The weekly challenge in Phasmophobia is a curated Challenge Mode contract that swaps the normal rules for a fixed ruleset and a preset loadout. Every week the game serves up one of these trials, and completing it pays out a large lump of cash and experience. Right now, from June 28 to July 5, the active challenge is Lights Out! on 6 Tanglewood Drive.
Quick answer: Load the Challenge Mode contract from the difficulty selection, then correctly identify the ghost on 6 Tanglewood Drive three times to clear Lights Out! and earn $5,000 and 5,000 XP.

How weekly Challenge Mode works
Challenge Mode hands you a custom difficulty, usually built on Professional, with predetermined rules and a fixed set of starter items. Because you cannot bring your own gear, dying carries no money risk, so you are free to experiment.
The reward multiplier is always 1x, the same as Amateur. The real payoff comes from the weekly task tied to the featured map, which grants $5,000 and 5,000 XP when you finish it. You can play any challenge on any map as many times as you like, but the weekly task only counts when you complete it on the intended map for that challenge.
Note: Identifying the ghost is enough to count toward completion. You do not need to survive the contract to make progress.
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Add to Google Preferences →Lights Out! modifiers (June 28 to July 5)
Lights Out! takes place on 6 Tanglewood Drive with all the lights off and no Flashlights to fall back on. Sanity bleeds away fast, and the fuse box is broken, so you will be navigating a dark house with limited tools. Here are the exact rules for this contract.
| Setting | Value |
|---|---|
| Map | 6 Tanglewood Drive |
| Starting sanity | 100% |
| Sanity drain speed | 200% |
| Setup time | None |
| Weather | Random |
| Player speed | 100% |
| Fuse box state | Broken |
| Cursed Possession | Music Box |
Your loadout is a mix of Tier I and Tier II equipment, with several key items removed entirely.
| Available | Missing |
|---|---|
| Sanity Medication, Igniter, Firelight, Incense, Salt, Crucifix, EMF Reader, Photo Camera, Thermometer, Ultraviolet, Spirit Box, D.O.T.S. Projector, Ghost Writing Book, Video Camera | Head Gear, Sound Recorder, Flashlight, Motion Sensor, Parabolic Microphone, Sound Sensor, Tripod |
How to find and start the weekly challenge
Tips for clearing Lights Out!
- Carry every item you need to the front door before entering. There is no setup time, so the ghost can hunt at any moment and you want to avoid trips back to the van.
- Rely on the Firelight to see. With all lights off and no Flashlight, it is your only reliable light source inside the house.
- Place Crucifixes in the ghost room once you locate it. They block hunts, which matters because the 200% sanity drain triggers hunts often.
- Play with friends. If you die, your correct identifications still count, and a teammate can keep the investigation going.
- Make a guess before you leave even if you are unsure, then reroll and try again. There is nothing to lose since the gear is free.
When the challenge resets
The weekly challenge rotates every Monday at 12am UTC, which lands at 6pm CT on Sunday. You get a full week to finish each one. The challenges run on a fixed rotation, so any trial you miss will come back around later.
The next weekly challenge, running from July 5 to 12, is Speed Demons on Maple Lodge Campsite, where both players and the ghost move at 150% speed. It begins the moment Lights Out! ends.
All 26 weekly challenges and their maps
There are 26 standard challenges in the rotation, and the order stays the same each cycle, so you always know what is coming next.

| Challenge | Description | Map |
|---|---|---|
| Lights Out! | Get your candles at the ready, all the lights are out! | 6 Tanglewood Drive |
| Speed Demons | There must be something in the air, everyone’s going crazy! | Maple Lodge Campsite |
| Detectives Only | Put your detective skills to the test, this ghost is giving nothing away! | 42 Edgefield Road |
| Hide and Seek: Seeker | There’s a very quiet ghost hiding somewhere, can you find it? | Brownstone High School |
| Hide and Seek: Hide! | This ghost wants to play a game, you better hide quick! | Point Hope |
| Frostbitten | It’s so cold that it’s slowing everyone down, including the ghost! | Camp Woodwind |
| Do as I Command | You’ll have to force this ghost to give you evidence, luckily, we’ve found some extra items to help you out. | Grafton Farmhouse |
| Tortoise and the Hare: Hare | Give it your all, this ghost is feeling especially frail. | Bleasdale Farmhouse |
| Tortoise and the Hare: Tortoise | After last week you’re feeling a bit worn out, and the ghost has recovered! | Grafton Farmhouse |
| Gotta Go Fast! | No hiding, no sanity, get going! | Prison |
| Sanity Survival | Sanity is a scarce resource with no pills or lights. Be careful finding this Nightmare ghost. | 10 Ridgeview Court |
| Speedrun! | Maybe you could start a timer, how quickly can you find this ghost’s identity? | 6 Tanglewood Drive |
| Survival of the Fittest | You’ve got no pills, no sanity and no evidence to work with. It’s gonna be a tough one! | 42 Edgefield Road |
| Primitive | I’m afraid all of the electronic equipment has short-circuited, you’ll have to make do without. | 10 Ridgeview Court |
| Vulnerable | You’ll be going into this one with no defenses, be careful out there. | 13 Willow Street |
| Missed Delivery | We didn’t receive our full equipment delivery this week, so you won’t have everything you might need! | Brownstone High School |
| Audio Only | We’ve managed to get hold of some extra audio equipment. You’ll have to use your ears on this one. | Sunny Meadows Mental Institution |
| Technophilia | We’ve thrown out all of those prehistoric items, this contract is all about technology! | Bleasdale Farmhouse |
| No Evidence | These ghosts really don’t wanna help you out, but we’re sure you’re up to the task. | Grafton Farmhouse |
| The Apocalypse Draws Near | The hardest possible challenge, but with normal investigator speed. Good luck. | Sunny Meadows (Restricted) |
| Slow and Steady | This ghost may be slow, but it’s angry. Keep on your toes! | Camp Woodwind |
| Paranormal Paparazzi | You’ve got cameras, lights and sound. Find that ghost type! | Point Hope |
| Hide and Seek: Extreme | This ghost wants to play a game, you better hide. | Camp Woodwind |
| Glow in the Dark | Some of our equipment has stopped working, hopefully this’ll be enough for you to see. | 42 Edgefield Road |
| Deja Vu | This one feels pretty nostalgic, don’t you think? | 6 Tanglewood Drive |
| Tag! You’re It! | This ghost will chase you immediately, better get running! | Brownstone High School |
Special challenge modes
Alongside the regular rotation, special challenges sometimes appear once and then leave. These are usually built to show off new features such as fresh equipment or maps.
| Name | Map | Window |
|---|---|---|
| On Record | Bleasdale Farmhouse | June 24 to July 1, 2025 |
| Open For Business | Nell’s Diner | Nov. 11 to 16, 2025 |
If you are after a steady source of income and experience, the weekly challenge is one of the most efficient runs you can make, and Lights Out! is the one to tackle until the rotation flips to Speed Demons on July 5.





