Gaming Guide

Aniimo: All Argent Strait Chests and Lumin Amber Locations

The Argent Strait packs 38 chests, 10 Lumin Amber, and six Pathfinder Challenges into one level 28–32 stretch of Breezy Plains.

The Argent Strait packs 38 chests, 10 Lumin Amber, and six Pathfinder Challenges into one level 28–32 stretch of Breezy Plains.

Image: Pawprint Studio

The Argent Strait sits in the Breezy Plains region of Aniimo, a coastal band of ruins, cliffs and open meadow built for characters around level 28. It is dense with collectibles, and most of them are gated behind one of three things: fire, a cliff drop, or a short fight.

Quick answer: Full completion in The Argent Strait means 38 chests, 10 Lumin Amber and 6 Pathfinder Challenges. Bring a Fire Aniimo for brambles and a flier or glider for the cliffs.


The Argent Strait totals and level range

These are the counts the area tracks. Use them as your checklist before you start sweeping the map.

Point of interestCount
Chests38
Lumin Amber10
Pathfinder Challenges6
Blooms3
Lumin Collections1
Bonfires1
Ecological points3
Level range28–32

There are no transporters here, so travel runs off the area’s waypoints and Sanctums instead. Freshsprout Hill and Brightbough Plateau are the two anchors worth unlocking first, since almost every cluster of chests is a short run from one of them.


What you need before you start

A surprising number of chests here are not hidden at all. They are visible and locked behind an obstacle you need the right Aniimo to remove.

  • A Fire Aniimo such as Emberpup or Flameruff, for burning brambles, thorn gates and wooden planks.
  • A flying or gliding Aniimo, for cliff outcrops, pillar tops and the coastal gaps.
  • Something with a heavy hit, for breaking boulders and rubble piles over buried chests.
  • A team near level 30, since three Pathfinder Challenge duelists here sit between level 29 and 32.

Ruins and Brightbough Plateau route

The western half of the strait is the densest part of the map. Running it as a loop from the two waypoints clears most of the chest count and half the Lumin Amber in one pass.

Teleport to Freshsprout Hill and climb the cliffside to the east. A chest sits on the ledge behind a wall of thorny brambles, so burn them off before you approach.
01 Chest00:3501 Chest
The chest marker on the Freshsprout Hill cliffside, nine meters out. Shown at 00:35 in Lena’s video. Image: Pawprint Studio
Follow the ridge southwest and drop into the ravine toward the water. One chest rests in the stream itself, and another sits submerged beneath a large mushroom pad nearby.
Warp to Brightbough Plateau and head into the ancient stone ruins. Break the boulder at the entrance, burn the vines behind it, then climb the archway and burn the growth on top for the chest perched there.
The Argent Strait02:31The Argent Strait
Burning the brambles off the ruin archway to reach the chest above. Shown at 02:31 in Game Guides Channel’s video. Image: Pawprint Studio
Move southeast to the large ancient tree. Climb the trunk for one chest wedged in the upper branches, then glide off the limbs to the southern cliff edge to land on a second.
05 Chest03:1205 Chest
The chest lodged between the branches of the ancient tree. Shown at 03:12 in Lena’s video. Image: Pawprint Studio
Work south across the rolling hills to the western coastal cliff, then cut back northeast toward the cliffside tree and glide down into the wooded hollow below it. Three more chests sit along that stretch.
08 Chest04:4108 Chest
The opened chest on the western coastal cliff. Shown at 04:41 in Lena’s video. Image: Pawprint Studio

Argent Strait chest coordinates

Ruins, plateau and western hills

CoordinatesWhere to look
-1588, 0815Cliff ledge, behind brambles
-1663, 0841Submerged under a mushroom pad
-1583, 0820Behind the Hatchinator at the Outpost
-1467, 0741Open grassy hill
-1538, 0709Niche inside the ruin archway
-1562, 0693Atop boulders, under thorny vines
-1562, 0650Ridge edge near the drop
-1560, 0651Rock outcrop below the cliff face
-1645, 0586Inside the ruin passage, past a thorn gate
-1666, 0616Top of a ruin pillar
-1650, 0608Upper ruined terrace
-1652, 0591Small opening ringed by vines
-1718, 0632Cliff edge
-1652, 0511Cliff edge on Brightbough Plateau
-1673, 0506Between the big tree’s branches
-1693, 0444Grass across the coastal cliff gap

