Valor Mortis: How to Clear the Path to the Bridge in Chapter 2
The full Demolished Path route through the Valley of Ashes, with every corruption node you must shoot to reach the main bridge.
The full Demolished Path route through the Valley of Ashes, with every corruption node you must shoot to reach the main bridge.
by AllThingsHow Staff
Image: One More Level
The Demolished Path in Chapter 2, Regroup, drops you into the Valley of Ashes with no in-game map and a route choked by fleshy tentacle barriers. Those barriers only fall when you destroy the glowing red corruption nodes feeding them, and the nodes are tucked along a winding cliffside of lifts, ladders, and broken walkways. Work the route in order and the bridge opens up at the end.
Quick answer: Start at the Valley of Ashes lantern, follow the cliff path, and shoot every pulsing red corruption node with your pistol to dissolve the tentacle barriers. The last two nodes clear the bridge ramp.
What you need before you start
Every barrier on this route is cleared the same way, so the pistol is the tool that matters here. Keep it loaded. The route itself hands you more ammunition and a couple of hand grenades from broken wooden structures, so you rarely run dry if you pick up what you pass.
A pistol with ammunition in the chamber for the red corruption nodes.
Your saber for the soldiers and crawling mutants along the way.
The Demolished Path lantern in the Valley of Ashes as your rest and checkpoint.
There is no map on this route, so the lantern is your only fixed reference point. Rest there before you set off so you respawn close if you fall.
From the starting platform near the lantern, cross the wooden docks over the water and climb the rock ledge to the first elevated overlook. The path is lined with overgrown roots, which point you toward the corruption you need to clear.
Equip the pistol and fire on the first glowing red node sitting in the cliff-wall root system. Destroying it dissolves the tentacles blocking the way forward.
Follow the open-air cliff trail past the campfire and cross the broken planks. A bayonet-wielding soldier waits on the ledge; a parry into an execution deals with him quickly.
Descend across the stacked timber tiers along the cliff. From the bottom ledge, the second and third red nodes are visible on the rock wall. Shoot each one to remove the barriers ahead.
Run through the short tunnel out to the lower rocky trail and grab the hand grenades from the broken planks. Drop down from there to ambush the guard patrolling the lower boardwalk, then clear the second soldier on the pier.
Interact with the wooden bar to unlatch the shortcut gate, which opens a faster return route. Two soldiers are waiting beyond it, so clear them before moving on.
Follow the root-covered wooden ramp toward the large red tentacle barrier. Fire on the two pulsing red cores inside the tentacle cluster to dissolve it, then climb the ladder on the right onto the main stone bridge roadway beside the abandoned carriage.
How to confirm the path is clear
You know the route is done when the final tentacle barrier blocking the bridge ramp dissolves after the last two cores pop. Climbing the right-hand ladder puts you on the main bridge deck next to the horse-drawn carriage, with no further barriers between you and the crossing. The path to the bridge in Regroup is then fully open.
The Valor Mortis display setup screen asks players to adjust Gamma and Brightness, both set to 100%, until bright and dark areas are clearly visible.
Valley of Ashes lantern reference
The Demolished Path is one of six lanterns in the Valley of Ashes, which is region II and holds 14 chests along with three placed notes. Knowing the other lanterns helps you orient without a map, since each is a separate rest and fast-travel point in the same region.
Valley of Ashes. Image: One More Level
Lantern
Region
Guidepost
Valley of Ashes
Demolished Path
Valley of Ashes
The Climb
Valley of Ashes
The Other Side
Valley of Ashes
Military Camp
Valley of Ashes
Quarry
Valley of Ashes
Pistol and supplies for the corruption nodes
The pistol is a versatile firearm with a five-round ammunition capacity, a reload of 4 seconds, and 0.25 seconds between shots. It can shatter Nephtoglobin weak points, which is exactly what the red corruption nodes behave like on this route. Its damage climbs as you upgrade it, so a higher-level pistol clears nodes with fewer shots.
Pistol. Image: One More Level
Pistol level
Damage
Upgrade material
1
30
—
2
33
Standard Firearm Parts x1
5
42
Superior Firearm Parts x1
8
51
Exquisite Firearm Parts x1
10
60
Masterwork Firearm Parts x1
Posture damage holds steady at 10 across every level, so upgrades raise raw damage rather than stagger. For running the route, that extra damage is what matters against the nodes.
You top up along the way without backtracking. Pistol Ammunition appears in the Valley of Ashes in three pickup stacks, and Hand Grenades are scattered there too. A grenade explodes on impact, you can carry up to 3, and James’s Iron Bench sells them from the start for 200 each.
Supply
Type
In Valley of Ashes
Pistol Ammunition
Pickup
3 placements
Hand Grenade
Consumable
5 placements
If you want more drops to fall during the fights on this route, the Ammunition Drop Chance upgrade under Endurance adds 5 percent per rank across four ranks, making enemies more likely to leave ammunition when they die. That keeps the pistol stocked for every node from the Demolished Path lantern to the bridge.