The Wildtrail Journal is the activity in Where Winds Meet that sends you and your pet to a fixed spot on the map for a short challenge, paying out Bond XP, Fluffballs, and other rewards. It runs alongside Companion Wishes, a separate event that also builds Bond while nudging your pet’s personality. Both feed the same Bond Level and both live inside the Companion (Pet) System.
Quick answer: Open the Companion menu, launch the Wildtrail Journal, spend 335 Wildtrail on a travel plan, and clear its mini-game for Bond and Fluffballs. Every two trips, spend 335 more to claim a Wishblossom.
What you need before the Wildtrail Journal unlocks
The Wildtrail Journal and Companion Wishes are features of the Companion (Pet) System, introduced in Version 1.8. To unlock the system, complete a world quest at the Thousand-Buddha Boundary Stone, in the central region’s northern reaches. The quest presents four cats, guides you up the mountain toward the Cat’s Shrine and its glowing blue flames, then gives you 60 seconds to catch your chosen cat in a timed trial. Completing the trial adds that cat to your companions.
More companions open up afterward. In the Companion Shop, a Deed of Fellowship is priced at 250 Fluffballs; each animal type also has a prerequisite quest you must complete first.
- Cats: complete the Whiskered Trouble quest.
- Geese: complete the Honking Havoc quest.
- Duchess cannot be adopted using a Deed of Fellowship. The only way to get her is through the Dazzling Duchess Bundle in the Companion Shop.
Check that your companion is healthy and has been fed before beginning. Hunger or sickness can prevent access to some features; feed your pet or use a Healer skill to address this.
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Add to Google Preferences →How Wildtrail works as a resource
Wildtrail is the energy the Journal spends. It reflects how ready you are to set out, and it is consumed when you claim a companion travel reward. Once spent, it refills on its own over time and can also be topped up with special items.
- Storage cap: 1,000 Wildtrail.
- Auto recovery: 1 point every 10 minutes.
- Cost per journey: 335 Wildtrail.
- Journeys in progress: 1 at a time.
Recovery pauses once you hit the cap, so logging off with a full bar wastes regeneration. Because the pool is large, though, it banks a buffer for a full run when you return.
Running a travel plan for Bond and Fluffballs


The plans rotate, but common examples and where they take you are below.
| Travel plan | Region | Cost |
|---|---|---|
| Cloudtop Chase | Qinghe Verdant Wilds | 335 Wildtrail |
| Ruffled Up | Kaifeng City | 335 Wildtrail |
| Verdant Toast | Kaifeng Roaring Sands | 335 Wildtrail |

A run has paid out if the Fluffball total at the top-right of the Companion menu increases and your companion’s Bond Level goes up.
Wishblossoms and Companion Exploration stories
Journeys also advance a separate track. Once you have made two trips, you can use an additional 335 Wildtrail to choose a Wishblossom. These blossoms serve only to open Companion Exploration stories, which give extra resources like Echocite as well as the usual Bond and Fluffballs.
You can keep no more than 2 Wishblossoms at a time. At that limit, you will earn no more, so use your blossoms before continuing to grind trips.

Under Companion Exploration you spend Wishblossoms on individual story quests, split by animal type. The current entries are:
| Cat Chronicles | Goose Chronicles |
|---|---|
| My Road, My Rules | Goose Greed |
| Stolen Dried Fish | Goose Has Your Back |
| A Hero Among Cats | Classics for Geese |
| Grace for Brocade | — |

Companion Wishes vs the Wildtrail Journal
Companion Wishes sends your pet exploring alongside a friend’s companion or a Wild friend; it does not take both of you to a location. Along with Bond and Fluffballs, Wishes gradually shifts your companion’s personality toward braver, more neutral, or more active, affecting its behavior when following you and in dialogue. To begin, open the Companion Wish menu, choose a companion and a task such as Acting Cute, invite an aid from your friends or aid list, and start the wish timer, which lasts roughly 5 minutes.
In practice, the Wildtrail Journal gives rewards for completing challenges, whereas Companion Wishes can also influence your pet’s behavior. Progress from either activity raises the same Bond Level.
| Detail | Wildtrail Journal | Companion Wishes |
|---|---|---|
| Format | Travel and clear a challenge | Send pet to explore |
| Partner | Your own companion | Friend’s pet or Wild friend |
| Rewards | Bond, Fluffball, more | Bond, Fluffball |
| Extra effect | Scenic Slides | Personality shift |
| Cost | Wildtrail (cap 1,000) | Event participation |
Stack daily interaction to multiply Bond
Direct interaction adds on top of both activities. Petting and similar actions raise your companion’s Mood and convert Leisure Vibes into Bond XP at a 1:1 rate. You restore 300 Leisure Vibes each day, and the first time you push your pet to Excited status on a given day, you earn a Bond Bonus that boosts the Bond XP from later interactions. Reaching Excited before running journeys therefore pays off.
A hungry or sick pet loses Mood over time and blocks some features, so keep it fed and treated to make sure Bond gains from every source land cleanly.
Where your Fluffballs and Bond Level go
Spend Fluffballs from the Journal, Wishes, and daily interaction in the Companion Shop on appearances, cosmetics, and the 250-Fluffball Deed of Fellowship for new companions. Certain appearances require a higher Bond Level with a particular companion, giving these activities a clear purpose. Check that the Fluffball counter increases after each journey or wish and that your companion’s Bond Level rises in the Companion menu to verify the rewards are coming through.






