No Gear Left Behind picks up straight after Hold the Line and sends Bravo Squad underground before dropping them into a wrecked city plaza. It moves between quiet tunnel crawling and two heavy fights, and the route is lined with weapon mods, armor mods, and story collectibles that are easy to walk past if you keep pushing forward.
Quick answer: Track Charlie Squad to the Muster Point south of Allfathers Plaza, clear the plaza, then knock the Seeder down with a Frag Grenade and shoot its mouth until it dies. Follow Captain Grey to the truck to end the chapter.

Chapter objectives in order
The chapter runs through four objectives from start to finish. Keep this sequence in mind so you know what each fight is leading toward.
- Find Charlie Squad near the underpass south of Kalona Hotel.
- Reach the Muster Point south of Allfathers Plaza and clear the horde.
- Take down the Seeder that bursts out of the ground.
- Follow Captain Grey into the courthouse and reach the truck.
Through the tunnel and down to the tracks
You begin near a van with the first Hard Case sitting behind it. Open it to collect the High Capacity Mag (Gnasher) and Ammo Scavenger armor mod before you move anywhere else.
Take the left into the tunnel and follow the stairs down until you reach the rail tracks. A cutscene plays here as Bravo Squad watches a Locust commander execute Charlie Squad, which sets up the hunt for their leader.
Push on with your squad toward the giant red hole. A second Hard Case near the underpass holds the Proximity Regen armor mod and the Auto-Canister (Incinerator) mod.

Cross the plaza to the golden statue
Use the blue icon to make your way toward the statue. An ambush begins midway, so turn into the corridor on your right and enter the building to that side, collecting ammo along the way.
Keep taking cover and work your way to the giant golden statue. Enemies will try to overwhelm you in the open, so use your self-revive when you need it. Clearing them completes the Clear the Plaza objective.
A single Supply Cache sits in the northern part of Victory Plaza, so sweep that corner for extra ammo before you leave the area.

Every Hard Case in No Gear Left Behind
Six Hard Cases are scattered across the chapter, split between the opening underpass, Victory Plaza, and the Octus Tribunal at the end. Several sit a short detour off the critical path, so check the blue markers before pressing ahead.
| # | Location | Rewards |
|---|---|---|
| 1 | South of Kalona Hotel, behind a truck | High Capacity Mag (Gnasher), Ammo Scavenger |
| 2 | South of Allfathers Plaza, by the underpass | Proximity Regen, Auto-Canister (Incinerator) |
| 3 | Victory Plaza, corner of a park | Springloaded Mag (Lancer Mk1) |
| 4 | Victory Plaza, second floor of the building | Best Defense, Detonator Ammo (Longshot) |
| 5 | Victory Plaza, north-end corner | Forged Barrel (Longshot), Concussion Rounds (Gut-Puncher) |
| 6 | Octus Tribunal, left side of the northern hallway | Fortifying Compound (Adrenaline Injector), Concussion Rounds (Gut-Puncher) |
At Victory Plaza, circle the statue to locate the stairs. Climb them, then go left to the far end to reach the second-floor container. Return to street level and cross over to the case at the park corner beneath the scaffolding. Behind the golden statues, at the exit gate, is the last plaza case.

All five collectibles
The chapter holds five collectibles, mostly tied to fallen soldiers along the route. Two sit under the opening overpass, one hides in a gated alley, one lies near the train rails, and the last appears only once you follow Captain Grey outside.
| # | Collectible | Location |
|---|---|---|
| 1 | COG Tags of Private Sal Harkniss | Under the overpass, on a body beside a small fire |
| 2 | COG Tags of Private Siv Strickland | Just past the first tags, on a soldier near the green van |
| 3 | Bloodied Spike | Past the Cold Drinks vending machine, on a body behind an open gate |
| 4 | Ink-Covered Wrench | Left down the steps along the curved train rails, beside a corpse |
| 5 | COG Tags of Lieutenant Jane Hawkins | Northern side of the Octus Tribunal, by the white body bags against the fence |
The Lieutenant Jane Hawkins tags only appear while you are following Captain Grey near the end, so grab them before you climb into the truck or they are gone for the run.

Reach the Muster Point and beat the Seeder
Head to the gate at the end of the plaza to complete the Muster Point objective. A Seeder then erupts from the ground and starts spitting out Nemacysts. Emptying a clip into its body does almost nothing, so attack it the right way.

Regroup with Captain Grey to finish
With the Seeder down, your last objective is to regroup with Captain Grey and follow her into the courthouse. A short way into the corridor, take the immediate left for the final Hard Case holding the Fortifying Compound injector mod.
Keep trailing Grey until you spot a truck, then climb aboard. A cutscene plays and the chapter ends, rolling you straight into Flyboys. You will know No Gear Left Behind is complete when the campaign log marks the chapter finished and the next one loads.






