Gaming Guide

Where Winds Meet: How Companion Wishes and Wildtrail Journal Work

Both activities feed your companion's Bond Level and stock up Fluffballs for shop unlocks.

Both activities feed your companion’s Bond Level and stock up Fluffballs for shop unlocks.

Companion Wishes and the Wildtrail Journal are the two activities in Where Winds Meet that move your pet’s Bond Level forward while stockpiling Fluffballs, the currency you spend in the Companion Shop. One sends your companion off to explore alongside a friend’s pet or a Wild friend, the other takes you both out to a fixed location for a challenge. Each pays out Bond XP and Fluffballs, and they unlock once the Companion (Pet) System is active.

Quick answer: Open the Companion menu, run the Wildtrail Journal to travel and clear a companion challenge for Bond, Fluffballs, and Scenic Slides, then use Companion Wishes to pair your pet with a friend’s companion or a Wild friend for more Bond and Fluffballs plus a personality shift. Both feed the same Bond Level.

Image credit: NetEase (via YouTube/@StingKnight)

What you need before either activity unlocks

Both features live inside the Companion (Pet) System, which arrived with Version 1.8. You activate the system by completing a world quest near the Thousand-Buddha Boundary Stone in the northern part of the central region. The quest introduces four cats, sends you up the mountain after glowing blue flames to the Cat’s Shrine, and then runs a 60-second timed trial where you must catch the cat you pick. Finish the trial, and the cat joins you, switching on the full system.

From there, you can recruit more companions. A Deed of Fellowship costs 250 Fluffballs in the Companion Shop, and unlocking each animal type also requires its prerequisite quest, the Whiskered Trouble quest for cats and the Honking Havoc quest for geese. Fluffballs earned from the Wildtrail Journal and Companion Wishes are what fund those purchases.

Image credit: NetEase (via YouTube/@WEDZGAMING)

How to run the Wildtrail Journal for Bond and Fluffballs

The Wildtrail Journal sends you and your companion to a specific spot on the map where the pet sets a challenge. Clear that challenge, and you collect Bond XP, Fluffballs, and other rewards. The activity runs on Windtrails, a resource that refills on its own.

Make sure your companion is fed and healthy. Certain features lock out when a pet is hungry or sick, so feed it or use a Healer skill first.
Open the Wildtrail Journal from the Companion menu and start a journey. Each trip spends Windtrails, which replenish every 10 minutes and cap at 1,000, so you bank a buffer if you log off for a while.
Travel to the destination and complete the challenge your companion gives you. Finishing it pays out Bond, Fluffballs, and additional rewards.

Completing journeys also drops Scenic Slides into your Vivid Album. You can share those slides with friends or display them on your companion’s homepage.

Image credit: NetEase (via YouTube/@StingKnight)

How Companion Wishes change personality and pay out

Companion Wishes is an event that sends your pet out to explore with a friend’s companion or with a Wild friend. Beyond the Bond and Fluffballs, it returns, and it gradually reshapes your companion’s personality. A pet can become braver, more neutral, or more active, and that shift changes how it acts while following you and during interactive dialogue.

Personality is the practical difference between the two activities. The Wildtrail Journal is purely about clearing challenges for rewards, while Companion Wishes also nudges behavior. If you want a calmer or bolder companion alongside the Bond gains, run Wishes.


Wildtrail Journal vs Companion Wishes

DetailWildtrail JournalCompanion Wishes
FormatTravel to a location and clear a challengeSend your pet to explore with another companion
PartnerYou and your own companionA friend’s companion or a Wild friend
Core rewardsBond, Fluffball, other rewardsBond, Fluffball
Extra effectScenic Slides for the Vivid AlbumShifts personality (brave, neutral, active)
Resource costWindtrails (refill every 10 min, cap 1,000)Event-based participation
Image credit: NetEase (via YouTube/@StingKnight)

Why daily interaction multiplies your Bond gains

Direct interaction stacks on top of both activities. Petting and similar actions raise your companion’s Mood and convert Leisure Vibes into Bond XP at a 1:1 rate. You restore 300 Leisure Vibes each day. The first time you reach the Excited status on a given day, you earn a Bond Bonus that boosts the Bond XP from later interactions, so it pays to push Mood to Excited before grinding journeys.

Note: a hungry or sick pet lowers its own Mood over time and blocks some features. Keep it fed and treated so your Bond gains from the Wildtrail Journal, Companion Wishes, and interaction, all land cleanly.


Where your Fluffballs and Bond Level go

Fluffballs collected from these activities are spent in the Companion Shop on appearances and cosmetics, as well as the 250-Fluffball Deed of Fellowship for new companions. Some appearances stay locked until you raise your Bond Level with a specific companion, which is exactly what the Wildtrail Journal, Companion Wishes, and daily interaction build toward. You know the systems are paying out when your Fluffball count rises after a journey or wish, and your companion’s Bond Level ticks up in the Companion menu.