Gaming Guide

Roblox +1 Lift Rock For Treasure: How Luck Zones and Rebirths Work

Thirteen rock tiers, arm multipliers up to x2.5K and treasures worth billions drive ErEr Games' strength simulator.

Thirteen rock tiers, arm multipliers up to x2.5K and treasures worth billions drive ErEr Games’ strength simulator.

Image: ErEr Games

+1 Lift Rock For Treasure is a Roblox strength simulator from ErEr Games, released in September 2026. You train your strength, heave giant slabs off the ground and take whatever treasure was buried underneath. The rocks sit along a single track, and each one guards a zone with a higher luck multiplier than the last. Servers hold up to six players, and the game keeps adding strength and cash while you are offline.

Quick answer: Lift a rock and you open its luck zone. Sell the treasure you find, then spend the cash on arms, auras and training. Rebirth for permanent multipliers, and place your best items on base pedestals to raise your luck.


The core loop in +1 Lift Rock For Treasure

Every rock shows a progress bar that starts at zero, such as “0/100” for the first slab. Standing at the rock and lifting adds your strength to that bar. When the bar fills, the rock lifts and treasure spawns on the floor of the zone behind it. Each item has a name tag and a colored rarity beam, and you pick it up with an E prompt.

First Loot & Selling00:19First Loot & Selling
A character stands beside a glowing Gold Star with an E pickup prompt, near a mushroom, gem, and coin. Shown at 00:19 in Dash Roblox’s video. Image: ErEr Games

Items do not turn into money until you carry them back to the Sell stall at Spawn. Your backpack starts with three slots. The Upgrades stall sells extra capacity across eight levels and costs more with each one: $10K for a fourth slot, $500K for a fifth and $10M for a sixth. The same stall sells Move Speed upgrades across 17 levels. Base speed is 24, and the first steps cost $1K, $10K, $100K and $250K. Each level of either upgrade can also be bought for 40 Robux.

The track has rarity alerts too. When a high-value item appears in an earlier zone, an announcement goes out to the whole server, for example “A Mythic treasure has appeared in the x5 Luck Zone!” Anyone can claim the item, so players often run back down the track to grab it before someone else does.


Luck zones and rock strength requirements

Rocks get much harder as you go down the track. The first slab needs 100 strength. The last one needs 3T, which is three trillion. Each rock opens a zone with a higher luck multiplier, and higher luck makes rare treasure more likely.

Luck zoneStrength to lift
x1 Luck100
x2 Luck500
x5 Luck5K
x10 Luck100K
x20 Luck2M
x30 Luck10M
x50 Luck100M
x75 Luck500M
x100 Luck3B
x125 Luck15B
x150 Luck75B
x200 Luck250B
x300 Luck3T

Lifting is not instant even when your strength is close to the cap. The bar fills a little at a time, so a rock that is nearly within reach can take a while. In the early zones the gap closes quickly.

Lifting x2 Rock00:42Lifting x2 Rock
The x2 Luck rock needs 500 strength. The bar fills as you lift until the slab comes up. Shown at 00:42 in Dash Roblox’s video. Image: ErEr Games

The x10 rock is the first real wall. It needs 100K strength, compared with 5K for the zone before it. That jump is where training stations and arm upgrades start to matter.

x10 Luck Zone Lifting02:11x10 Luck Zone Lifting
The x10 Luck rock needs 100K strength, which is 20 times more than the rock before it. Shown at 02:11 in Dash Roblox’s video. Image: ErEr Games

More than one player can lift the same rock at once. Each player’s progress shows separately, so you can compare strength side by side. Treasure under a lifted rock is free for anyone in the zone to take.

Lifting x30 Rock07:24Lifting x30 Rock
Two game characters lift the x30 Luck rock as its progress reads 2.45M/10M. Shown at 07:24 in Dash Roblox’s video. Image: ErEr Games

Where strength comes from

Strength comes from four systems, and they multiply each other. Barbell and dumbbell stations add strength while you train. Arms and auras multiply what training gives you. Rebirths add a permanent multiplier on top of everything else.

Training stations

  • Starter x1.5 Power, x2 Power, x5 Power and x10 Power are the stations you work up through without paying.
  • x15 Power costs 40 Robux.
  • x25 Power is the next tier in the training area.
  • x50 Power costs 320 and x100 Power costs 800.

Arms shop multipliers and prices

Arms are the main thing you spend cash on. When you buy a pair, your avatar’s arms change to that material: wood, cobblestone, gold, obsidian, diamond and so on. Most arms can be bought with cash or Robux. The Exclusive arms can only be bought with Robux.

