Season 2 wipes seasonal progression, so every player starts the new grind from zero. The upside is that the climb is far shorter than it was in Season 1, and there is a fresh batch of weapons, vehicles, and gear sitting on the progression tracks. Each new item needs a specific role level and a one-time unlock fee before it appears at your faction vendor.
Quick answer: The PP-19 Bizon unlocks by default on the Medic track and costs $1,000 at the vendor. Every other new item requires a set role level plus a one-time unlock fee before you can buy it.
Season 2 resets progression and cuts leveling time
When Season 2 begins, Seasonal Cash and XP reset, and unspent savings are converted to Gold at the end-of-season rate. Gold and permanent cosmetics remain on your account, but role levels return to their starting point. Unlock requirements can shift from season to season, so check the live build rather than relying on Season 1 values.
Reaching the mid track is now much quicker. Level 20 takes less than half the playtime it did in Season 1, which matters because several new items unlock at or below that point.
| Level | Season 1 XP | Season 2 XP |
|---|---|---|
| 10 | 35,000 | 25,000 |
| 15 | 110,000 | 54,750 |
| 20 | 250,000 | 111,500 |
| 30 | 500,000 | 318,200 |
| 50 | 1,500,000 | 1,150,000 |
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Add to Google Preferences →New weapons: unlock levels, fees, and vendor prices
Four weapons arrive, one tied to each infantry role. The unlock fee is paid once to open the item on your track. The vendor price is what you pay each time you buy it into a loadout.
| Weapon | Type | Unlock | Vendor |
|---|---|---|---|
| TCX-SPR | Assault Rifle (7.62x39mm) | Assault 20, $100,000 | $3,200 |
| PP-19 Bizon | SMG (9x19mm) | Medic, default | $1,000 |
| Evo-3 Ultra | LMG (.308 Win) | Support 30, $200,000 | $7,250 |
| M14 | DMR (.308 Win) | Recon 25, $100,000 | $7,400 |
The PP-19 Bizon is the fastest to reach because its Medic unlock is open from the start, and its $1,000 price keeps it affordable for early matches. The TCX-SPR is the next realistic target for Assault players now that Level 20 is a short climb. The Evo-3 Ultra and M14 sit deeper on the Support and Recon tracks and cost more both to unlock and to buy.
The unlock fee and the vendor price are separate charges. Opening the TCX-SPR costs $100,000 once; each copy you deploy then costs $3,200.
New vehicles on the Driver track
All four new vehicles sit on the Driver track, giving ground players options well before the most expensive late-game armor.
| Vehicle | Driver Level | Unlock Fee | Vendor |
|---|---|---|---|
| Wolf-110 | 8 | $50,000 | $2,200 |
| Wolf-110 [M2 Browning] | 16 | $125,000 | $7,800 |
| T-72B3 | 20 | $250,000 | $16,000 |
| 25 | $300,000 | $10,000 |
The Wolf-110 is a cheap, fast transport for moving squads and supplies. Its armed variant mounts a ring M2 Browning and sits a few levels higher. The T-72B3 is a main battle tank that trades top speed for a lower price and slightly better fuel economy than the L2A6. The Flakpanzer Gepard is a dedicated anti-air platform for teams struggling against enemy helicopters.

Molotov and the reworked Infrared Range Finder
Assault players get the Molotov, a thrown incendiary that splashes fire on impact, deals damage over time inside the flames, and burns destructible foliage. It unlocks at Assault Level 13 for $25,000 and costs $340 at the vendor. Rain weakens the flames, so its value drops in wet matches.

The Infrared Range Finder is back at the vendor with a catch: a battery provides about 80 seconds of use, and frequent toggling depletes it faster.
Stats to plan your grind around
Both the Evo-3 Ultra and the M14 chamber .308 Win, so their raw output is tied to that round. The .308 Win does 60 damage per shot with a muzzle velocity of 385 m/s. Season 2 cut base damage for the high-calibre rounds, so these guns reward sustained fire and precise hits rather than the per-shot dominance they had before.
Once unlocked, the Gepard is a Tank-class anti-air vehicle with room for two. The vendor charges $10,000. Its maximum speed is 65 km/h; it holds 110 litres of fuel and uses 10 litres per kilometre. Purchase it from the vendor inside your faction’s safe zone; it does not spawn in the world during a match.
What to unlock first
Start cheap. The PP-19 Bizon is free to open and only $1,000 to run, so it carries early Medic matches while you build Cash. On the Assault track, the TCX-SPR is the best mid-term goal because Level 20 is now a short grind. Treat the Evo-3 Ultra, M14, and the pricier Driver vehicles as longer projects, since both their unlock fees and vendor prices are steep and you will want a comfortable Cash buffer before deploying them.
You know an unlock has gone through when the item stops showing a locked state at your faction vendor and can be bought at its listed price. Once purchased, it appears in the loadout editor for that role, ready to equip.






