Custom kill sounds in Slap Battles turn every elimination into a tiny victory screen. Instead of the default audio, you can trigger anything from meme clips to anime voice lines whenever you knock someone off the map. The game supports this through Roblox audio IDs, which you paste into a dedicated Custom Kill Sound field.
How kill sounds work in Slap Battles
Kill sounds are short audio clips that play automatically when you eliminate another player. Once set, your chosen sound triggers after every kill across main modes such as Arena, Slap Royale, Snowball Smash, and One-shot servers.
You can only equip one kill sound at a time. Swapping to a different clip is just a matter of changing the ID in the Custom Kill Sound setting; there is no cooldown or limit on how often you replace it.

Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →How to unlock and set a custom kill sound

50 Slap Battles kill sound ID codes
The table below lists 50 different kill sound options. These range from internet memes to FPS announcer lines and anime references. Copy any ID and paste it into the Custom Kill Sound field in-game.
| Kill sound name | Roblox audio ID |
|---|---|
| A Little Dizzy | 113304451601218 |
| Among Us | 7227567562 |
| Anime Girl | 104078789691804 |
| Anime Girl 2 | 111609064980370 |
| Awwww | 133154204305044 |
| Battleground | 133072019305467 |
| Bleh Bleh Bleh | 127527672583618 |
| Cheez | 140502078716490 |
| Chromakopia | 75199806713580 |
| Cool Kid | 104179096763149 |
| Coward | 78674789437628 |
| David | 110603483909086 |
| Die Japanese | 129956900739223 |
| EW | 132160542245763 |
| ExecutionNoli | 95075139902141 |
| Fahhhhhh | 121852269393566 |
| Freaky | 83534471362062 |
| Fumble | 137895274923134 |
| Ghost Face | 83606595215953 |
| Grumble | 110508800946044 |
| Holyness | 102070795855861 |
| Hotline Miami | 16903037428 |
| Insta Kill | 131961137 |
| Jet Pistol | 87580971675610 |
| Kurpov | 97191393966639 |
| Luffy Laugh | 135964942694135 |
| Mario Please | 73059764709993 |
| Mega Kill | 92723765069002 |
| Monster Kill | 74959901252990 |
| MW2019 | 7172055941 |
| Overwatch | 13434526065 |
| PC2 | 135654774344909 |
| Pillar Chase | 18842774788 |
| PVZ Kill | 85617685404262 |
| Rainbow | 88473378930877 |
| Reaper Vandal | 18339080128 |
| Roblox Default | 134603827655529 |
| Sae | 134169991627307 |
| Siren | 5118258754 |
| Slugfish | 98108412350686 |
| Sonic | 112415845641288 |
| TF2 | 2866718318 |
| Unreal Tournament | 937885646 |
| Valorant | 105209870174662 |
| What a Pain! | 109958188502791 |
| Witch | 107040574516445 |
| You Mad Bro? | 8874496251 |
| Zen | 18825878454 |
| Zo | 137308323555830 |
The names here are only labels to help you remember what each clip is; only the numeric ID matters when you paste it into Roblox.
Where these sounds sit in the wider Slap Battles audio system
Slap Battles splits its audio into three broad groups. Death sounds are short effects triggered when a player dies, including meme clips like “Skibidi Bop Mm Dada” and various screams. Soundtracks are longer music tracks that play as background themes for gloves, boss fights, or maps, such as the Killstreak and Reaper phases or MEGAROCK’s playlist. Sound effects cover the one-off cues tied to abilities, slaps, and collectibles.
Kill sounds, including everything in the table above, behave like a fourth layer that sits on top of your normal experience. They do not replace glove themes, ambient music, or ability sounds. If a glove such as Killstreak has its own music progression, that still plays; the custom kill sound simply fires briefly each time you secure a knockout.

Finding more kill sound IDs safely
Kill sounds use standard Roblox audio assets, so any public audio on the platform can technically be used, as long as it is compatible with current privacy rules. To expand beyond the 50 options above:

Built-in death sounds and music IDs you can reuse
Even without the Custom Kill Sound pass, Slap Battles already leans heavily on Roblox audio IDs. If you want your kill sound to echo something already in the game, you can reuse those IDs:
- Core death sounds such as Leviathan – Chug Jug With You (9118582943), the Half-Life 2 death sound (9060084190), and various laugh tracks are already wired into the experience’s default death audio pool.
- Killstreak music progresses through IDs like 9133399582 (4 kills), 9133858357 (10 kills), 9127529330 (25 kills), 9133520457 (50 kills), 9133787486 (100 kills), and 9133539469 (250 kills).
- Reaper phases use 9127044632 (1 kill), 9127034553 (4 kills), 9127017202 (9 kills), and 12515967206 (19 kills).
- MEGAROCK’s playlist cycles through multiple IDs, including 9126982954, 9133618135, 9133474365, 9133869203, 9133547891, 9133580044, 9133686782, 9133811812, 9126911315, 9126996687, 9133649527, 9126974203, 9127413903, and 9133385850.
Any of those IDs can also be pasted into the Custom Kill Sound field if you want to borrow a glove theme or boss track as your personal death cue.
Kill sound limitations and common questions
How many kill sounds can be active? Only one custom kill sound can be equipped per account at any given time. Changing it is instantaneous and does not require re-purchasing the pass.
Does the kill sound play in every mode? Once set, the kill sound triggers on eliminations across the game’s main modes, including Arena and Slap Royale, as well as limited-time modes such as Snowball Smash and One-shot servers when they are active.
Can other players hear the sound? The kill sound is designed as an audible signal of your elimination, not just a local effect. As long as their audio and in-game sound settings are enabled, other players in range will hear the same clip when you secure a kill.
What if an ID stops working? Roblox audio assets can be removed, made private, or muted when copyright or policy issues arise. If a sound that previously worked goes silent, switch to a different ID. Many Slap Battles-related tracks are explicitly marked as removed in internal lists for this reason.
Does this affect Radio or CUSTOM gloves? Radio and CUSTOM gloves continue to rely on their own audio IDs for manual playback. Kill sounds are separate, automatic triggers on elimination and do not block or overwrite those glove-specific functions.

Once the 25 Robux pass is unlocked, experimenting is the main cost. Keep a few favorite IDs handy, swap them in depending on mood or mode, and treat each kill sound as another cosmetic — loud, brief, and purely there to make your victories feel more like your own.