Beaches, bloom and eastern cliffs

CoordinatesWhere to look
-1331, 0570Center of the ruins
-1295, 0576East of the ruins, under rubble
-1402, 0536Cliff edge
-1397, 0513Southwest side of the beach
-1321, 0458Cliff edge south of the beach
-1231, 0609Northeast beach, hidden under rubble
-1202, 0470Southeast beach edge, Chirpis nearby
-1241, 0677Cliff above the Argent Strait bloom
-0603, 1567Mound at an intersection, Budclaw guard

Three more chests are tied to the environment rather than a fixed landmark you can walk up to. One sits between ruined walls near the river intersection. One is reached by riding the geyser inside a ruin tomb. The third floats on the first leaf step leading up to a growth flower.

Chests buried under sand or rubble do not show a prompt until you clear them, so break boulders and dig piles you pass even when nothing is visible.


Lumin Amber locations in The Argent Strait

Lumin Amber feeds the Branch in the region, and every point you spend there upgrades the buffs that apply across Breezy Plains. The area holds 10 in total, split between free-floating amber, one timed Lumin Collection and perspective puzzles called Lumin Markings.

Lumin Amber
Lumin Amber. Image: Pawprint Studio
TypeCoordinatesHow to get it
Lumin Marking (Gate of Ruins)-1347, 0819Line up the stone markings near the NPC by the river
Lumin Collection (Core Descent)-1288, 0920Grab every Lumin Energy before the timer ends
Lumin Amber-1552, 0713Climb the broken column in the ruins
Lumin Amber-1614, 0667Trigger the rune, then sweep the scattered orbs
Lumin Amber-1650, 0614Glide into the courtyard and beat the guard
Lumin Marking-1655, 0535Align pillar and tree, then climb the branch

The rune-triggered amber inside the ruins works like a scavenger hunt. Touching the glowing stone scatters Lumin Energy across the courtyard, and only after you have picked up every orb does the amber itself become claimable.

The Argent Strait04:39The Argent Strait
Lumin Energy orbs scattered through the ruins after triggering the rune. Shown at 04:39 in Game Guides Channel’s video. Image: Pawprint Studio

Guarded amber behaves differently. The one in the ruin courtyard is held by an Emberpup, and the pickup only appears once the defender is dealt with, either by defeating it or capturing it.

The Argent Strait06:36The Argent Strait
The Emberpup defending the Lumin Amber in the ruin courtyard. Shown at 06:36 in Game Guides Channel’s video. Image: Pawprint Studio

Pathfinder Challenges and duelist levels

Six Pathfinder Challenges are scattered across the strait, each one a duel against a trainer NPC. Three of them cluster around the central meadow and the plateau.

DuelistLevelCoordinates
Theo29-1491, 0739
Leola31-1662, 0517
Zoe32-1578, 0747

Zoe is the hardest of the three and the reason a level 30-plus roster matters. Clear Theo first on the grassy hill, take Leola on the plateau, then come back for Zoe once your team has absorbed the area’s experience.


Alpha Tubster and Aniimo Eggs

Southwest of First Spark Sanctum, this area’s Alpha spawn is an Alpha Tubster positioned at the center of a shore. Tubster belongs to the Wind Break unit, and its Victory Concerto trait reduces stamina expenditure for the entire team by 30 percent when BREAK activates, making it especially useful for the climbing required here.

Tubster
Tubster. Image: Pawprint Studio

Two Incredible Eggs sit in nests high in the western ruins and the ancient tree, and both need a glide or a climb rather than a fight.

  • -1676, 0608 — nest on a ruined pillar wall, reached by gliding across.
  • -1665, 0499 — bird nest on a high branch of the large tree.

How to confirm the area is complete

Each collectible type confirms itself in a different way. A chest plays its open animation and stays open on the map. A Lumin Marking snaps the stone symbols together the moment your perspective lines up and hands over the amber immediately. A Lumin Collection only pays out if you grab every energy orb inside the time limit, and it resets if you run out, so you can simply start it again.

Pathfinder Challenges complete when you win the duel, not when you talk to the NPC. Once all six are cleared, check your totals against the area’s counts: 38 chests, 10 Lumin Amber and the single Lumin Collection. Anything still missing is almost always sitting under rubble, behind brambles, or on a ledge you have not glided down to yet.