ArmsRarityMultiplierPrice
DirtCommonx2$100
WoodUncommonx5$1K
CobblestoneUncommonx10$25K / 16 Robux
BrickRarex20$100K / 24 Robux
GoldRarex50$300K / 40 Robux
GlowstoneEpicx100$1M
ObsidianEpicx200$5M / 80 Robux
GlassExclusivex350Robux only
DiamondLegendaryx500$100M / 200 Robux
LavaLegendaryx1K$300M / 280 Robux
EmeraldMythicx2.5K$1B / 640 Robux
GlitchExclusivex3.75KRobux only
BedrockSecretx5K$200B
NuclearSecretx10K$1.5T
DiscoCelestialx50K$20T

ErEr Games updates the game often, and prices for some arms have changed. Glass, Lava and Emerald in particular have shown different costs at different times. The shop in your server shows the current price.

There is also a TNT arm, an Exclusive item that costs 800 Robux. Its multiplier is listed as x6.75 or x13.5.

Auras

Auras add a strength multiplier and a glowing effect around your character’s torso. They cost less than arms at each stage, which makes them an easy early purchase. The Radioactive aura, for example, costs only $100K and gives a small boost.

AuraRarityStrengthPrice
RadioactiveCommonx1.2$100K / 16 Robux
HaloUncommonx1.5$750K / 64 Robux
Fire BeamRarex2$25M / 120 Robux
Red KingEpicx2.5$200M / 240 Robux

Rebirths

The Rebirth menu opens at Level 20. A rebirth sets your level and base strength back to 1. In return you get a permanent multiplier for both cash and strength. Rebirth 1 gives 1.5x, and the multiplier reaches 3.5x by Rebirth 5. You keep your arms and auras after a rebirth. Because of that, the usual rhythm is to buy a new pair of arms, rebirth, and then train back up faster than before.


Treasure rarities and sale values

Treasure comes in eight rarity tiers. Common items sell for small change. Celestial items sell for hundreds of millions or more. Many items also have Golden or Galaxy versions that sell for more than the normal one, such as the Golden Ruby, Golden Clover and Galaxy Coal. The same item can also sell for very different amounts as your cash multiplier grows, so one item may show several values.

RarityExample itemsBase value range
CommonRock, Coin, Coal, Skull$10–$20
UncommonIron Bar, Gem, Anchor$79–$158
RareDagger, Bomb, Quartz$630–$1.26K
EpicAncient Key, Emerald, Gold Bar$7.1K–$21.3K
LegendaryRuby, Gold Star, Clover$79K–$158K
MythicSands Of Time, Bottled Ship$3.3M–$6.41M
SecretCrown, Robot Head$50M–$71.4M
CelestialCrystal Geode, Cursed Box$473M–$580M

You can find Legendary items early if your luck is good. A Ruby showed up in the x20 zone during an early run.

Gathering Loot & Ruby Discovery04:15Gathering Loot & Ruby Discovery
A Legendary Ruby is worth $79K at base value. It sells well, and it also adds luck when placed on a pedestal. Shown at 04:15 in Dash Roblox’s video. Image: ErEr Games

Items at the top end are worth far more than anything early in the game. A Secret Robot Head pulled from the x20 zone sold for $299M after multipliers. A Celestial Cursed Box from the x300 zone was worth $2.44B.


Base pedestals and the luck multiplier

Every player has a base plot with display pedestals. Treasure placed on a pedestal adds to your personal luck, and these bonuses stack. Every placed item adds its own percentage, so a single Ring can be worth +104% luck. That makes some Legendary items worth more as decorations than as cash, especially Clovers, Rubies, Gold Stars and Cash Bags.

x50 Zone Lifting & Looting07:46x50 Zone Lifting & Looting
A Legendary Clover worth $147K. Clovers are often kept for base pedestals instead of being sold. Shown at 07:46 in Dash Roblox’s video. Image: ErEr Games

You upgrade your base with cash, and each upgrade adds pedestal slots. A Level 10 base has 10 item slots. With good items on them, total luck reached +312%. At Level 12, the base gets a second floor of pedestals, and luck rose to +746% with that setup.


Robux shortcuts and strength bundles

Training without paying gets slow in the billion-strength zones, and the store sells ways around that. Strength Bundle 1 costs 12 Robux and raised strength straight to 100K. Strength Bundle 3 costs 240 Robux and gave 1.01B strength. That is enough to lift the 3B and 15B rocks within seconds. Buying it a second time brought strength to 11.01B, which cleared the 75B, 250B and 3T rocks.

  • “Skip to Stage 5!” costs 19 Robux and jumps you straight to the x30 Luck zone.
  • Power passes, such as x2 Power and x8 Power, add permanent training multipliers.
  • Most arms, auras and upgrade levels can also be bought with Robux instead of cash.

These shortcuts skip the training part of the game, but they do not skip luck. A Celestial item still has to spawn when you lift a rock, though the x300 zone gives the best odds in the game. Players who don’t pay get there through the normal cycle of lifting, selling, buying arms and rebirthing, with offline gains adding strength and cash between sessions.