Quick answer: WoW Forever adds nine new five-player dungeons for levels 13 to 60. Six are in the Eastern Kingdoms and three are in Kalimdor.
| Dungeon | Level range | Location |
|---|---|---|
| Hall of Thanes | 13-18 | Beneath Ironforge, Dun Morogh |
| Ruins of Lordaeron | 15-20 | Ruins above the Undercity, Tirisfal Glades |
| Excavation Site | 24-29 | Above Whelgar’s Excavation, Wetlands |
| City of Dalaran | 28-33 | Alterac Mountains |
| The Drowned City | 35-40 | Off the coast of Stranglethorn Vale |
| Krol’dok Stronghold | 40-45 | Riverglades |
| Alcaz Prison | 48-53 | Alcaz Island, Dustwallow Marsh |
| Blackmaw Hold | 55-60 | Azshara |
| Shaper’s Terrace | 58-60 | Un’Goro Crater |
The first six dungeons sit in the Eastern Kingdoms. The last three, Alcaz Prison, Blackmaw Hold and Shaper’s Terrace, are in Kalimdor and cover the top of the level curve.
Hall of Thanes (levels 13-18, Dun Morogh)
Hall of Thanes is designed for levels 13-18 and can be found beneath Ironforge, in Dun Morogh. Alliance players can enter from within their capital, while Horde groups must travel through Alliance territory.

This is where dwarven monarchs are laid to rest, and intruders, likely Dark Iron dwarves, have forced their way in. Ghostly whispers carry through the halls as you push deeper.
Bosses:
- Faldrim Anvilmar
- Infurnus
- Plunder
- Durgen Dirgehammer
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Add to Google Preferences →Ruins of Lordaeron (levels 15-20, Tirisfal Glades)
Ruins of Lordaeron is for characters at levels 15-20. It occupies the ruined city perched over the Undercity in Tirisfal Glades. Horde players can go directly from the Undercity to the entrance; Alliance groups must travel through Horde territory to reach it.
The Forsaken are trying to take back the ruins while the Scourge still haunts them. Somewhere inside, a necromancer is building up power.

Bosses:
- Witherfang
- The Abandoned
- The Butcher
- Lordaeron Captain
- Viktor the Vile
- Bjork
- Rath’mael
Excavation Site (levels 24-29, Wetlands)
Excavation Site is built for levels 24-29. You’ll find it in the Wetlands above Whelgar’s Excavation, near Thelgen Rock and Dun Algaz.

A strange mist and bursts of light hang over a spot that seems stuck in time, and the Explorers’ League wants to know why. Titan constructs gone astray and dangerous wildlife guard the place.
Bosses:
- Saltspine
- Shadetooth
- Highland Horror
- Relic Guardian
City of Dalaran (levels 28-33, Alterac Mountains)
City of Dalaran is for levels 28-33 and is located in the Alterac Mountains. It needs an attunement questline before you can get in.

Dalaran’s magical barrier has come down, and its enchantments are misfiring. Constructs roam the streets unchecked.
Bosses:
- Arcane Anomaly
- Fel Ancient
- Mana Devourer
- Mana Elemental
- Unstable Sentinel
- Lyn the Ignored
- Atrexis the Grave Knight
- Mana Wraith
- Shade of the Archmage
The Drowned City (levels 35-40, Stranglethorn Vale)
The Drowned City is suited to levels 35-40 and is located offshore from Stranglethorn Vale, west of Grom’gol. Dive underwater to locate the entrance.
Old troll ruins have risen out of the ocean, and trolls and naga hold them alongside a wrecked pirate ship. The dungeon is open to the sky, so mist and rain gradually turn into a full storm before the last fight.
Bosses:
- Zul’Alai
- Var’Taka
- Captain Dreadrise
- Deathless Guardians
- Primeval Elemental
- Min’loth the Serpent
Krol’dok Stronghold (levels 40-45, Riverglades)
Krol’dok Stronghold is for levels 40-45 and is located in the Riverglades.

Ogre outrunners have been snatching travelers and hauling them back to a sprawling fortress of workshops, camps and guarded inner passages. After dark, strange chanting rises from within.
Bosses:
- Slavecrusher Grox
- Twilight Commander Zarmok
- Handler Ashka
- Nar’gurk
- Overseer Mugg
Alcaz Prison (levels 48-53, Dustwallow Marsh)
Alcaz Prison targets levels 48-53 and stands on Alcaz Island in Dustwallow Marsh. It is the first of the three Kalimdor dungeons.

The prison long rumored to have held King Varian Wrynn is finally open. Inside, the Defias Brotherhood and the naga are fighting each other.
Bosses:
- Overseer Wrex
- Tidemistress Ca’zass
- Katerina the Cleaner
- The Questioner
- Blazeroar
Blackmaw Hold (levels 55-60, Azshara)
Blackmaw Hold is intended for levels 55-60 and is located in Azshara, beyond a gate sealed long ago. This large endgame dungeon offers multiple routes and bosses.

Behind the gate is a great furbolg city where the Blackmaw clan is fighting back a spreading corruption. Its deepest sections may lead even farther below Azeroth.
Bosses:
- Withermaw
- Impaan the Imprisoner
- Elder Shaman Bloodmane
- Bonesnout the Unbroken
- Varrox Bleakhoof
- Blackmaw Behemoth
- Unbound Spirit
Shaper’s Terrace (levels 58-60, Un’Goro Crater)
Shaper’s Terrace is for levels 58-60 and is located in the northern hills of Un’Goro Crater.

Collect power crystals around Un’Goro before you go in, since you use them at consoles inside the terrace.
This is an old titan facility overrun by dinosaurs, with titan structures standing among tar pits and crystals.
Bosses:
- Titanosaur
- Ravasaur Hunters
- Thunderhoof
- Venomridge
- Direhorn Matriarch
- Cinder
- King Op
- Snowtalon
- Bolt
- Vitrix
- Nanaya
What all nine WoW Forever dungeons share
All nine are dungeons for five players, each with its own quests and new threats. They join the existing lineup rather than taking its place, so Deadmines, Wailing Caverns, and the other original dungeons remain available.






