Gaming Guide

Huss Valley Abilities: Every Runner and Chaser Unlock and Cost

The full ability list for both sides, with Gem and Robux prices, effects, and how to equip them.

The full ability list for both sides, with Gem and Robux prices, effects, and how to equip them.

Abilities in Huss Valley are permanent perks you buy once and keep for every future match. Each one is tied to a role, so Runner abilities help you escape and Chaser abilities help you close the gap and land a hit. You pay with Gems you earn in-game or with Robux, and two of them cost nothing at all.

Quick answer: There are five abilities for each role: Runner and Chaser. One Hit Shield for Runners and Bear Trap for Chasers are free, while every other ability costs Gems or Robux. You may equip one ability per role at a time.

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All Runner abilities in Huss Valley

Runner skills help you make room to escape. You can conceal yourself, knock a Chaser back, misdirect them with a false route, or drop a barrier behind you. One Hit Shield is available from the start, giving you a fallback before you spend anything.

AbilityEffectCost
CloakVanish for 3 seconds; hits can still reach you, while using an item cuts the effect short1,625 Gems / 519 Robux
Emergency AirhornKnocks nearby Chasers backward in all directions1,450 Gems / 459 Robux
Inflatable DecoySends a fake copy sprinting ahead for 7 seconds; it pops when caught1,200 Gems / 379 Robux
Pocket DoorDrops a temporary door in your path for 6 seconds875 Gems / 279 Robux
One Hit ShieldAbsorbs one incoming hit for 0.75 seconds, then breaksFree (default)

Cloak keeps you faintly visible to nearby players, so it works best for a clean break rather than a slow getaway. Pocket Door is the cheapest paid pick and forces a Chaser to smash through or go around, which buys a few seconds at a choke point.

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All Chaser abilities in Huss Valley

Chaser skills focus on extending your reach, controlling Runners, and getting around quickly. They can drag Runners toward you, lengthen one swing, give you a burst of speed, or hold a Runner still. Bear Trap is unlocked for free, so you can start hunting without spending Gems.

AbilityEffectCost
Rufus’s LeashFires a leash up to 15 studs; a hit pulls the Runner up to 6 studs toward you1,625 Gems / 519 Robux
Rocket ShoesDashes along your movement, or camera-forward when standing still1,300 Gems / 419 Robux
Big DaggerDoubles melee reach on your next hit within a 5-second window1,125 Gems / 359 Robux
Bowling BallRolls a ball that briefly trips any Runner it hits directly600 Gems / 195 Robux
Bear TrapThrows a trap up to 10 studs; first Runner is stuck for 0.5 seconds, lasts 12 secondsFree (default)

Rufus’s Leash turns a Runner’s successful juke into a mistake by dragging them back into range. Bowling Ball is the budget option at 600 Gems, giving you a long-range trip without a large spend.

Shop prices can shift after game updates, so confirm the Gem and Robux cost in the in-game shop before committing a large Gem balance.

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How to buy and equip an ability

Click the Menu button on the screen’s left side to open the main menu.
Select Shop, then open the Abilities tab. This tab holds both the Runner and Chaser lists.
Select your desired ability, then purchase it using Gems or Robux. After the transaction completes, equip it in that tab. Your equipped choice appears selected for its role, and you can bring one Runner ability and one Chaser ability into a match at once.
Image credit: Roblox via YouTube/@Default

How to earn Gems for abilities

Gems are the main currency for permanent unlocks, and there are several ways to build a balance while you play.

  • As a Runner, collect Gems lying across the arena floor.
  • Finish daily quests and collect the Gem rewards they provide.
  • Redeem active Huss Valley codes for free Gems and boosts.
  • Finish event objectives for extra Gems.
  • Spin the lobby wheel for a chance at rewards.

Because Gems carry over between matches, it helps to spend them on the ability that fixes the mistake you make most often. If you keep getting cornered, a barrier or a shove is worth more than raw reach, and codes that grant double-Gem boosts will get you there faster.