quest is complete
You know Super Claw Malfunction is finished when the final chat with Jiff hands over the Aniipods and the quest clears from your tracker. The Voxel Cube you collected counts toward Mysterious Presence, so you can head back to the Holo-Lab to continue the main investigation once Nova calls you again.






