Exe is an upcoming playable character in Neverness to Everness (NTE), confirmed as a male member of the E.T.D. 6th Platoon under the Bureau of Anomaly Control. He has been teased through official channels, but his kit, element, rarity, and signature gear have not been publicly revealed.
Quick answer: No official release date for Exe has been announced. He is expected to arrive after the Version 1.1 banners for Lacrimosa (Phase 1) and Chaos (Phase 2), so the earliest realistic window is Version 1.2 or later.

Exe character profile
Exe belongs to the same platoon as Chaos, Nitsa, Linko, and Elyms, all grouped under the E.T.D. 6th Platoon faction. That places him on the military-operations side of the Bureau of Anomaly Control, alongside Chaos who is already confirmed for Version 1.1 Phase 2.
| Field | Confirmed value |
|---|---|
| Name | Exe |
| Gender | Male |
| Faction | E.T.D. 6th Platoon (Bureau of Anomaly Control) |
| Role | Not announced |
| Element / Attribute | Not announced |
| Rarity | Not announced |
| English voice actor | Not announced |
| Release date | Not announced |
Exe release date in NTE
No release date has been confirmed by the developers. Exe has only been shown as a leaked or teased character, with no banner schedule attached to him.
The known banner order on the way to him looks like this. Hotori runs from May 13 to June 3, 2026, closing out Version 1.0. Version 1.1 then opens with Lacrimosa in Phase 1, followed by Chaos in Phase 2. Exe is not part of that schedule, which is why his earliest plausible window sits beyond Version 1.1.
| Phase | Featured character | Status |
|---|---|---|
| Version 1.0 Phase 2 | Hotori | May 13 – June 3, 2026 |
| Version 1.1 Phase 1 | Lacrimosa | Confirmed, date pending |
| Version 1.1 Phase 2 | Chaos | Confirmed, date pending |
| Version 1.2 or later | Exe (expected) | Not confirmed |

Exe skills and kit
Exe’s basic attack, combat skill, ultimate, support skill, and passives have not been disclosed. His life skills, awakening nodes (A1 through A6), and resonance effects are also unannounced.
Because his element and role are unknown, anything published as a “full kit” for him at this stage is speculation. The only structural detail tied to him is his faction placement within the E.T.D. 6th Platoon, which in NTE has so far leaned toward combat-oriented designs.
Best build for Exe
A reliable best-in-slot build cannot be locked in until his element, scaling stats, and signature Arc are revealed. The build slots that will matter once he launches are listed below, so you know what to watch for on reveal day.
| Build slot | What to look for at reveal |
|---|---|
| Signature Arc (weapon) | His five-star signature, plus a free-to-play battle pass alternative |
| Cartridges | Two-piece and four-piece set bonuses that match his damage type |
| Modules | Main stats keyed to his element and any conditional damage buffs |
| Sub-stats | Crit rate, crit damage, attack percent, and his scaling attribute |
| Team role | Main DPS, sub-DPS, or support based on his ultimate and support skill |

Best team comp for Exe
Team compositions cannot be finalized without his element and role. Once those are confirmed, the natural pairings to test first will be other E.T.D. 6th Platoon members such as Chaos, since faction-themed synergies and shared damage types often produce the cleanest rotations.
Until then, planning a roster around Esper Zero, Mint, and other already-released characters keeps your account flexible. Any of them can slot into a future Exe team if their elements line up with whatever he eventually scales with.
How to prepare for Exe before launch

For now, Exe is a confirmed face on the roadmap without a confirmed kit or date. Expect his details to firm up as Version 1.1 progresses, and treat any “leaked build” content before his official trailer as placeholder rather than a final recommendation.






